dennis259
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Everything posted by dennis259
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request script stop bg and pvp during woe time...
dennis259 replied to dennis259's question in Script Requests
how about my battle ground its working... -
request script stop bg and pvp during woe time...
dennis259 replied to dennis259's question in Script Requests
how to disable...any script to automatic disable and availlbe during start and end of woe -
how to stop pvp and battle ground during woe time...after woe is end the pvp and bg is start...
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Q>>Talisman Bonus is given without equipping the item
dennis259 replied to dennis259's question in Script Requests
parse_line: expect command, missing function name or calling undeclared function { 'b'onus_script "{ bonus bMaxHP,500; }",86400,8 ; } -
eathena is down...i search but nothing...requesting woe controller by euphy...with auto prize fiver compatible on eathena
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mam can u work a script compatible on eathena thank much for advnce
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Q>>Talisman Bonus is given without equipping the item
dennis259 replied to dennis259's question in Script Requests
usable i mean its only in my inventory...after i buy my talisman the effect is activate...thank for helping not working for can u give me another option -
Request ! Euphys Quest Shop for eA or 3CeAM
dennis259 replied to Dev Hatred's question in Script Requests
Use this hat maker quest edit mu n lng working sken http://rathena.org/board/topic/96995-request-az-hat-maker-npc-with-preview-item/#entry265350 im using eamod -
Request A~Z Hat Maker NPC with Preview Item
dennis259 replied to donkeyg's question in Script Requests
... What do you mean how to add shop 2 to? this line// Shop categories, if needed: "<Shop 1>","<Shop 2>"{,...}; // Duplicate dummy data for any additional shops (bottom of script). // If no categories, use the second line instead (remove //). setarray .Shops$[1],"Hat Maker Quest Items",(Custom Quest)"; show my npc Custom Quest Hat Maker Quest Items Add(2,30518,1,0,0,10011,1); but no item selected one npc 2 shop -
Request A~Z Hat Maker NPC with Preview Item
dennis259 replied to donkeyg's question in Script Requests
Euphys Quest Shop for Eathena you have?eathena is down thank for this script its working... Euphys Quest Shop for Eathena you have?eathena is down thank for this script its working... how to add shop 2 to..? ... -
Request ! Euphys Quest Shop for eA or 3CeAM
dennis259 replied to Dev Hatred's question in Script Requests
not working po -
my quest shop is empty - shop quest_shop -1,501:50 prontera,141,181,5 script Quest Shop 899,{ set @i,0; mes "[Shop Quest NPC]"; mes "Which item do you wish to obtain?"; mes "Select only one."; callshop "quest_shop",1; npcshopattach "quest_shop"; end; OnBuyItem: if(.BuildQuest) { for(set .e,0; !compare(getarg(.e+1)+"", "Zeny"); set .e,.e+2) {} npcshopadditem "quest_shop",getarg(.e+2),getarg(.e)*compare(getarg(.e+1),"SZeny"); setarray .Shop[.i],getarg(.e+2); set .i,.i+1; goto Quest_Setup; } if(.Shop[@i][email protected]_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i][email protected]_nameid) { set .i,@i; callsub Quest_Setup; } for(set @i,1; [email protected]; set @i,@i+1) if(.Shop[@i][email protected]_nameid) { set @e,1; set .i,@i; callsub Quest_Setup; } mes "[Shop Quest NPC]"; mes "I require the following:"; for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]"; if(getarg(@i)) mes "^FF0000" + ((Zeny>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Zeny"; mes "^000000In exchange, I will give you:^0000FF"; for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i)); switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) { case 1: for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) { next; mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + "."; mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000."; close; } if(Zeny < getarg(@i)) { next; mes "You do not have enough Zeny."; mes "Please obtain ^FF0000" + (getarg(@i)-Zeny) + " more Zeny^000000."; close; } for(set @i,0; !compare(getarg(@i+1),"Zeny"); set @i,@i+2) delitem getarg(@i),getarg(@i+1); set Zeny,Zeny-getarg(@i); for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1); if (compare(getarg(@i,0),"announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all; close; case 2: set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); addtimer 1000, strnpcinfo(3)+"::On_Leave"; set @equip,getiteminfo(@bought_nameid, 5); set @view, getiteminfo(@bought_nameid, 11); if(@equip != -1 && @view > 0) { if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; goto