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Everything posted by nasagnilac
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Regarding Bounded Items (Usable and Misc)
nasagnilac replied to Gidz Cross's question in Source Support
Look like its normal that non equip bounded item names dont have color. -
Better ask the android developer for that. mostly android dont have gepard_uniqueid compared to pc user.
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Need guide in adding sql files for pvp ladder
nasagnilac replied to DEsMOn's question in Scripting Support
SQL]: DB error - Table 'nostalgic_main.pvpladder' doesn't exist It means that the table pvpladder is not available on your database. -
item bonus that only works on GVG/WOE
nasagnilac replied to AinsLord's question in Scripting Support
try to reproduce a new mapflag if you only want to enable it specific maps. -
Please help me read my gdb error due to mob_db.yml update
nasagnilac posted a question in Source Support
Anyone can help me read or understand this error. I just did an update for mob_db.yml pet_db_ptr = <optimized out> #1 0x00000000004f818a in map_foreachpc ( func=func@entry=0x56e290 <pet_reload_sub(map_session_data *, typedef __va_list_tag __va_list_tag *)>) at map.cpp:2450 args = {{gp_offset = 8, fp_offset = 48, overflow_arg_area = 0x7ffffffafa20, reg_save_area = 0x7ffffffaf950}} ret = <optimized out> iter = 0x7fffe628be0c sd = 0x7068160 #2 0x000000000056bfd8 in PetDatabase::reload (this=<optimized out>) at pet.cpp:576 No locals. #3 0x00000000004439d1 in atcommand_reload (fd=0, sd=0x7ffffffb09d0, command=0x7ffffffb0480 "@reloadmobdb", message=<optimized out>) at atcommand.cpp:4135 No locals. #4 0x0000000000442c1b in is_atcommand (fd=fd@entry=0, sd=0x7ffffffb09d0, message=message@entry=0x7fffe0982b6e "@reloadmobdb", type=type@entry=0) at atcommand.cpp:11796 -
bindatcmd "ab", "Auto_Buffs::OnAtcommand", 0, 100; Change "ab" to "buff"
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How to fix commands that dont appear in
nasagnilac replied to nasagnilac's question in General Support
Fixed. I just ./uninstall.sh -
I have issue in my vps. In my test server in windows the commands appear on players but on the actual server the commands dont work or appear. The AFK commands dont appear in players commands. I also tried to delete the commands and there is no update. groups: ( { id: 0 /* group 0 is the default group for every new account */ name: "Player" //inherit: ( "" ) /* can do everything Players can */ level: 0 commands: { commands: [true,false] time: [true,false] jailtime: [true,false] afk: [true,false] <--------------- NOT WORKING afkspiritmode: [true,false] <--------------- NOT WORKING rates: [true,false] mobinfo: [true,false] refresh: [true,false] request: [true,false] } permissions: { /* without this basic permissions regular players could not trade or party */ can_trade: true allow_trade: true allow_drop: true can_party: true attendance: true } },
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I need help on this code and I added it before "pc_gainexp(tmpsd, &md->bl, base_exp, job_exp, 0);" in mob.cpp. I want to customize the drop rate when having autoafk state. Any one can help me if there is a problem in my code since its look like not working. if(sd->state.autoafk){ base_exp = base_exp - cap_value(base_exp * ((50 - ((get_percentage(sd->state.fatigue,360)/100)*50))/100), 0, UINT_MAX); job_exp = base_exp - cap_value(job_exp * ((50 - ((get_percentage(sd->state.fatigue,360)/100)*50))/100), 0, UINT_MAX); }
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View File Automatic Buffs Automatic buff the character who enable it. set .lvreq, 50; //- Character Level limit set .viplvreq, 80; //- VIP Level limit set .bsec,900; //- Automatic buffs will start every 900sec = 15 minutes set .bdur,60; //- Automatic buffs duration time in seconds 60sec = 1 minute bindatcmd "ab", "Auto_Buffs::OnAtcommand", 0, 100; If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092 Submitter nasagnilac Submitted 10/14/2020 Category Utilities Video Content Author Nasagnilac
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View File Party Search Allow player to announce in the channel that they are looking for party. Add this to your channel.conf { name: "#recruit" alias: "[ RECRUIT ]" color: "Recruit" type: "CHAN_TYPE_PUBLIC" autojoin: true leave: false chat: false }, If there is a problem or request for the script you can contact me on the following:Skype: nasagnilac.leironFacebook: nl073092 Submitter nasagnilac Submitted 10/14/2020 Category Utilities Video Content Author Nasagnilac
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View File Nasagnilac Reset NPC A reset npc where similar to official reset npc with some customize feature like monthly free reset and event reset with schedule. The file include sql table so make sure that you add it. If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092 Submitter nasagnilac Submitted 10/14/2020 Category Utilities Video Content Author Nasagnilac
