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Tales

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Everything posted by Tales

  1. The server's is not save the VIP TIME on MySql, its a source bug?
  2. I put this code only for test... But all my vip system aren't work... My itens that give vip 24298,Vip_7,7 Dias Vip,0,50,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ if (getgroupid() == 2) {delitem 24298,1;} vip_time 60*24*7,strcharinfo(0); dispbottom "Você recebeu 7 dias VIP."; },{},{} My Events... My Npcs... Nothings happens... Just the "Debug at Npc" [DEBUG]: Source (NPC):
  3. Only this... I'm trying to get 7 days vip and the server shows "Debug on npc" and nothing more... dali,119,80,5 script Pegue VIP 110,{ vip_time 10080,"+strcharinfo(0)+"; }
  4. Anyone know about it? Can we produce a Ally Bot to help our players in our own server? I...i mean about ...i dont know... make a mob with a Human-player characteristics?
  5. Anyone?
  6. The Luafiles will need to be changed too.
  7. Where can i download the client?
  8. Yeah, i see it! Thanks! Where can i download the 2014 version?
  9. Me too!
  10. What? Are you tell me that i can have both gender in same account? https://github.com/rathena/rathena/blob/master/sql-files/upgrades/upgrade_20150619.sql ALTER TABLE `char` ADD COLUMN `sex` ENUM('M','F','U') NOT NULL default 'U'; @EDIT I find very interesting the idea of being able to have both genres on the same account, but with the 2014-08-07 version, it does not work.
  11. Someone is producing or is forecast to when it starts?
  12. Where can i found one?
  13. In "c", when you alloc some spaces in memory you need to close it after use. I need to close the "getarraysize" when used...i mean...after used? E.G for(set .@i,0; .@i<getarraysize(.@cid); set .@i,.@i+1) {query_sql("SELECT `name` FROM `char` WHERE char_id = "+.@cid[.@i]+";",.@j$); set .@name$[.@i], .@j$; }
  14. What's wrong with this code? I dont see any change on my sql table query_sql("UPDATE `char` SET `mvp_point` = 'mvp_point+1' WHERE char_id = '"+escape_sql( getcharid(0) )+"'");
  15. I have the same problem... How can we distribute the rewards to all members in a partY?
  16. How about make the Character Blinded on Specfic map? @Lets be more clear... I want something like this...When i player enter in "pay_dun01" he automatictly get blinded...When they getout, the blinded is set off.. @Forget every thing you read... Listen UP! Look this! {bonus bAspd,-10;},{sc_start SC_BLIND,999999999,0;},{if (strcharinfo(3) == "minning") atcommand "@go 0"; sc_end SC_BLIND;} I dont want to set the time...i want to do it INFINTY Please...Hellpe-me!
  17. Hi guys! How can i start sc-blind when a player enter in a specific map without a specific item? And, if they are using the specific item, how can i start-sc blind if they unequip in this map? @Start whit this... 40100,myitem...,{},{sc_end "SC_BLIND"},{if (strcharinfo(3) == "mymap") sc_start "SC_BLIND";}
  18. I may suggest that you need to disable the packet_obsfuscation on "src/config/core.h"
  19. Excuse-me, if i can suggest...Why do you not use this? prontera,x,y,z TAB script TAB name TAB id,{ TAB atcommand "@whoX" //x = Empty, 2 or 3. }
  20. Ty, Judas! I solved this before you post with these steps... 1. Add map name on resnametable.txt 2. Add map name on maps_athena.conf 3. Add map name on map_index.txt 4. Add map name on map_cache.dat 5. Restart your server, and be happy!
  21. Hello there! I want to duplicate a original map from my data.grf For this queue, i want duplice the map "dic_dun02". Can you help me?
  22. How? How to earn cash when kill other player in "Example" map?
  23. [Warning]: script:op_2num: overflow detected op=C_MUL i1=121500000 i2=35 [Debug]: Source (NPC): leveling_control (invisible/not on a map) [Warning]: script:op_2num: overflow detected op=C_MUL i1=91260000 i2=35 [Debug]: Source (NPC): leveling_control (invisible/not on a map) The script that's cause this Warning: - script leveling_control -1,{ OnNPCKillEvent: .@range = BaseLevel - getmonsterinfo( killedrid, MOB_LV ); .@range = .@range < 0 ? -.@range : .@range; if ( .@range < 10 ) { .@base = getmonsterinfo( killedrid, MOB_BASEEXP ); .@job = getmonsterinfo( killedrid, MOB_JOBEXP ); if ( .@base > 0 ) set BaseExp, BaseExp + .@base * 35 / 100; if ( .@job > 0 ) set JobExp , JobExp + .@job * 35 / 100; } end; } This script will give to every char in game, a bonus of 0.35% in exp for killing other players.
  24. I remember was have one place that i can set use or not, hp/sp tables... Where is it?
  25. I'm using a imported job_exp.txt, but this warning appers after update my git to latest version.
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