Jump to content

Peopleperson49

Members
  • Posts

    1181
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Peopleperson49

  1. I have both the LUA and LUB version in my datainfo folder. I have tried several different client dates with no luck! I'm currently using 2012-04-10 and I get the error. Peopleperson49
  2. It is starting on version 4.7. Peopleperson49
  3. Did you ever solve this issue and if so what did you do? I have the same one with any 2012 client I use. I have tried to use LUA and LUB files with no luck. I tried deleting the contents of the LUA files with no luck. Peopleperson49
  4. If you go to my script collection you will see version 4.7. It has the working emblems one the flags. Thanks for the push donkeyg. Also thanks to xilence01 for writing a version of the flag script. I didn't use your version, but I really like to see when people do work on there own!!! Peopleperson49
  5. The KoE script works fine and if you use version 4.7 then even the guild flags will show the emblems. I won't post a script knowing that it doesn't work (without a big disclaimer anyway), which is actually in the rules here somewhere. Peopleperson49
  6. I suck at photoshop but my paint skills are good! Anyway here are the translated change buttons. Peopleperson49 btn_big_change.bmp btn_big_change_a.bmp btn_big_change_b.bmp btn_big_change_c.bmp
  7. By monster spawn event do you mean my Monster Hunter? I can easily do that however since I want to keep it the way it is then I will just tell you how. If you look at it you will see a bc_map. Just change it to bc_all where ever you want it to announce to everybody. If you have any questions just look at the doc/script_commands.txt. If you look at my King Of Emperium script then you can see how to make an NPC to give items. I am going on vacation for the next week so I'm not really sure when I will be getting on. Peopleperson49
  8. If you read back a few posts it tells you how to fix that! Update the System/towninfo.lub. Peopleperson49
  9. Great work on the cancel buttons myteam! I could be wrong, but I'm pretty sure that the name of the button tells what the button is spost to say in english. The btn_big_cancel is the cancel button etc... I went through the entire texture folder and probably 99% of all the currently translated buttons follow this pattern. I would suggest translating them following that pattern and then they can be adjusted later if something else fits better. I admire your use of photoshop, I tried to do this, but they didn't come out looking right. Peopleperson49
  10. I'm glad your using my scripts vgrebirth. As for the MVP script I sugget that you search around for one and if you don't find anything you like then post in the Script Request section. I already have a lot of work going on and until I can fix the NPCLocationRadius errors with my client, I probably won't be taking on anymore projects. Peopleperson49
  11. I mentioned this in another post, but I thought that it should have its own topic. I'm not sure what is causing the errors exactly, but they did not start until I fixed the ShadowTable.lua issue. I was PMed and asked if I had solved this issue yet, so I figued I would post since I still don't have the slightest clue how to fix it! Peopleperson49 Things I have done to test it out: Using the 2012-06-18aRagexeRE client. Have updated luafiles514/lua files from SVN. Have updated System/ files from SVN. After switching back to 2012-05-24aRagexeRE and 2012-04-10aRagexeRE I now get the error with those clients. I created a new grf with new lua files then replaced my current one. I also deleted all files in System/ folder and put new ones there. I still have that issue now. This one seem to usually happen when I login. This one seems to happen when you move a couple spaces, reloadscripts, or do anything at all in game. Edit: I'm not sure how I created this in Client Requests, but this topic was spost to be in Patcher & Client Support. I guess I request some help with the client, lol.
  12. If you read the top part of my first post it says that my scripts have to be configured before use. I made it very easy to setup though. I didn't announce it hourly since I didn't actually script it that way. My way it can be constantly used and there is no hourly limit, but still has a cooldown for players. It is not hard to adjust it for hourly if you just follow the doc/script_commands.txt. May sure you use the latest version as I am always making it better. Peopleperson49
  13. It still does it anyway. I will fix asap. For now just set to 0. Peopleperson49 Edit: The Monster Hunter is fixed, atleast I think so, lol. Let me know if you any any issues.
  14. Nana is looking at my old script or the temperory one I placed in post #45? Peopleperson49 Edit: I moved it to the first post.
  15. Try version 2.2. I have been working on it during my lunch at work, but it has NOT been tested. I planned on testing it when I got home today and then posting it if it was good. Again it is NOT tested, but let me know if it works for you. I will put it here for you to download, but I'm not going to post it in my script collection until it's tested. Peopleperson49
  16. Thanks man, thats great to know! Any idea how to fix the NPCLocationRadius errors? Peopleperson49
  17. I got the ShadowTable.lua to work already, which is what led me to the error in my last post. The NPCLocationRadius files are in the navigation folder, but I don't think they are correct. As a note I think I hate the System folder! Can I even use my thor patcher to patch changes to the iteminfo.lua? If not this is really going to suck!!! Peopleperson49
  18. Thanks Annie that was what I figured might have happened when I asked him to post his script here, lol. Peopleperson49
  19. I don't have the slightest clue how to make a youtube video. Just close your eyes and picture a little map where a lot of db monsters spawn... Then picture you killing them and a sniper Cescil appears and kills you in less than a second... Cephaler I just tested with 3 people and it worked fine for me. I need more info into what you problems is. When it says all party members must be online it should tell you who is not online. Peopleperson49 I need to reword this to say something to the effect of you don't have enough members of your party to register. if(.@MHOnlineCount<.MHPartyLimit) { mes "[Neilay]"; mes "All members of the party must be online to register!"; close; }
  20. What is the limit for the number of items the iteminfo converter can do? I have around 8-10k custom items and for some reason it stops after a quarter through them. I get the error, "Parse error near the following entry: (near to:". Peopleperson49
  21. Sorry I didn't specify. I'm using 2012-06-18. I believe I fixed the ShadowTable.lua issue, but as soon as I did I got errors in the NPCLocationRadius.lua and NPCLocationRadius_f.lua. Peopleperson49
  22. Does anybody have ShadowTable.LUA? It does don't seem to read the LUB version. Peopleperson49 After removing the [jobtbl.JT_MG_AMDARAIS] = 2, and [jobtbl.JT_MG_CORRUPTION_ROOT] = 2, the error goes away, but I get a whole load of errors. I'm not sure if there related, however I didn't get the error until after I fixed the ShadowTable. Thanks. Peopleperson49
  23. I tried changing the extension to .lua but that didn't work. Peopleperson49
  24. Why dont you show the script that is spost to give the exp. Maybe theres a problem there. Peopleperson49
  25. I updated my LUA and LUB files to add my custom mobs to the game. Besides putting it all in luafiles514 is there anything special I need to do for the 2012 (2012-04-10) clients to work? I updated the LUA file then converted it to LUB, both versions were included just in case. Neither of which worked and I still error and the game closes. The mobs sprites are in the correct folders. Peopleperson49 Update: Custom headgears in the accessoryID work allowing me to view my custom headgear. The jobname, npcidenity, and skill files don't work with LUA/LUB.
×
×
  • Create New...