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View File Master Of Alchemist A npc where you can convert potion to another potions or you can use other items to convert to another. //- <ItemID>|<Zeny>|<ItemReq>|<ItemReqAmount>|<ItemIDReq1>|,.... setarray .Alchemist_List$[0], "11503|250|32371|5", "11504|500|32372|5", "11501|500|11503|2", "11502|750|11504|2"; Example 1: 11503 is the item you want to be exchange with 250 zeny requirements each then it will require 5pcs if 32371 item. If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092 Submitter nasagnilac Submitted 10/14/2020 Category Utilities Video https://youtu.be/Bn4_rZEzhxQ Content Author Nasagnilac
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View File Healer & Buffs NPC A npc where you can heal and buffs. There's also a settings that you can change. set .LevelPay, 60; // Maximum level for free access or else you will pay zeny based on your level. set .Price, 50; // Zeny required for heal but premium user will not require it. set .Buffs, 1; // Also buff players? (1: yes / 0: no) set .Delay, 10; // Heal delay, in seconds If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092 Submitter nasagnilac Submitted 10/14/2020 Category Utilities Video Content Author Nasagnilac
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[RESOLVED] SQL Script to save #HourlyRewards
nasagnilac replied to Gouki's question in Database Requests
You will need src modification for that or use sql instead of declaring #HourlyRewards in set. -
Version 1.0.0
248 downloads
Allow player to announce in the channel that they are looking for party. Add this to your channel.conf { name: "#recruit" alias: "[ RECRUIT ]" color: "Recruit" type: "CHAN_TYPE_PUBLIC" autojoin: true leave: false chat: false }, If there is a problem or request for the script you can contact me on the following:Skype: nasagnilac.leironFacebook: nl073092Free -
Version 1.0.0
686 downloads
Automatic buff the character who enable it. set .lvreq, 50; //- Character Level limit set .viplvreq, 80; //- VIP Level limit set .bsec,900; //- Automatic buffs will start every 900sec = 15 minutes set .bdur,60; //- Automatic buffs duration time in seconds 60sec = 1 minute bindatcmd "ab", "Auto_Buffs::OnAtcommand", 0, 100; If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092Free -
Version 1.0.0
234 downloads
A npc where you can convert potion to another potions or you can use other items to convert to another. //- <ItemID>|<Zeny>|<ItemReq>|<ItemReqAmount>|<ItemIDReq1>|,.... setarray .Alchemist_List$[0], "11503|250|32371|5", "11504|500|32372|5", "11501|500|11503|2", "11502|750|11504|2"; Example 1: 11503 is the item you want to be exchange with 250 zeny requirements each then it will require 5pcs if 32371 item. If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092Free -
Version 1.0.0
123 downloads
A reset npc where similar to official reset npc with some customize feature like monthly free reset and event reset with schedule. The file include sql table so make sure that you add it. If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092Free -
Version 1.0.0
886 downloads
A npc where you can heal and buffs. There's also a settings that you can change. set .LevelPay, 60; // Maximum level for free access or else you will pay zeny based on your level. set .Price, 50; // Zeny required for heal but premium user will not require it. set .Buffs, 1; // Also buff players? (1: yes / 0: no) set .Delay, 10; // Heal delay, in seconds If there is a problem or request for the script you can contact me on the following: Skype: nasagnilac.leiron Facebook: nl073092Free -
I would like to know how I can get the monster damage value to the character in src.
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Tulong nnn sa daily reawards npc
nasagnilac replied to daShiru's topic in Tulong para sa Script at Database
Check the map server is there is an error. -
Add this to each line --
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crate_reveal <mobid>,<flag>,<color> I want to create a script command that will show monster in the map of players but I am having a problem if I am doing it right. anyone can help me continue this? int crate_loc(block_list * bl, va_list ap) { struct map_session_data *sd = (struct map_session_data *)bl; struct mob_data *md; nullpo_ret(bl); nullpo_ret(md = (struct mob_data *)bl); int npc_id, type, x, y, id, color, mob_id; npc_id = va_arg(ap, int); mob_id = va_arg(ap, int); type = va_arg(ap, int); color = va_arg(ap, int); if (mob_id == 0 || md->bl.type != BL_MOB || md->mob_id != mob_id) return 0; x = md->bl.x; y = md->bl.y; id = md->bl.id; clif_viewpoint(sd, npc_id, type, x, y, id, color); return 0; } BUILDIN_FUNC(crate_reveal) { struct map_session_data *sd; struct block_list *bl; int mob_id = script_getnum(st, 2), flag = script_getnum(st, 3), color = script_getnum(st, 4); sd = (TBL_PC *)bl; map_foreachinmap(crate_loc, sd->bl.m, BL_MOB, st->oid, mob_id, flag, color); return 0; }