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MelMel

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Everything posted by MelMel

  1. Hello, Please can anyone help me make this script like what the title mention. this is how the script going to work every sunday 7p.m kriemhild castle will be open for woe and after 1 hour the Woe ended. Which Guild get the kriemhild castle the guild master and all the member will automatically receive this item id"20236" for 7 day after the WOE end and the item 20236 will auto disappear after 7 days and player have to win again in WOE for the guild master and all the member in the guild to get the item 20236 for 7 days. and automatically equiped in their lower headgear >.<. looking forward for anyone help hmmm anyone help =
  2. ummm may i ask how can i put multiple GM level in this script of yours Arcenciel >.< this script is great.
  3. Wynn, could you tell me what developer tools you used and how you use them? Thanks for your reply.
  4. Thanks the script works^^
  5. Hello can anyone help me fix this script, i want this script to change my LKH=Kaho to any other kaho form prontera,164,174,5 script Kaho View Changer 84,{ mes "[View Changer]"; mes "Hi there,"; mes "I can help you change your ^aa0000lord of kaho horn^000000 view."; mes "Each time you wish change the view,"; mes "I will charge you the fee of 2,000 zeny."; next; mes "[^aa0000Important Note^000000]"; mes "Do note Everytime you want to change to another view, be Change sure"; mes "you change your ^aa0000Lord Kaho Horn^000000 Back to original view"; mes "before changing them to other view."; goto H_top; H_top: menu "Back to original view",H_original,"0-9",H_01,"A-E",H_ae,"F-J",H_fj,"K-O",H_ko,"P-T",H_pt,"U-Z",H_uz,"Cancel",H_cancel; //_____________Hat List_______________// H_original: menu " Lord Kaho Horn Original View",I_ori, "Return to Menu",H_top; H_01: menu "2nd Anniversary (Cake) Hat",I_annicake, "Return to Menu",H_top; H_ae: menu "Alice Doll",I_alice, "Angeling Hat",I_angeling, "Angeling Pin",I_angelp, "Angel Blessing",I_angelbless, "Antenna",I_antenna, "Anonymity Request",I_anon, "Antlers",I_antler, "Autumn Leaves",I_autumn, "Ayam",I_ayam, "Ayothaya King's Hat",I_ayok, "Balloon Hat",I_balloon, "Bandana Merah Putih",I_putih, "Baphomet Horn",I_bapho, "Baseball Cap",I_base, "Beanie",I_beanie, "Beer Hat",I_beer, "Bell Ribbon",I_bellr, "Bird Nest",I_bird, "Black Cat Ears",I_bcat, "Black Framed Glasses",I_bglasses, "Black Ribbon",I_bribbon, "Black Tea Flaming Arrow Hat",I_btfah, "Blue Bird (Filir Hat)",I_filir, "Blue Fish",I_bfish, "Blue Hairband",I_bhair, "Blue Ribbon",I_btribbon, "Bogy Cap",I_bogy, "Boyfriend Hat",I_boyfriend, "Boys Cap",I_boy, "Brown Paper Bag Hat",I_paperbag, "Bulb Hat",I_bulb, "Bullock Helm",I_bullock, "Bunny Band",I_bunbun, "Bunny Top Hat",I_bunnyth, "Cake Hat",I_cake, "Camp Fire Hat",I_campfire, "Candle",I_candle, "Captain's Hat",I_captain, "Carmen Miranda's Hat",I_carmen, "Cat Helm",I_cath, "Chef Hat",I_chef, "Chick Hat",I_chick, "Chicken Hat",I_chicken, "Clarice Doll",I_clarice, "Close Helmet",I_close, "Cookie Hat",I_cookie, "Coppola",I_cappola, "Cowboy Hat",I_cow, "Crescent Hairpin",I_cpin, "Crescent Helm",I_chelm, "Cross Hat",I_cross, "Crown of Ancient Queen",I_aqueen, "Crown of Mistress",I_mistress, "Crown Parrot",I_cparrot, "Dark Randgris Helm",I_drandg, "Dark Wing",I_darkwing, "Decorative Geogropher",I_dgeo, "Decorative Gold Bell",I_dgoldb, "Decorative Mushroom",I_dmush, "Deporte Doll",I_deporte, "Deviling Hat",I_devil, "Deviruchi Hat",I_devir, "Doctor Band",I_doctor, "Dokebi's Wig",I_dokebi, "Dragon Skull",I_dragon, "Drooping Bunny",I_droopb, "Drooping Cat",I_droopc, "Drooping Lif",I_droopl, "Drooping Ninetails",I_droopn, "Ear Muffs Hat",I_earh, "Elephant Hat",I_ele, "Emeror's Laurel Crown",I_elaurel, "Europe Baseball Hat",I_europebb, "Evil Helm",I_evilhelm, "Evil Snake Lord Hat",I_eslh, "Executioner Hood",I_exec, "Return to Menu",H_top; H_fj: menu "Fanta Grape Soda Can",I_fantag, "Fanta Orange Soda Can",I_fantao, "Fantastic Wig",I_fantastic, "Feather Beret",I_fberet, "Feather Bonnet",I_fbonnet, "Fish Head Hat",I_fishh, "Fisherman's Hat",I_fisherman, "Flower Crown",I_flowerc, "Flower Hairpin",I_hflower, "Flower Lily",I_flowerl, "Flying Angel",I_fangel, "Flying Angeling",I_fangeling, "Flying Evil Wing",I_flyingevil, "Friend Hat",I_friend, "Frozen Twin Pompom",I_ftwin, "Fruit of Love",I_fruit, "Gambler Hat",I_gambler, "Girlfriend Hat",I_gfriend, "Golden Laurel",I_glaurel, "Golden Tiara",I_gtiara, "Green Ribbon",I_gribbon, "Guild Recruitment Hat",I_guild, "Happy Wig",I_happy, "Hat of the Sun God",I_sungod, "Headset",I_head, "Heart Hairpin",I_heart, "Hello Mother",I_hmother, "Helm of Abyss",I_helmabyss, "Helm of Angel",I_helma, "Helm of Darkness",I_dark, "Helm of Orc Hero",I_orch, "Lotus (Hibiscus)",I_hibiscus, "Hot-Blooded Headband",I_hotb, "Hukke's Black Cat Ear",I_hukke, "Hunter Cap",I_hunter, "I Love China",I_ilovechina, "Indian Headband",I_indian, "iRO Baseball Cap",I_irobb, "Judge Cap",I_judgecap, "Judge Hat",I_judge, "Return to Menu",H_top; H_ko: menu "Kafra Band",I_kafra, "Kawaii Ribbon",I_kawaii, "Kettle Hat",I_kettle, "Koneko Hat",I_koneko, "Large Hibiscus",I_lhibiscus, "Lazy Smokie",I_lsmokie, "Legionnaire Hat",I_legion, "Linguistic Book",I_linguistic, "Little Angel Doll",I_littleangel, "Louyang NewYear Hat",I_louyang, "Love Flower Hat",I_loveflower, "Love Valentine Hat",I_lovevalentine, "Mage Hat",I_mage, "Magician Hat",I_magic, "Magnolia Hat",I_magnolia, "Maiden Twin Ribbon",I_maiden, "Marvelous Wig",I_marvelous, "Mask Of Goddess",I_maskofgoddess, "Mask of Ifrit",I_maskofifrit, "Mine Hat",I_mine, "Misstrance Crown",I_misstrance, "Model Training Hat",I_model, "Natalie's Poet Hat",I_natalie, "Neko Mimi",I_mimi, "Nest Hat",I_nest, "Note Headphones",I_nhead, "October Fest Hat",I_octoberfest, "Orange Ribbon",I_oribbon, "Orc Hero Headdress",I_orchead, "Orchid Hairband",I_orchid, "Return to Menu",H_top; H_pt: menu "Parcel Hat",I_parcel, "Party Hat (Recruitment)",I_partyrecr, "Peco Peco Hairband",I_peco, "Phoenix Crown",I_phoenix, "Pink Ribbon",I_pribbon, "Popcorn Hat",I_popcorn, "Poporing Hat",I_poporing, "Poring Cake Hat",I_poringcake, "Poring Party Hat",I_poringparty, "Poring Tower",I_tower, "Pretend Murdered",I_pretend, "Pumpkin Hat",I_pumpkin, "Purple Cowboy Hat",I_purplecow, "Puppy Hat",I_puppy, "Rabbit Ears",I_rabbit, "Raccoon Hat",I_raccoon, "Rainbow Eggshell",I_rainbow, "Ramen Hat",I_ramen, "Red Bonnet",I_bonnet, "Red Ribbon",I_ribbon, "Red Tailed Ribbon",I_rribbon, "Renown Detective's Cap",I_detective, "Ribbon Hat",I_ribbonh, "Rideword