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Everything posted by Peopleperson49
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I have found numberous errors in the data files that could have been changed or fixed over the years. However, everytime they update the data files they never seem to fix stuff. Adding that here would allow us to have a specific rAthena skill names/discriptions and then also fix errors that are found. It would give us a method to actually advance in the future. I would be willing to assist with that project. The GIT is a nice repository, but how often is it updated and by who? Who do you report errors found with data files too? Thanks for your reply. Peopleperson49
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Would it be possible to take the latest set of data files and treat them like the SVN? It's very difficult to find complete and accurate data files expecially with all the different versions of RO out there. I suggest you add it to the svn as its own section and then removed anything from the files that doesn't realate to rAthena such as other versions of skill names... It wouldn't be all that big for the basic files, but it would make an accessable area for all to go. I give much credit to the few people who are currently trying to keep them up to date, but with so many versions, who really knows which one is the most accurate. We need one specific to rAthena and it would be something that nobody else is doing YET! Thanks. Peopleperson49
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I personally like editing TXT documents much much better, however, whatever they choose it all needs to be uniform. Jumping between which files TXT or SQL would be more confusing for some people. Everybody that has created a server has had to learn enough to get it running. SQL is just one more step they have to learn anyway and not that difficult of one. If the choice is txt or SQL then I think we should go only SQL. I have almost 5000 custom items and I can pretty much create an item from my head in TXT without using the help guide. How much harder would it have been to create those same items in SQL? It took no time at all to convert my TXT files to SQL. The fact that SQL loads faster than TXT when you runserver is kind of a mute point, since its minimal and doesn't affect the people that matter (players). I do like how TXT documents are not modified by outside sources preventing unwanted changes or errors, whereas, SQL can be corrupted through general changes, control panel, or other means. I saw first hand when somebody hacked my test server through my control panel and messed up my SQL database. They couldn't touch the TXT files and I was able to convert them back again to fix it. Had I been using TXT all along I would have been safe. Well there's my both sides of the fence speach... Peopleperson49
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What do I really need in a host server?
Peopleperson49 replied to Peopleperson49's topic in rAthena General
I don't know much about Linux, however, I can learn what I need to learn... My last server was windows based. Basically, I want a secure server that doesn't have so many people that my server isn't going to lag with 10 people on and one I can count on being around for a long time. Something tried and tested by others! If the host sight can set up the server in linux that would be a major help, since linux is so much better than windows anyway!!! Once I get it so I can add, delete, and restart the server I don't need much support from the host. I'm hoping for a host reliable enough to pay for a full year in advance. I don't want to run a server that worries about getting the next months host rental fees. I don't believe in asking for donations and I want to be able to gaurantee stability to players! I don't have a program to recompile the server in linux though, or if I do then I don't know it yet, lol. Thanks for replying. Peopleperson49 -
What do I really need in a host server?
