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Emistry

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Everything posted by Emistry

  1. did you added another scripts or you have another script that trigger it ? because like i mentioned above...this script wont be triggered untill the player died .. no matter it is killer or the death person....this script will only warp the death person....
  2. post at script request section... didnt think to make / edit the current 1... beside, busy with school events...not much time to make it.
  3. it is possible...but i didnt make it as multiple reward .... it is just a 1-to-1 exchange.....
  4. Emistry

    shopsearch

    http://rathena.org/board/topic/65605-whosell/page__hl__whosell
  5. ? the script are suppose to trigger upon your character is died...not during attack...and it shouldnt warp the attacker but only the 1 that killed by attacker... it will warp ur character that died for second times... work fine and tested in my server.
  6. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/login_athena.conf // Can you use _M/_F to make new accounts on the server? new_account: yes you can make it in winRar format .... or..there is numerous type of "installer" in different format and way to create.. google it to find a better or suitable installer for yourself... same goes to hosting site...it can be your own host ~ or any other free host site...or cloudstorage site.....
  7. my script doesnt support multiple items as requirements...... use Euphy Script's...... i create this script just allow player to buy item using different currency a shop that sell item without using any Zeny... but not as a "Quest" based shop....
  8. Emistry

    shopsearch

    these ?? https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/item_db.txt 12580,Vending_Search_Scroll,Universal Catalog Silver,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,0; },{},{} 12581,Vending_Search_Scroll2,Universal Catalog Gold,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{} 12591,Vending_Search_Scroll3,Universal Catalog Bronze,2,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ searchstores 10,1; },{},{}
  9. make use of these... *gethominfo(<type>) This function works as a direct counterpart of 'getpetinfo': 0 - Homunculus unique ID 1 - Homunculus Class 2 - Name 3 - Friendly level (intimacy score). 100000 is full loyalty. 4 - Hungry level. 100 is completely full. 5 - Rename flag. 0 means this homunculus has not been named yet. 6 - Homunculus level try this if( gethominfo(0) ){ mes "You cant bring Homuncules."; close; }
  10. try this - script Sample -1,{ OnInit: set .Delay,180; end; OnPCKillEvent: if( @Delay < gettimetick(2) ){ set .@Amount,rand(1,4); set #CASHPOINTS,#CASHPOINTS + .@Amount; dispbottom "Gained "+.@Amount+" Cash Point. Total = "+#CASHPOINTS+" Cash Points."; if( .Delay ) set @Delay,gettimetick(2) + .Delay; } end; }
  11. Emistry

    help again

    try this... OnInit: while( 1 ){ if( !getmapusers("mapname") ){ set .AutoKill,.AutoKill + 1; }else set .AutoKill,0; if( .AutoKill % 5 == 0 ) killmonster "mapname","All"; sleep 60000; } end;
  12. @trisomy231 you should create your own post ~ and what error you get ? why not you just use those dynamic script that already available in the forum ? i believe those dynamic script that already available in forum is way better than your current script... you can try Euphy's Dynamic script or mine... https://rathena.org/board/index.php?/files/file/2504-%7B?%7D/
  13. OnClock0000: OnClock0200: //etc if( gettime(4) != 1 && gettime(4) != 3 && gettime(4) != 5 && gettime(4) != 0 ) end; L_start: ...... ..... getitem 501, 1; // configure prize here set Zeny,Zeny + 50000000;
  14. you can check the installation guide in wiki Category:Installation
  15. emperium breaker room are unable to work fully as WOE Emperium.. within emperium breaker room...you still able to hit emperium even though you didnt have a guild / guild skill that required. i think it is same for the skills damage... if you want..then just create another monster that have same sprite with emprium....but cant be hit by magic or....set a noskill mapflag to the emprium breaker map.. mapname mapflag noskill
  16. any way you think it is suitable.... hint : after the header for check delay .... before announce for adding the delay...
  17. set .@Delay,60; if ( .Delay > gettimetick(2) ){ npctalk "Wait for the Delay ... "+( .@Delay - gettimetick(2) )+" Seconds"; }else{ set .Delay, gettimetick(2)+.@Delay; announce "MESSAGE"; }
  18. OnPCDieEvent: set @Die,@Die + 1; if( @Die % 2 == 0 ) warp "SavePoint",0,0; end;
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