Hat",I_rideword, "Sakkat",I_sakkat, "Sales Banner",I_sales, "Santa Poring Cap",I_santap, "Scuba Gear",I_scuba, "Sea Otter Hat",I_otter, "Sheep Hat",I_sheep, "Shiny Electric Bulb",I_shiningbulb, "Shiny Wig",I_shinywig, "Ship Captain's Hat",I_captains, "Silver Tiara",I_silver, "Smokie Leaf",I_sleaf, "Snake Head Hat",I_snakehead, "Sorin Doll",I_sorin, "Soul Ring",I_soul, "Soul Wing",I_soulwing, "Spore Hat",I_spore, "Squatting Poring",I_squatting, "Stop Post",I_stop, "Straw Hat",I_straw, "Striped Hairband",I_striped, "Summer Hat",I_summer, "Sunday Hat",I_sunday, "Sunflower Hairpin",I_sunflower, "Sweet Candy",I_sweetcandy, "Tailring Doll",I_tailring, "Teddy Bear Hat",I_teddy, "Tiraya Bonnet",I_tbonnet, "Torch Cap",I_torchcap, "Tulip Hairpin",I_tulip, "Twin Pompom",I_twinpom, "Return to Menu",H_top; H_uz: menu "Umbrella Hat",I_umbrella, "Valkyrie Helm",I_valk, "Valkyrie Feather Band",I_valkf, "Vane Hairpin",I_vane, "Vanilmirth Hat",I_vanil, "Victorious Coronet",I_victorious, "Victory Hairband",I_victoryhearband, "Victory Wings",I_victory, "Vanit Doll",I_vanit, "W Doll",I_wdoll, "Wandering Minstrel Hat",I_wander, "Water Lily Crown",I_wlily, "White Petal",I_wpetal, "White Ribbon",I_wribbon, "White Snake",I_wsnake, "White Wing",I_wwing, "Winter Hat",I_winter, "Wonder Nutshell",I_wonder, "X Hairpin",I_xhair, "Yellow Bandana",I_bandana, "Yellow Ribbon",I_yribbon, "Yellow Ribbon Hairband",I_yband, "Yoyo Hat",I_yoyo, "Return to Menu",H_top; //_____________Item requirements_______________// //________model___________// //I_: // next; // mes ""; // menu "Change",M_,"Return to Menu",H_top; I_ori: next; mes "i will change you Kaho Horn back to original view,"; mes "With a small amount of fee,"; mes "2000 zeny."; mes "you can always change to another view"; mes "After i've change it back to original view,"; menu "Change",M_ori,"Return to Menu",H_top; I_alice: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_alice,"Return to Menu",H_top; I_angelbless: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_angelbless,"Return to Menu",H_top; I_angeling: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_angeling,"Return to Menu",H_top; I_angelp: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_angelp,"Return to Menu",H_top; I_annicake: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_annicake,"Return to Menu",H_top; I_anon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_anon,"Return to Menu",H_top; I_antenna: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_antenna,"Return to Menu",H_top; I_antler: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_antler,"Return to Menu",H_top; I_aqueen: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_aqueen,"Return to Menu",H_top; I_autumn: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_autumn,"Return to Menu",H_top; I_ayam: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ayam,"Return to Menu",H_top; I_ayok: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ayok,"Return to Menu",H_top; I_balloon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_balloon,"Return to Menu",H_top; I_bandana: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bandana,"Return to Menu",H_top; I_bapho: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bapho,"Return to Menu",H_top; I_base: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_base,"Return to Menu",H_top; I_bcat: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bcat,"Return to Menu",H_top; I_beanie: next; menu "Beanie",I_beanie_,"Blue Beanie",I_beanieb,"Gray Beanie",I_beanieg,"Pink Beanie",I_beaniep,"Return to Menu",H_top; I_beanie_: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_beanie,"Return to Menu",H_top; I_beanieb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_beanieb,"Return to Menu",H_top; I_beanieg: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_beanieg,"Return to Menu",H_top; I_beaniep: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_beaniep,"Return to Menu",H_top; I_beer: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_beer,"Return to Menu",H_top; I_bellr: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bellr,"Return to Menu",H_top; I_bfish: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bfish,"Return to Menu",H_top; I_bglasses: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bglasses,"Return to Menu",H_top; I_bhair: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bhair,"Return to Menu",H_top; I_bird: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bird,"Return to Menu",H_top; I_bogy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bogy,"Return to Menu",H_top; I_bonnet: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bonnet,"Return to Menu",H_top; I_boy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_boy,"Return to Menu",H_top; I_boyfriend: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_boyfriend,"Return to Menu",H_top; I_bribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bribbon,"Return to Menu",H_top; I_btfah: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_btfah,"Return to Menu",H_top; I_btribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_btribbon,"Return to Menu",H_top; I_bulb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bulb,"Return to Menu",H_top; I_bullock: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bullock,"Return to Menu",H_top; I_bunbun: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bunbun,"Return to Menu",H_top; I_bunnyth: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_bunnyth,"Return to Menu",H_top; I_cake: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cake,"Return to Menu",H_top; I_campfire: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_campfire,"Return to Menu",H_top; I_candle: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_candle,"Return to Menu",H_top; I_cappola: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cappola,"Return to Menu",H_top; I_captain: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_captain,"Return to Menu",H_top; I_captains: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_captains,"Return to Menu",H_top; I_carmen: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_carmen,"Return to Menu",H_top; I_cath: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cath,"Return to Menu",H_top; I_chef: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_chef,"Return to Menu",H_top; I_chelm: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_chelm,"Return to Menu",H_top; I_chick: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_chick,"Return to Menu",H_top; I_chicken: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_chicken,"Return to