After:
set JobExp,getarg(2);
Add:
if(getarg(4,0)) getitem(getarg(4),getarg(5,1));
New callsub works like...
//Buff, Zeny, BaseEXP, JobEXP, Food{, ItemID{, Amount }}.
//Ex:
callsub Buff,40000,80000,50000,5,501,10; //Gives 10 Red Potions
callsub Buff,40000,80000,50000,5,501; //Gives 1 Red Potion
callsub Buff,40000,80000,50000,5,501,1; //Also Gives 1 Red Potion
callsub Buff,40000,80000,50000,5; //Gives no item.
callsub Buff,0,0,0,0,501; //Gives no exp just one Red Potion ETC.