Jump to content

Tales

Members
  • Posts

    319
  • Joined

  • Last visited

Everything posted by Tales

  1. The server's is not save the VIP TIME on MySql, its a source bug?
  2. I put this code only for test... But all my vip system aren't work... My itens that give vip 24298,Vip_7,7 Dias Vip,0,50,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ if (getgroupid() == 2) {delitem 24298,1;} vip_time 60*24*7,strcharinfo(0); dispbottom "Você recebeu 7 dias VIP."; },{},{} My Events... My Npcs... Nothings happens... Just the "Debug at Npc" [DEBUG]: Source (NPC):
  3. Only this... I'm trying to get 7 days vip and the server shows "Debug on npc" and nothing more... dali,119,80,5 script Pegue VIP 110,{ vip_time 10080,"+strcharinfo(0)+"; }
  4. Anyone know about it? Can we produce a Ally Bot to help our players in our own server? I...i mean about ...i dont know... make a mob with a Human-player characteristics?
  5. The Luafiles will need to be changed too.
  6. Where can i download the client?
  7. Yeah, i see it! Thanks! Where can i download the 2014 version?
  8. What? Are you tell me that i can have both gender in same account? https://github.com/rathena/rathena/blob/master/sql-files/upgrades/upgrade_20150619.sql ALTER TABLE `char` ADD COLUMN `sex` ENUM('M','F','U') NOT NULL default 'U'; @EDIT I find very interesting the idea of being able to have both genres on the same account, but with the 2014-08-07 version, it does not work.
  9. Someone is producing or is forecast to when it starts?
  10. In "c", when you alloc some spaces in memory you need to close it after use. I need to close the "getarraysize" when used...i mean...after used? E.G for(set .@i,0; .@i<getarraysize(.@cid); set .@i,.@i+1) {query_sql("SELECT `name` FROM `char` WHERE char_id = "+.@cid[.@i]+";",.@j$); set .@name$[.@i], .@j$; }
  11. What's wrong with this code? I dont see any change on my sql table query_sql("UPDATE `char` SET `mvp_point` = 'mvp_point+1' WHERE char_id = '"+escape_sql( getcharid(0) )+"'");
  12. I have the same problem... How can we distribute the rewards to all members in a partY?
  13. How about make the Character Blinded on Specfic map? @Lets be more clear... I want something like this...When i player enter in "pay_dun01" he automatictly get blinded...When they getout, the blinded is set off.. @Forget every thing you read... Listen UP! Look this! {bonus bAspd,-10;},{sc_start SC_BLIND,999999999,0;},{if (strcharinfo(3) == "minning") atcommand "@go 0"; sc_end SC_BLIND;} I dont want to set the time...i want to do it INFINTY Please...Hellpe-me!
  14. Hi guys! How can i start sc-blind when a player enter in a specific map without a specific item? And, if they are using the specific item, how can i start-sc blind if they unequip in this map? @Start whit this... 40100,myitem...,{},{sc_end "SC_BLIND"},{if (strcharinfo(3) == "mymap") sc_start "SC_BLIND";}
  15. I may suggest that you need to disable the packet_obsfuscation on "src/config/core.h"
  16. Excuse-me, if i can suggest...Why do you not use this? prontera,x,y,z TAB script TAB name TAB id,{ TAB atcommand "@whoX" //x = Empty, 2 or 3. }
  17. Ty, Judas! I solved this before you post with these steps... 1. Add map name on resnametable.txt 2. Add map name on maps_athena.conf 3. Add map name on map_index.txt 4. Add map name on map_cache.dat 5. Restart your server, and be happy!
  18. Hello there! I want to duplicate a original map from my data.grf For this queue, i want duplice the map "dic_dun02". Can you help me?
  19. How? How to earn cash when kill other player in "Example" map?
  20. [Warning]: script:op_2num: overflow detected op=C_MUL i1=121500000 i2=35 [Debug]: Source (NPC): leveling_control (invisible/not on a map) [Warning]: script:op_2num: overflow detected op=C_MUL i1=91260000 i2=35 [Debug]: Source (NPC): leveling_control (invisible/not on a map) The script that's cause this Warning: - script leveling_control -1,{ OnNPCKillEvent: .@range = BaseLevel - getmonsterinfo( killedrid, MOB_LV ); .@range = .@range < 0 ? -.@range : .@range; if ( .@range < 10 ) { .@base = getmonsterinfo( killedrid, MOB_BASEEXP ); .@job = getmonsterinfo( killedrid, MOB_JOBEXP ); if ( .@base > 0 ) set BaseExp, BaseExp + .@base * 35 / 100; if ( .@job > 0 ) set JobExp , JobExp + .@job * 35 / 100; } end; } This script will give to every char in game, a bonus of 0.35% in exp for killing other players.
  21. I remember was have one place that i can set use or not, hp/sp tables... Where is it?
  22. I'm using a imported job_exp.txt, but this warning appers after update my git to latest version.
×
×
  • Create New...