Menu",H_top; I_clarice: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_clarice,"Return to Menu",H_top; I_close: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_close,"Return to Menu",H_top; I_cookie: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cookie,"Return to Menu",H_top; I_cow: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cow,"Return to Menu",H_top; I_cparrot: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cparrot,"Return to Menu",H_top; I_cpin: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cpin,"Return to Menu",H_top; I_cross: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_cross,"Return to Menu",H_top; I_dark: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_dark,"Return to Menu",H_top; I_darkwing: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_darkwing,"Return to Menu",H_top; I_deporte: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_deporte,"Return to Menu",H_top; I_detective: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_detective,"Return to Menu",H_top; I_devil: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_devil,"Return to Menu",H_top; I_devir: next; menu "Deviruchi Hat",I_devir_,"Gray Deviruchi Hat",I_devirg,"Red Deviruchi Hat",I_devirr,"White Deviruchi Hat",I_devirw,"Return to Menu",H_top; I_devir_: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_devir,"Return to Menu",H_top; I_devirg: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_devirg,"Return to Menu",H_top; I_devirr: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_devirr,"Return to Menu",H_top; I_devirw: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_devirw,"Return to Menu",H_top; I_dgeo: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_dgeo,"Return to Menu",H_top; I_dgoldb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_dgoldb,"Return to Menu",H_top; I_dmush: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_dmush,"Return to Menu",H_top; I_doctor: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_doctor,"Return to Menu",H_top; I_dokebi: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_dokebi,"Return to Menu",H_top; I_dragon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_dragon,"Return to Menu",H_top; I_drandg: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_drandg,"Return to Menu",H_top; I_droopb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopb,"Return to Menu",H_top; I_droopc: next; menu "Black Drooping Cat",I_droopc_,"Blue Drooping Cat",I_droopcb,"Gray Drooping Cat",I_droopcg,"Pink Drooping Cat",I_droopcp,"White Drooping Cat",I_droopcw,"Yellow Drooping Cat",I_droopcy,"Return to Menu",H_top; I_droopc_: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopc,"Return to Menu",H_top; I_droopcb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopcb,"Return to Menu",H_top; I_droopcg: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopcg,"Return to Menu",H_top; I_droopcp: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopcp,"Return to Menu",H_top; I_droopcw: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopcw,"Return to Menu",H_top; I_droopcy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopcy,"Return to Menu",H_top; I_droopl: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopl,"Return to Menu",H_top; I_droopn: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_droopn,"Return to Menu",H_top; I_earh: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_earh,"Return to Menu",H_top; I_elaurel: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_elaurel,"Return to Menu",H_top; I_ele: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ele,"Return to Menu",H_top; I_eslh: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_eslh,"Return to Menu",H_top; I_europebb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_europebb,"Return to Menu",H_top; I_evilhelm: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_evilhelm,"Return to Menu",H_top; I_exec: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_exec,"Return to Menu",H_top; I_fbonnet: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fbonnet,"Return to Menu",H_top; I_fangel: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fangel,"Return to Menu",H_top; I_fangeling: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fangeling,"Return to Menu",H_top; I_fantag: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fantag,"Return to Menu",H_top; I_fantao: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fantao,"Return to Menu",H_top; I_fantastic: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fantastic,"Return to Menu",H_top; I_fberet: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fberet,"Return to Menu",H_top; I_filir: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_filir,"Return to Menu",H_top; I_fishh: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fishh,"Return to Menu",H_top; I_fisherman: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fisherman,"Return to Menu",H_top; I_flowerc: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_flowerc,"Return to Menu",H_top; I_flowerl: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_flowerl,"Return to Menu",H_top; I_flyingevil: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_flyingevil,"Return to Menu",H_top; I_friend: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_friend,"Return to Menu",H_top; I_fruit: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_fruit,"Return to Menu",H_top; I_ftwin: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ftwin,"Return to Menu",H_top; I_gambler: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_gambler,"Return to Menu",H_top; I_gfriend: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_gfriend,"Return to Menu",H_top; I_glaurel: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_glaurel,"Return to Menu",H_top; I_gribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_gribbon,"Return to Menu",H_top; I_gtiara: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_gtiara,"Return to Menu",H_top; I_guild: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_guild,"Return to Menu",H_top; I_happy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_happy,"Return to Menu",H_top; I_head: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_head,"Return to Menu",H_top; I_heart: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_heart,"Return to Menu",H_top; I_helma: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_helma,"Return to Menu",H_top; I_helmabyss: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_helmabyss,"Return to Menu",H_top; I_hflower: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_hflower,"Return