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vBrenth

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Everything posted by vBrenth

  1. A discord bot that can connect rAthena to Discord and vise versa. We care about the gaming community, and believe that it shouldn't be divided by platforms. The Server Channel is connected to Discord Channel. Register each channel from your server to discord channel. Connecting Channel message from Server to Discord and vise versa. Support In-Game character look and name (roChargen) @Request Channel (easy way to support your players) Broadcast Channel (can support NPC, Item or Command script) Item Link Support matched with your server ItemInfo Join our Discord for future more updates! https://discord.com/invite/QR8mHHseFQ Current Features (Screenshot): Chat System Request System Broadcast System
  2. You can use the first link. There's just minor stuff to edit such the '->' to '_'.
  3. Not only custom map, Even in prontera vendors when the server restarts some not all merchant went to other coordinates.
  4. Hello there! Use this one. 12887,C_Wing_Of_Fly,Infinite Flywing,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ if (getmapflag(strcharinfo(3),mf_noteleport)) end; warp strcharinfo(3),0,0; },{},{} It will work 100% sure as you wanted it ?
  5. Would like to bump this mess still present on latest revision.
  6. Sorry to bump this very old topic, I tried this with Debian8 64bit and its still the CD is not working even configuring enable64bit.
  7. Weird its totally working on my side.
  8. At skill.c @@ -15709,7 +16049,9 @@ bool skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_i return false; } - if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) { + if( require.weapon && !pc_check_weapontype(sd,require.weapon) || + (skill_id == LK_PARRYING && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_KNIGHT && sd->weapontype1 == W_1HSWORD)) { switch(skill_id) { case RA_AIMEDBOLT: break; @@ -15774,6 +16116,7 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, struct status_data *status; int i; short index[MAX_SKILL_ITEM_REQUIRE]; + struct status_change *sc = &sd->sc; nullpo_retr(false,sd); @@ -15879,7 +16222,9 @@ bool skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, return false; } - if( require.weapon && !pc_check_weapontype(sd,require.weapon) ) { + if( require.weapon && !(pc_check_weapontype(sd,require.weapon) || + (skill_id == LK_PARRYING && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_KNIGHT && sd->weapontype1 == W_1HSWORD))) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_THIS_WEAPON,0); return false; } status.c @@ -9835,7 +9956,10 @@ int status_change_start(struct block_list* src, struct block_list* bl,enum sc_ty tick = -1; // Duration sent to the client should be infinite break; case SC_PARRYING: - val2 = 20 + val1*3; // Block Chance + if (sd && sd->weapontype1 == W_1HSWORD) + val2 = val1 * 3; + else + val2 = 20 + val1*3; // Block Chance break; case SC_WINDWALK:
  9. Solved. by using updated 4144 nemo.
  10. @Antares Hmmm, Still wondering if roBrowser can run on server using updated clients?
  11. You can always type /buildinfo on every client to check the date/version of it.
  12. Its a replica of eamod BG actually with some extra mode you can purchase.
  13. Find the &d/&d should be after this À¯ÀúÀÎÅÍÆäÀ̽º\achievement_re\bg_upper.bmp
  14. This will never be released?
  15. Oh god, I actually can't remember it but it was %/% search near Achievements code then replace it to 111 upto 666 then check the client again.
  16. I actually just removed the line thru hex.
  17. ALOT. http://herc.ws/board/topic/3554-ragnarok-episode-timeline/
  18. Bump @Secrets HideButton not working on 2017-06 onwards
  19. Bugged. CTRL + Right click should return your screen to default zoom location, anywhere on map. Instead, it zooms it to the ground just like the image shown below. it should just zoom to the default view of the character. Client date: 2017-01-25
  20. I am having the same problem, any fix for this kind of problem?
  21. use this one https://github.com/secretdataz/NEMO
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