prontera,99,99,4 script Quest NPC 706,{
mes "[Quest NPC]";
mes "I have an awesome item list here, you want to take a simple quest?.";
next;
menu "Nope i dont want!",-, "Yes show me the list.",M_DO;
mes "[Quest NPC]";
mes "Ok bye..";
emotion e_ic;
close;
M_DO:
mes "[Quest NPC]";
mes "You can select one from the following..";
next;
menu "ITEM1",A_ITEM1,"ITEM2",A_ITEM2,"ITEM3",A_ITEM3,"ITEM4",A_ITEM4,"ITEM5",A_ITEM5,"ITEM6",A_ITEM6;
A_ITEM1:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
A_ITEM2:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
A_ITEM3:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
A_ITEM4:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
A_ITEM5:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
A_ITEM6:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
M_END:
mes "[Quest NPC]";
mes "See you...";
emotion e_yawn;
close;
}
Edit the ITEM1 into your item Name.
Edit the 999 into your item ID.
And if you want to add more items just add another line..
Just don't forget to change the number and add this ","
And add another like this
A_ITEM7:
mes "[Quest NPC]";
mes "You want this gear?";
mes "You need this items before you have mine.";
mes "Poring Coins [300 ea]";
mes "Mithril Coins [500 ea]";
mes "Ghostring Card [1 ea]";
next;
if(select("Get It:Cancel")==2) goto M_END;
if(countitem(7539) < 300 || countitem(674) < 500 || countitem(4047) < 1) {
mes "[Quest NPC]";
mes "Not enough coins";
close;
} else {
mes "[Quest NPC]";
mes "Here you go!";
delitem 7539,300;
delitem 674,500;
delitem 4047,1;
getitem 999,1; // Item ID Number
close;
}
~ vBrenth