to Menu",H_top; I_hibiscus: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_hibiscus,"Return to Menu",H_top; I_hmother: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_hmother,"Return to Menu",H_top; I_hotb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_hotb,"Return to Menu",H_top; I_hukke: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_hukke,"Return to Menu",H_top; I_hunter: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_hunter,"Return to Menu",H_top; I_ilovechina: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ilovechina,"Return to Menu",H_top; I_indian: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_indian,"Return to Menu",H_top; I_irobb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_irobb,"Return to Menu",H_top; I_judge: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_judge,"Return to Menu",H_top; I_judgecap: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_judgecap,"Return to Menu",H_top; I_kafra: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_kafra,"Return to Menu",H_top; I_kawaii: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_kawaii,"Return to Menu",H_top; I_kettle: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_kettle,"Return to Menu",H_top; I_koneko: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_koneko,"Return to Menu",H_top; I_legion: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_legion,"Return to Menu",H_top; I_lhibiscus: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_lhibiscus,"Return to Menu",H_top; I_linguistic: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_linguistic,"Return to Menu",H_top; I_littleangel: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_littleangel,"Return to Menu",H_top; I_louyang: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_louyang,"Return to Menu",H_top; I_loveflower: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_loveflower,"Return to Menu",H_top; I_lovevalentine: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_lovevalentine,"Return to Menu",H_top; I_lsmokie: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_lsmokie,"Return to Menu",H_top; I_mage: next; menu "Mage Hat",I_mage_,"Blue Mage Hat",I_mageb,"Gray Mage Hat",I_mageg,"Red Mage Hat",I_mager,"White Mage Hat",I_magew,"Yellow Mage Hat",I_magey,"Return to Menu",H_top; I_mage_: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mage,"Return to Menu",H_top; I_mageb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mageb,"Return to Menu",H_top; I_mageg: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mageg,"Return to Menu",H_top; I_mager: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mager,"Return to Menu",H_top; I_magew: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_magew,"Return to Menu",H_top; I_magey: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_magey,"Return to Menu",H_top; I_magic: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_magic,"Return to Menu",H_top; I_magnolia: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_magnolia,"Return to Menu",H_top; I_maiden: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_maiden,"Return to Menu",H_top; I_marvelous: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_marvelous,"Return to Menu",H_top; I_maskofgoddess: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_maskofgoddess,"Return to Menu",H_top; I_maskofifrit: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_maskofifrit,"Return to Menu",H_top; I_mimi: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mimi,"Return to Menu",H_top; I_mine: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mine,"Return to Menu",H_top; I_misstrance: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_misstrance,"Return to Menu",H_top; I_mistress: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_mistress,"Return to Menu",H_top; I_model: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_model,"Return to Menu",H_top; I_natalie: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_natalie,"Return to Menu",H_top; I_nest: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_nest,"Return to Menu",H_top; I_nhead: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_nhead,"Return to Menu",H_top; I_octoberfest: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_octoberfest,"Return to Menu",H_top; I_orch: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_orch,"Return to Menu",H_top; I_orchead: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_orchead,"Return to Menu",H_top; I_orchid: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_orchid,"Return to Menu",H_top; I_oribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_oribbon,"Return to Menu",H_top; I_otter: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_otter,"Return to Menu",H_top; I_paperbag: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_paperbag,"Return to Menu",H_top; I_parcel: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_parcel,"Return to Menu",H_top; I_partyrecr: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_partyrecr,"Return to Menu",H_top; I_peco: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_peco,"Return to Menu",H_top; I_phoenix: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_phoenix,"Return to Menu",H_top; I_popcorn: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_popcorn,"Return to Menu",H_top; I_poporing: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_poporing,"Return to Menu",H_top; I_poringcake: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_poringcake,"Return to Menu",H_top; I_poringparty: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_poringparty,"Return to Menu",H_top; I_pretend: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_pretend,"Return to Menu",H_top; I_pribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_pribbon,"Return to Menu",H_top; I_pumpkin: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_pumpkin,"Return to Menu",H_top; I_puppy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_puppy,"Return to Menu",H_top; I_purplecow: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_purplecow,"Return to Menu",H_top; I_putih: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_putih,"Return to Menu",H_top; I_rabbit: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_rabbit,"Return to Menu",H_top; I_raccoon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_raccoon,"Return to Menu",H_top; I_rainbow: mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_rainbow,"Return to Menu",H_top; I_ramen: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ramen,"Return to