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Emistry

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Everything posted by Emistry

  1. erm....about the OnPCLoadMapEvent.. there is suppose a mapflag for loadevent.. perhap i missed that part during i copy and paste the script here.. guild_vs5 mapflag loadevent loadevent will enable the OnPCLoadMapEvent bring triggered upon loaded at the specific map
  2. Uhm..if you dont mind...next time please wrap your script using codebox.. beside, get hacked ? mind explain further how they hacked it ? i mean how you know they hacked it ? any other information ?
  3. since it is broken....nobody know what your Hero System capable to do inside the game...perhap you should elaborate more on this Hero System.. explain what this System can do for you in detail would be much more helpful
  4. erm...not sure..i think nope..since rAthane SQL database has abit different from eAthena and 3Ceam... anyway..if you want just only import a Table... i think it is okay to load it when both database structure is the same..
  5. // Warps you to predefined locations in major cities. go: 10,10 there is 2 ....10.... the first 1 is for the usage of @ while the other is for # ( alternate ) but...it is suggest to not change the number behind it... since it allow users to use the command through another players..... bad thing can be happen..... so just change the in front 1... For Example go: 0, 10 those number are representing...what number of GM Level account able to use the Command Normal Player Account = 0 Level GM
  6. 545 maybe until we reach the peak...then...delete the topic..and...count again...hahhaha
  7. if you are using SQL...then delete your SQL Query xD clear all the Database in your MySql.... export out your old MySql data....to your new MySql Database... or just link your server to read the new MySQL database.... setup the setting at conf/inter_athena.conf // Global SQL settings // overriden by local settings when the hostname is defined there // (currently only the login-server reads/obeys these settings) sql.db_hostname: 127.0.0.1 sql.db_port: 3306 sql.db_username: ragnarok sql.db_password: ragnarok sql.db_database: ragnarok sql.codepage: // MySQL Character SQL server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: ragnarok char_server_pw: ragnarok char_server_db: ragnarok // MySQL Map SQL Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: ragnarok map_server_pw: ragnarok map_server_db: ragnarok // MySQL Log SQL Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: ragnarok log_db_pw: ragnarok log_db_db: ragnarok log_codepage: log_login_db: loginlog
  8. you need at attach the script to the player2 to check whether the victim of pvp got cashpoint or not.. in your current script , it only check for the killer's cashpoint...not killed person. try this..hope this work for you.. - script Sample -1,{ OnPCDieEvent: if( #CASHPOINTS ){ attachrid( getcharid( 3,rid2name(killerrid) ) ){ dispbottom "You gained 1 Cash Points."; set #CASHPOINTS,#CASHPOINTS + 1; } } end; }
  9. perhaps you should refer this problem to Harmony ?
  10. did you edit any thing in the script ? the default setting...the flower is spawn at the below part of center of prontera... for( set .@x,153; .@x <= 159; set .@x,.@x + 1 ) for( set .@y,146; .@y <= 153; set .@y,.@y + 1 ){ start from Coordinate 153,146 until 159,153 ..... if you have moved the npc to other map..then make sure the coordination is accessable... and ...this flower event..is not an auto event...it required GM Staffs to start the event manually.
  11. there is no problem at all...the file inside the GRF is compressed.... when you extract it out...the size will be back to original....
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