Jump to content

Emistry

Forum Moderator
  • Posts

    10018
  • Joined

  • Days Won

    408

Everything posted by Emistry

  1. 3784 ( omg....i was 1 of them now.. =='' ) 3684
  2. what is not working in the script ??? if(lostinforest!=2) warp "prontera",141,229; it will only warp the player back to prontera if the variable condition matched... if(forestfallen==1)end; dispbottom "You wake up in a mysterious forest"; a message will be display if your variable forestfallen not equal to 1 read this Attachrid
  3. 3682 ( lol how come it has become 3700++++ ?? )
  4. what exploit ? O.o too bad...but annie wont release these script...because it's too simple for her ..... xD @annie LOL....xD
  5. trunk/doc/item_bonus.txt bonus2 bSkillAtk,n,x; Increase damage of skill n by x% (supports skill names)
  6. have you added any custom stuff?
  7. rAthena dont have a function where it will announce the town name whenever you load from map to map... if you are using the script...show the script... if it's eAmod / rAmod features...ask in eAmod / rAmod forum...
  8. @Zhaosin how you reload your server ? how you determine that it's not working....how your NPC give you the exp ??
  9. ur grf .....check ur Data.ini and make sure your client read your grf files....
  10. change set #CASHPOINTS, #CASHPOINTS+(.@k*.@j[1]); to getitem 30000,(.@k*.@j[1]);
  11. r16471 this is the diff file... and not sure its compatible with eA or not ...since rA got alot things changed ~ beside....if you check the Old eA Forum ... i believe you can find it mod made by @ToastOfDoom in source release section.
  12. @WillSuranol .... LOL...have you ever noticed there is a GM Panel ??? and this is how it look like when you enter the panel ....
  13. change if(@minute == 60){ to if(@minute == 15){
  14. make sure you get the translated files here... http://subversion.assembla.com/svn/ClientSide/Translation_Project/data/ http://subversion.assembla.com/svn/ClientSide/Lua_Project/lubs/ and ...when you diff your client...make sure you didnt diff these 2 file Load LUA before LUB Read Data Folder 1st
  15. we dont have a custom inventory slot for Pet's Loot.... anyway...to enable the pet to look item automatically...use this trunk/doc/script_commands.txt *petloot <max items>; This command will turn on pet looting, with a maximum number of items to loot specified. Pet will store items and return them when the maximum is reached or when pet performance is activated. You can refer to if you dont know how .. Custom_Pets#Adding_A_New_Pet
  16. Alternate way ... change the item script for those converter by using this... SC_FIREWEAPON 96 SC_WATERWEAPON 97 SC_WINDWEAPON 98 SC_EARTHWEAPON 99
  17. @keops the map server already clearly stated WHERE and WHY ...... your LOGIN table in your SQL ( MySQL / PhpMyAdmin ) ... your Username / Password / Gender are using incorrect value / data ..... make sure you provide the correct information in this file.... trunk/conf/map_athena.conf // Interserver communication passwords, set in account.txt (or equiv.) userid: s1 passwd: p1 // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. //char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. //map_ip: 127.0.0.1 spend your valuable time..and read this in detail.... SQL_Installation
×
×
  • Create New...