Menu",H_top; I_ribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ribbon,"Return to Menu",H_top; I_ribbonh: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_ribbonh,"Return to Menu",H_top; I_rideword: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_rideword,"Return to Menu",H_top; I_rribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_rribbon,"Return to Menu",H_top; I_sakkat: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sakkat,"Return to Menu",H_top; I_sales: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sales,"Return to Menu",H_top; I_santap: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_santap,"Return to Menu",H_top; I_scuba: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_scuba,"Return to Menu",H_top; I_sheep: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sheep,"Return to Menu",H_top; I_shiningbulb: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_shiningbulb,"Return to Menu",H_top; I_shinywig: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_shinywig,"Return to Menu",H_top; I_silver: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_silver,"Return to Menu",H_top; I_sleaf: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sleaf,"Return to Menu",H_top; I_snakehead: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_snakehead,"Return to Menu",H_top; I_sorin: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sorin,"Return to Menu",H_top; I_soul: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_soul,"Return to Menu",H_top; I_soulwing: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_soulwing,"Return to Menu",H_top; I_spore: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_spore,"Return to Menu",H_top; I_squatting: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_squatting,"Return to Menu",H_top; I_stop: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_stop,"Return to Menu",H_top; I_straw: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_straw,"Return to Menu",H_top; I_striped: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_striped,"Return to Menu",H_top; I_summer: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_summer,"Return to Menu",H_top; I_sunday: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sunday,"Return to Menu",H_top; I_sunflower: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sunflower,"Return to Menu",H_top; I_sungod: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sungod,"Return to Menu",H_top; I_sweetcandy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_sweetcandy,"Return to Menu",H_top; I_tailring: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_tailring,"Return to Menu",H_top; I_tbonnet: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_tbonnet,"Return to Menu",H_top; I_teddy: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_teddy,"Return to Menu",H_top; I_torchcap: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_torchcap,"Return to Menu",H_top; I_tower: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_tower,"Return to Menu",H_top; I_tulip: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_tulip,"Return to Menu",H_top; I_twinpom: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_twinpom,"Return to Menu",H_top; I_umbrella: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_umbrella,"Return to Menu",H_top; I_vanil: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_vanil,"Return to Menu",H_top; I_vanit: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_vanit,"Return to Menu",H_top; I_victorious: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_victorious,"Return to Menu",H_top; I_victoryhearband: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_victoryhearband,"Return to Menu",H_top; I_valk: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_valk,"Return to Menu",H_top; I_valkf: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_valkf,"Return to Menu",H_top; I_vane: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_vane,"Return to Menu",H_top; I_victory: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_victory,"Return to Menu",H_top; I_wander: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wander,"Return to Menu",H_top; I_wdoll: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wdoll,"Return to Menu",H_top; I_winter: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_winter,"Return to Menu",H_top; I_wlily: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wlily,"Return to Menu",H_top; I_wonder: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wonder,"Return to Menu",H_top; I_wpetal: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wpetal,"Return to Menu",H_top; I_wribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wribbon,"Return to Menu",H_top; I_wsnake: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wsnake,"Return to Menu",H_top; I_wwing: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_wwing,"Return to Menu",H_top; I_xhair: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_xhair,"Return to Menu",H_top; I_yribbon: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_yribbon,"Return to Menu",H_top; I_yband: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_yband,"Return to Menu",H_top; I_yoyo: next; mes "1x Lord of Kaho Horn"; mes "2000 zeny"; menu "Change",M_yoyo,"Return to Menu",H_top; //_____________deletion and creation of items_______________// //____________model______________// //M_: // if(countitem()< || countitem()< || Zeny < ) // goto M_insufficient; // delitem ,; // delitem ,; // set zeny,zeny-; // getitem ,; // close; M_ori: //alice change back to kaho if(countitem(5137)<1 || Zeny < 20000) delitem 5137,1; set zeny,zeny-20000; getitem 5013,1; close; M_alice: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5137,1; close; M_angeling: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5132,1; close; M_angelp: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5153,1; close; M_anon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5175,1; close; M_antler: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 