OnBuyItem; case 3: close; } On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; set @equip,0; set @view,0; set @topview,0; set @midview,0; set @bottomview,0; end; OnInit: npcshopitem "quest_shop",0,0; set .BuildQuest,1; set .i,1; Quest_Setup: // THEESE ARE JUST A FEW EXAMPLES;WHICH I MADE,YOU HAVE TO PUT IN YOUR OWN ITEM ID'S HERE! switch(.i) { default: set .BuildQuest,0; set .e,0; set .i,0; end; case 1: callsub OnBuyItem,30517,10,1000,"Zeny",6647,1,"announce"; case 2: callsub OnBuyItem,30518,10,6647,1,1000,"Zeny",6641,1,"announce"; case 3: callsub OnBuyItem,30519,10,6647,1,1000,"Zeny",6636,1,"announce"; case 4: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6762,1,"announce"; case 5: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6655,1,"announce"; case 6: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",5934,1,"announce"; case 7: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6797,1,"announce"; case 8: callsub OnBuyItem,21037,10,6647,1,1000,"Zeny",6763,1,"announce"; case 9: callsub OnBuyItem,21037,10,6641,1,6636,1,1000,"Zeny",6825,1,"announce"; case 10: callsub OnBuyItem,21037,10,6641,1,6655,1,1000,"Zeny",6836,1,"announce"; case 11: callsub OnBuyItem,21037,10,6641,1,5933,1,1000,"Zeny",6833,1,"announce"; case 12: callsub OnBuyItem,21037,10,6641,1,5934,1,1000,"Zeny",6871,1,"announce"; } }
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Toasty's WoE Controller
dennis259 replied to ToastOfDoom's topic in PvP, GvG, WoE, Battleground Script Releases
Why no guardian stone and barricade? Why no guardian stone and barricade? -
Requesting Skull/Bone go direct into killer inventory on pvp
dennis259 replied to Checkmate's question in Script Requests
how to put this on my server? Just execute this in your server *My setting* *You can change the map name in order to make it auto skull into iventory* - script auto_skullin -1,{ OnPCKillEvent: if( strcharinfo(3) != "guild_vs2" && strcharinfo(3) != "guild_vs5" && strcharinfo(3) != "guild_vs4" && strcharinfo(3) != "guild_vs1-2" && strcharinfo(3) != "guild_vs3" && strcharinfo(3) != "[email protected]" && strcharinfo(3) != "guild_vs1" && strcharinfo(3) != "pvp_y_8-2" ) end; getnameditem 7420, rid2name( killedrid ); end; } thank thank..... -
Q>>Talisman Bonus is given without equipping the item
dennis259 replied to dennis259's question in Script Requests
thank you master i tty it later... thank you master i tty it later...30377,Talisman:_HP+200,¿¤¸®¸àÅ»_È,0,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ bonus_script "{ bonus bMaxHP,200; }",86400,8,1; },{},{} its not working nothing happen to add +200hp Not working -
Requesting Skull/Bone go direct into killer inventory on pvp
dennis259 replied to Checkmate's question in Script Requests
how to put this on my server? -
Q>>Talisman Bonus is given without equipping the item
dennis259 replied to dennis259's question in Script Requests
like this>>>>>> 30388,Talisman:_Delay-5,¿¤¸®¸àÅ»_È,,{ bonus bCastrate,-2; }",86400,8,1; },{},{} -
Q>>Talisman Bonus is given without equipping the item
dennis259 replied to dennis259's question in Script Requests
i mean how to put on item_db2.txt because the item is only on my inventory.... -
Q>>Talisman Bonus is given without equipping the item
dennis259 posted a question in Script Requests
how to script Bonus is given without equipping the item 30388,Talisman:_Delay-5,¿¤¸®¸àÅ»_È(how to config script here Bonus is given without equipping the item),,{bonus2 bAddRace,7,2;},{},{} 30382# ^0000FF--Special Talismans--^000000 Casting Time - 2% -
i cant find db/item_vending.txt
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Uploaded with ImageShack.us can i get the act
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i need a script that all member recieve the prize after finish the woe only guild capture the castle only recieve the prize,,,,and every kill the player or Gm had a skull auto recieve on player...thank for advance.....
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@ Brynnersir 2012-04-10aRagexe_v3.rar can you modified for me 75% zoom thanks
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where can i download data 4.0?and another question where it is?data on grfor data on may RO folder thank use kRO not pRO. no its the same..if i use KRO updated many error...i use pro smooth...i think i download data 4.0 first I've never opened a pRO data before so I don't really know if they are really the same. I'm just suggesting cause that's what we are using. kRO ok i try later... I think "texture\À¯ÀúÀÎÅÍÆäÀ̽º\information" doesnot exist in kRO.your using kRO client. I suggest you do the same for you datas can i copy the imformation folder texture\À¯ÀúÀÎÅÍÆäÀ̽º\information?