My thought was more to just take the game that they already created and just use our game engine setup. Maybe transfer what you can over to the UDK3 or something similar. Make the 3d graphics work with RO1 classes, how stats work, atk tables, mob info, etc... Just leave what they programed to work as our grf's do. Once a base game is working we can always add more stuff to get the items and stuff back to what it is in RO1. Just imagine when the first private RO1 server came out, it couldn't be all that different. I know it is never as easy as it sounds, but RO2 did a decent job of recreating the character and monster look, but that was about where they stopped. Mobs responded differently, the stats wearn't the same. They got rid of the merchant class went toward "trades". It was too big of a change. About all I did liked was the 3d and there card system. They gave monster card drops one of 3 different ratings based on card color. Gold was the lowest drop rate and that was for MVP cards only, at least as far as I can remember since I didn't really play enough to get cards, lol. Thanks for reply.
Peopleperson49