2284,1; close; M_aqueen: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5080,1; close; M_autumn: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5270,1; close; M_ayam: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5174,1; close; M_bandana: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5277,1; close; M_base: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5147,1; close; M_bcat: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5057,1; close; M_beanie: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5076,1; close; M_beanieb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5236,1; close; M_beanieg: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5235,1; close; M_beaniep: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5237,1; close; M_bellr: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5382,1; close; M_bfish: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5065,1; close; M_bhair: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5052,1; close; M_bird: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5129,1; close; M_bonnet: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5109,1; close; M_boy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5016,1; close; M_bribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5191,1; close; M_bulb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5034,1; close; M_bunbun: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 2214,1; close; M_cake: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5024,1; close; M_candle: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5028,1; close; M_cappola: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5200,1; close; M_captain: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5184,1; close; M_captains: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5359,1; close; M_cath: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5214,1; close; M_chef: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5026,1; close; M_chelm: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5142,1; close; M_chick: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5283,1; close; M_cookie: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5260,1; close; M_cow: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5075,1; close; M_cpin: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5048,1; close; M_cross: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5036,1; close; M_cyclop: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5135,1; close; M_dark: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5181,1; close; M_detective: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5108,1; close; M_devil: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5254,1; close; M_devir: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5038,1; close; M_devirg: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5229,1; close; M_devirr: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5227,1; close; M_devirw: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5228,1; close; M_dgeo: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5186,1; close; M_dgoldb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5091,1; close; M_dmush: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5082,1; close; M_doctor: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 2273,1; close; M_dokebi: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5258,1; close; M_droopb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5198,1; close; M_droopc: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5058,1; close; M_droopcb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5233,1; close; M_droopcg: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5231,1; close; M_droopcp: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5232,1; close; M_droopcw: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5230,1; close; M_droopcy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5234,1; close; M_droopl: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5253,1; close; M_droopn: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5252,1; close; M_earh: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5243,1; close; M_ele: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5259,1; close; M_elaurel: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5205,1; close; M_exec: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5304,1; close; M_fangel: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5210,1; close; M_fberet: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5170,1; close; M_fishh: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5380,1; close; M_flowerc: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5303,1; close; M_flowerl: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5302,1; close; M_fruit: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5056,1; close; M_ftwin: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5390,1; close; M_gambler: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5144,1; close; M_gribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5193,1; close; M_gtiara: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5179,1; close; M_head: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5001,1; close; M_heart: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5031,1; close; M_helma: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5025,1; close; M_hflower: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5061,1; close; M_hibiscus: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5139,1; close; M_hotb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5070,1; close; M_indian: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5071,1; close; M_judge: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5173,1; close; M_kafra: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5020,1; close; M_kawaii: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5140,1; close; M_lsmokie: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5084,1; close; M_mage: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5027,1; close; M_mageb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5241,1; close; M_mageg: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5240,1; close; M_mager: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5238,1; close; M_magew: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5239,1; close; M_magey: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5242,1; close; M_magic: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5045,1; close; M_maiden: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5187,1; close; M_mimi: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5099,1; close; M_mine: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5031,1; close; M_mistress: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5081,1; close; M_model: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5073,1; close; M_nest: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5183,1; close; M_nhead: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5151,1; close; M_orch: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5094,1; close; M_oribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5196,1; close; M_otter: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5078,1; close; M_parcel: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5023,1; close; M_peco: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5286,1; close; M_phoenix: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5271,1; close; M_poporing: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5352,1; close; M_pretend: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 