Peopleperson49 replied to Peopleperson49's topic in rAthena General
I checked out that website, but I can't read anything there!!! Know any good ones in English? Peoplepeson49 -
I'm going to rent a host server soon and I was wondering if there is anything that I should watch out for or look for? Any suggestions one which ones are good and which ones are not? I have been researching different ones that have posted between eAthena, rAthena, and ratemyserver.net. However, there seem to be a lot to choose from and the prices vary greatly. Some are 25 dollars a month but if you pay a year upfront it drops down to 18. Others are always 45. Do they give contracts to guarantee service? I used a server at a friends company for my previous server, so much easier (and free)!!! Thanks. Peopleperson49
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As a quick fix take a similar sprite and copy and rename it to the Scrarlet Rose until you find the actual sprite. That way there is no error until you do. Don't forget to copy the .act also. Peopleperson49
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Well you can easily make a script that checks for items equiped when a person first loads a map, but after that I'm not sure unless you make it loop to check for the items every few seconds. However, if a lot of people were on the map then it might slow your server a bit. Just crazy ideas. Peopleperson49
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I want is that, some items cannot be used/equipped on specific map(s) I want. The reason why I posted is that I couldn't find a guide / answer on how could I add a check for a specific map. I guess I'm confused at what you were asking. I don't see why item_deny wouldn't work for you though. You can always make a simple onmaploadevent script that checks for specific items every time the character enters specified maps. From there you can make it remove the item, warp the character out of the map, unequip equipment, etc... Peopleperson49
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Requesting a script no chat room and no vending allowed map
Peopleperson49 replied to Player1's question in Script Requests
I use this to prevent chat/vending/etc... for the entire center cross area in Prontera. Modify it as you see fit. Use the Script Commands txt in the doc folder to learn about the setcell command. Peopleperson49 prontera,1,1,1 script NoChatVendPront -1,{ OnWhisperGlobal: if (!getgmlevel()) end; OnInit: setcell "prontera.gat",1,1,312,392,cell_nochat,0; setcell "prontera.gat",134,190,177,217,cell_nochat,1; setcell "prontera.gat",82,200,124,207,cell_nochat,1; setcell "prontera.gat",125,199,125,208,cell_nochat,1; setcell "prontera.gat",126,198,126,209,cell_nochat,1; setcell "prontera.gat",127,197,127,210,cell_nochat,1; setcell "prontera.gat",128,196,128,211,cell_nochat,1; setcell "prontera.gat",129,195,129,212,cell_nochat,1; setcell "prontera.gat",130,194,130,213,cell_nochat,1; setcell "prontera.gat",131,193,131,214,cell_nochat,1; setcell "prontera.gat",132,192,132,215,cell_nochat,1; setcell "prontera.gat",133,191,133,216,cell_nochat,1; setcell "prontera.gat",148,231,163,268,cell_nochat,1; setcell "prontera.gat",147,230,164,230,cell_nochat,1; setcell "prontera.gat",146,229,165,229,cell_nochat,1; setcell "prontera.gat",145,228,166,228,cell_nochat,1; setcell "prontera.gat",144,227,167,227,cell_nochat,1; setcell "prontera.gat",143,226,168,226,cell_nochat,1; setcell "prontera.gat",142,225,169,225,cell_nochat,1; setcell "prontera.gat",141,224,170,224,cell_nochat,1; setcell "prontera.gat",140,223,171,223,cell_nochat,1; setcell "prontera.gat",139,222,172,222,cell_nochat,1; setcell "prontera.gat",138,221,173,221,cell_nochat,1; setcell "prontera.gat",137,220,174,220,cell_nochat,1; setcell "prontera.gat",136,219,175,219,cell_nochat,1; setcell "prontera.gat",135,218,176,218,cell_nochat,1; setcell "prontera.gat",187,200,229,207,cell_nochat,1; setcell "prontera.gat",186,199,186,208,cell_nochat,1; setcell "prontera.gat",185,198,185,209,cell_nochat,1; setcell "prontera.gat",184,197,184,210,cell_nochat,1; setcell "prontera.gat",183,196,183,211,cell_nochat,1; setcell "prontera.gat",182,195,182,212,cell_nochat,1; setcell "prontera.gat",181,194,181,213,cell_nochat,1; setcell "prontera.gat",180,193,180,214,cell_nochat,1; setcell "prontera.gat",179,192,179,215,cell_nochat,1; setcell "prontera.gat",178,191,178,216,cell_nochat,1; setcell "prontera.gat",148,130,163,176,cell_nochat,1; setcell "prontera.gat",147,177,164,177,cell_nochat,1; setcell "prontera.gat",146,178,165,178,cell_nochat,1; setcell "prontera.gat",145,179,166,179,cell_nochat,1; setcell "prontera.gat",144,180,167,180,cell_nochat,1; setcell "prontera.gat",143,181,168,181,cell_nochat,1; setcell "prontera.gat",142,182,169,182,cell_nochat,1; setcell "prontera.gat",141,183,170,183,cell_nochat,1; setcell "prontera.gat",140,184,171,184,cell_nochat,1; setcell "prontera.gat",139,185,172,185,cell_nochat,1; setcell "prontera.gat",138,186,173,186,cell_nochat,1; setcell "prontera.gat",137,187,174,187,cell_nochat,1; setcell "prontera.gat",136,188,175,188,cell_nochat,1; setcell "prontera.gat",135,189,176,189,cell_nochat,1; setcell "prontera.gat",1,1,312,392,cell_novending,0; setcell "prontera.gat",134,190,177,217,cell_novending,1; setcell "prontera.gat",82,200,124,207,cell_novending,1; setcell "prontera.gat",125,199,125,208,cell_novending,1; setcell "prontera.gat",126,198,126,209,cell_novending,1; setcell "prontera.gat",127,197,127,210,cell_novending,1; setcell "prontera.gat",128,196,128,211,cell_novending,1; setcell "prontera.gat",129,195,129,212,cell_novending,1; setcell "prontera.gat",130,194,130,213,cell_novending,1; setcell "prontera.gat",131,193,131,214,cell_novending,1; setcell "prontera.gat",132,192,132,215,cell_novending,1; setcell "prontera.gat",133,191,133,216,cell_novending,1; setcell "prontera.gat",148,231,163,268,cell_novending,1; setcell "prontera.gat",147,230,164,230,cell_novending,1; setcell "prontera.gat",146,229,165,229,cell_novending,1; setcell "prontera.gat",145,228,166,228,cell_novending,1; setcell "prontera.gat",144,227,167,227,cell_novending,1; setcell "prontera.gat",143,226,168,226,cell_novending,1; setcell "prontera.gat",142,225,169,225,cell_novending,1; setcell "prontera.gat",141,224,170,224,cell_novending,1; setcell "prontera.gat",140,223,171,223,cell_novending,1; setcell "prontera.gat",139,222,172,222,cell_novending,1; setcell "prontera.gat",138,221,173,221,cell_novending,1; setcell "prontera.gat",137,220,174,220,cell_novending,1; setcell "prontera.gat",136,219,175,219,cell_novending,1; setcell "prontera.gat",135,218,176,218,cell_novending,1; setcell "prontera.gat",187,200,229,207,cell_novending,1; setcell "prontera.gat",186,199,186,208,cell_novending,1; setcell "prontera.gat",185,198,185,209,cell_novending,1; setcell "prontera.gat",184,197,184,210,cell_novending,1; setcell "prontera.gat",183,196,183,211,cell_novending,1; setcell "prontera.gat",182,195,182,212,cell_novending,1; setcell "prontera.gat",181,194,181,213,cell_novending,1; setcell "prontera.gat",180,193,180,214,cell_novending,1; setcell "prontera.gat",179,192,179,215,cell_novending,1; setcell "prontera.gat",178,191,178,216,cell_novending,1; setcell "prontera.gat",148,130,163,176,cell_novending,1; setcell "prontera.gat",147,177,164,177,cell_novending,1; setcell "prontera.gat",146,178,165,178,cell_novending,1; setcell "prontera.gat",145,179,166,179,cell_novending,1; setcell "prontera.gat",144,180,167,180,cell_novending,1; setcell "prontera.gat",143,181,168,181,cell_novending,1; setcell "prontera.gat",142,182,169,182,cell_novending,1; setcell "prontera.gat",141,183,170,183,cell_novending,1; setcell "prontera.gat",140,184,171,184,cell_novending,1; setcell "prontera.gat",139,185,172,185,cell_novending,1; setcell "prontera.gat",138,186,173,186,cell_novending,1; setcell "prontera.gat",137,187,174,187,cell_novending,1; setcell "prontera.gat",136,188,175,188,cell_novending,1; setcell "prontera.gat",135,189,176,189,cell_novending,1; end; }[/codeBOX] -
Just put the nude command that is only activated on specific maps in the onequip block, lol. If they try to put it on they have all there stuff removed, ROFL... Peopleperson49 if(strcharinfo(3)=="prontera") { nude; }
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Anytime you have script command issues you should always go to these documents first found in your doc folder: Item Bonus and Script Commands! However, since theres not an actual command to increase fire damage only, just make the item give a 10% damage bonus to every element when the item is equiped. bonus2 bAddEle,n,x; +x% physical damage against element n n: 0=Neutral, 1=Water, 2=Earth, 3=Fire, 4=Wind, 5=Poison, 6=Holy, 7=Dark, 8=Spirit, 9=Undead
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Anybody know a good program to convert txt files to sql files?