2293,1; close; M_pribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5194,1; close; M_pumpkin: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5202,1; close; M_puppy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5182,1; close; M_rabbit: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5213,1; close; M_raccoon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5033,1; close; M_rainbow: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5039,1; close; M_ribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5195,1; close; M_ribbonh: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5211,1; close; M_rideword: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5208,1; close; M_rribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5083,1; close; M_sakkat: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 2280,1; close; M_sales: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5100,1; close; M_sheep: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5133,1; close; M_silver: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5149,1; close; M_sleaf: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5064,1; close; M_soul: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5257,1; close; M_spore: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5029,1; close; M_stop: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 2272,1; close; M_straw: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5062,1; close; M_striped: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5049,1; close; M_summer: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5287,1; close; M_sunday: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5032,1; close; M_sunflower: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5103,1; close; M_sungod: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5022,1; close; M_tbonnet: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5395,1; close; M_teddy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5059,1; close; M_tower: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5255,1; close; M_tulip: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5077,1; close; M_xhair: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5079,1; close; M_valk: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5171,1; close; M_valkf: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5256,1; close; M_vane: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5285,1; close; M_victory: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5357,1; close; M_wander: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5188,1; close; M_winter: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5115,1; close; M_wlily: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5284,1; close; M_wonder: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5050,1; close; M_wpetal: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5206,1; close; M_wribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5197,1; close; M_yband: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5278,1; close; M_yribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5192,1; close; M_annicake: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5105,1; close; M_angelbless: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5207,1; close; M_antenna: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5333,1; close; M_ayok: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5312,1; close; M_balloon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5379,1; close; M_putih: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5321,1; close; M_bapho: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5374,1; close; M_beer: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5416,1; close; M_bglasses: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5401,1; close; M_btfah: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5427,1; close; M_filir: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5405,1; close; M_btribbon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5404,1; close; M_bogy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5429,1; close; M_boyfriend: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5338,1; close; M_paperbag: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5410,1; close; M_bullock: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5300,1; close; M_bunnyth: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5378,1; close; M_campfire: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5414,1; close; M_carmen: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5307,1; close; M_chicken: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5431,1; close; M_clarice: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5341,1; close; M_close: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5131,1; close; M_cparrot: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5417,1; close; M_drandg: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5373,1; close; M_darkwing: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5369,1; close; M_deporte: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5340,1; close; M_dragon: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5292,1; close; M_europebb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5282,1; close; M_evilhelm: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5247,1; close; M_eslh: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5364,1; close; M_fantao: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5424,1; close; M_fantag: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5425,1; close; M_fantastic: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5276,1; close; M_fbonnet: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5018,1; close; M_fisherman: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5317,1; close; M_fangeling: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5334,1; close; M_flyingevil: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5376,1; close; M_friend: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5339,1; close; M_gfriend: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5346,1; close; M_glaurel: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5433,1; close; M_guild: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5336,1; close; M_happy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5273,1; close; M_hmother: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5319,1; close; M_helmabyss: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5363,1; close; M_hukke: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5360,1; close; M_hunter: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5383,1; close; M_ilovechina: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5423,1; close; M_irobb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5209,1; close; M_judgecap: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5371,1; close; M_kettle: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5291,1; close; M_koneko: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5372,1; close; M_lhibiscus: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5311,1; close; M_legion: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5418,1; close; M_linguistic: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5422,1; close; M_littleangel: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5324,1; close; M_louyang: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5392,1; close; M_loveflower: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5803,1; close; M_lovevalentine: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5393,1; close; M_magnolia: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5365,1; close; M_marvelous: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5275,1; close; M_maskofgoddess: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5389,1; close; M_maskofifrit: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5420,1; close; M_misstrance: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5323,1; close; M_natalie: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5806,1; close; M_octoberfest: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5807,1; close; M_orchead: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5375,1; close; M_orchid: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5370,1; close; M_partyrecr: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5337,1; close; M_popcorn: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5413,1; close; M_poringcake: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5415,1; close; M_poringparty: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5318,1; close; M_purplecow: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5409,1; close; M_ramen: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5293,1; close; M_santap: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5381,1; close; M_scuba: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5397,1; close; M_shiningbulb: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; delitem 996,6; getitem 5310,1; close; M_shinywig: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5274,1; close; M_snakehead: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5388,1; close; M_sorin: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5342,1; close; M_soulwing: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5297,1; close; M_squatting: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5335,1; close; M_sweetcandy: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5412,1; close; M_tailring: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5343,1; close; M_torchcap: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5430,1; close; M_twinpom: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5384,1; close; M_umbrella: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5316,1; close; M_vanil: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5289,1; close; M_victorious: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5805,1; close; M_victoryhearband: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5301,1; close; M_vanit: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5344,1; close; M_wdoll: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5345,1; close; M_wsnake: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5411,1; close; M_wwing: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5368,1; close; M_yoyo: if(countitem(5013)<1 || Zeny < 20000) goto M_insufficient; delitem 5013,1; set zeny,zeny-20000; getitem 5385,1; close; //________not enough or not the correct items________ M_insufficient: next; mes "[View Changer]"; mes "You don't have the required Items."; mes "Please come back when you do..."; menu "Return to Main Menu",H_top,"Leave",H_cancel; close; H_cancel: close; } i tried to edit them but i am newbie in this so i have no idea how to do it.. is there a simple way of making my kaho changing around all the headgear listed inside? Help will be appriciated >.< looking forward for anyone help
  6. Hi XkAcY! Thanks for the reply. I have looked through all the folder you posted. The css and main folder i know how, but for the footer and the header, can i ask is it ok for me to remove all the link for the spacer? Will it affect any overall presentation of the webpage? Hi Wynn, I am using Dreamweaver to edit and code. I am just trying to rewrite most of those code that i know, I found that if i want to put my own design in it is very confusing. So i intended to change it to div. But how can i do that?
  7. Hi I am a total newbie in using fluxcp! I have downloaded the content mangement and the free fluxcp, i have tried to edit it but found it hard to rebuild into my own design. Can anyone help me to see where is all the code link to and build at?
  8. =( the download link broken orlox please renew it >.< i love your this map so much....
  9. Does this really works? i try the diff in rathena it come out error when i try to apply patch using torti.. and if i were to replace the rathena socket.c/h something will happen to my server? looking forward to your reply Thanks in advance
  10. thank you very much obliterate. do you know where i can get latest Clean data folder? i belive the link that you gave me the data folder is outdated/ is that the latest one? looking forward to anyone reply thanks in advance
  11. Dear Member or rAthena, This is my first post in rAthena forum, i hope i didn't make any mistake. May i know where i can get new latest clean Data folder to make RO server using rAthena svn? and also latest client which i can use. Help will be appriciated looking forward to anyone reply. Thank You in advance
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