Peopleperson49 replied to Peopleperson49's question in Database Support
I will give them a try. Thanks. Peopleperson49 -
Anybody know a good program to convert txt files to sql files?
Peopleperson49 posted a question in Database Support
I need a reliable program for converting txt files. So far the only ones I have found seem to have errors. Peopleperson49 -
help, I need to increase produce_db limit >159
Peopleperson49 replied to Peopleperson49's question in Source Support
That doesn't work. If you pick a value greater than 159 it says that it defaults to 100. I need it around 600. Peopleperson49 -
Anybody know what I need to do to increase my produce_db limit > 159. I need it around 600 to include my custom items and the ones already in it. Peopleperson49
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Will source modification allow me to expand the skill_tree to atleast 115 skills per class without errors? I know how and where to do, but I was just wondering what the limit was? I really really need to fix my broken computer so I can get my test server back again!!! Peopleperson49
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I have check the job_db. Does the HP multiplicator has anything to do with this? The multiplication factor one factor that affects the amount of health gained by leveling up for a specific class. Increase that and you will increase your maximum health as you level. player.conf // Players' maximum HP rate? (Default is 100) hp_rate: 100 // Players' maximum SP rate? (Default is 100) sp_rate: 100 200 = 2x HP 300 = 3x HP This method here will increase the health of all classes by a certain factor. Peopleperson49
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Use mob_avail: // for mobs // mob_id,sprite_id,equip # // Use another mob's sprite for a monster. 0 for sprite will disable mob. // Mob must have an equipment it's pet counterpart can use or it will cause problems. If no equip use 0. // The following if a player sprite is used // MobID,SpriteID,Sex,Hair,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color // Use Item ID for weapons and shields, not View ID. //1002,1039 //Poring,Baphomet (Make Porings look like Baphomet)
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I made that mod way way way before the 3rd jobs ever existed! However, even with 3rd class jobs I still think its cool! Gives an aco or priest a bit of power. By increasing the casttime/delay/sp usage you can still keep it balanced. Also I can simply modify skills such as bless, increase agi, even turn undead to to an AOE attack. 3rd job skills atleast for arch bishop for the most part arn't all that different. They do have some nice twists though. Peopleperson49
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I already multiplied every rate by 4. Peopleperson49
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I could man, but I don't have time now. And I'm not really sure when I will. Try posting in the script request area for specific script. Peopleperson49
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It makes sense that they changed the exp rates, if they kept the exp the same it would make it harder to level. Or did they increase the exp also to compensate? But they lowered the exp required to level up, which makes no sense. Peopleperson49
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If you don't have the updated files for the classes then they won't work no matter what you do. What version (rAthena,eAthena,etc...) and revision are you using? Stable or trunk..? Whatever info you can give me. Peopleperson49
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Okay man, here is your problem... You gave your job classes the skill in the skilltree to perform the skill. However, you didn't change the other skills in the tree for them to unlock it. Just take the skill you gave the champion below. The skill id is 2328. However, inorder to learn it you have to have level 1 2326 and level 1 2334. You didn't give the champion those other two skills to unlock the one you want. I didn't look at anybody except the first one on your list, but I suspect they are all them same way. Make sure you read and understand what your updating. I hope this helps. Peopleperson49 //JobNo,Skill-ID,MaxLV{,JobLV},Prerequisite Skill-ID-1,Prerequisite Skill-ID-1-Lv... 4016,2328,5,2326,1,2334,1,0,0,0,0,0,0 //SR_EARTHSHAKER#Earth Shaker#