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Currently

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Everything posted by Currently

  1. Yes promise I got an error. Please read my previous post. Thank you.
  2. After input of the mission points want to trade, nothing happens then..
  3. +1 Reputation. It won't let me click that Reputation button. Thanks emistry!
  4. Talk to NPC. Input a player. Will show the last I.P. he got.
  5. where should i put or replace this with? I need like per points = per cards. so dependin how many points they input, that will be how much 7227 they will get.
  6. How to make this like per #Mission_Points = item 7227? Conversion is: 1 Mission Point = 1 TCG card.
  7. I did not fix or change any skill.. Is it possible to revert it back to original? Also, can you also help me with this problem (causes the server to crash i believe)
  8. I get this error often. Anybody know how to fix it? Additional bug: Sorry I had to double post.
  9. So my map server says i need 100 more or whatever amount. Here is what I did but it still say the same problem.
  10. Anybody how to crease damage of Bio Explosion of Homunculus?
  11. Can anybody help me to do this? Make triple attack bypass flee / perfect dodge? Will really change the server. Thank you.
  12. An NPC that will trade #POINT1 to #POINT2. Player will input the amount of #POINT2 he wants to convert his current #POINT1. For example: mes "You need 50 #POINT1 to earn 1 #POINT2."; Extra note: Is it possible if you can add an input option. And if the player doesn't have enough #POINT1 for the amount of #POINT2 he wants then it will not work.
  13. id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true autoloot: true alootid: true autoloottype: true autotrade: true request: true go: true breakguild: true channel: true langtype: true } permissions: { can_trade: false command_enable: true } How can I let the Group ID 1 / Super Players use @storage? Normal players got @storage. Is can_trade: false will account to preventing usable storage for Super Players?
  14. How to make "Autocast Triple Attack on normal attack on Perfect Dodge player.". I have this script right now. My server have a perfect dodge when maxed out luck. So, the triple attack won't auto-cast. I tried BFSHORT+BFLONG still won't work.
  15. PLEASE MOVE THIS TO SOURCE SUPPORT SECTION. THANK YOU. I have been getting this error: Any possible way to fix this error?
  16. How to enable negative def via Refine Amount of Equipment? My server is pre-renewal settings. I tried changing the max_def: 99 to max_def: 400 in player.conf Help please?
  17. /* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * ~~~~~~~~ Euphy's MVP Ladder v1.3 ~~~~~~~~ * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ prontera,162,200,4 script MVP Ladder 952,{ function f00000; function f00001; function f00002; function f00003; function f00004; function f00005; function f00006; function f00007; function f00008; function f00009; f00008(0); function f00000 { if ( getmonsterinfo(killedrid,22)) { f00009(strcharinfo(0)+" has slain"+ " the ferocious "+strmobinfo(1,killedrid)+"!",16);setd .a00005$[8], getd(.a00005$[8])+1; if (getd(.a00005$[8])==1) query_sql("INSERT "+ "INTO `global_reg_value` (`char_id`,`str`,`value`,`type`,`account"+ "_id`) VALUES ("+ getcharid(0) +",'" + .a00005$[8] + "','1',3,0)"); else query_sql( "UPDATE `global_reg_value` SET `value` = '" + getd( .a00005$[8])+"' WHERE char_id = " + getcharid(0) + " AND `str` ='"+ .a00005$[8]+"'"); dispbottom "~ You've killed " +getd(.a00005$[8])+ " MVPs. ~"; specialeffect2 313; } end; } function f00001 { for( set .@a00000,2;.@a00000<getargcount();set .@a00000,.@a00000+1) setd "." +getarg(0)+ "["+(.@a00000+getarg(1,0)-2)+"]", getarg(.@a00000); return; } function f00002 { if (.a00005$[8]!= "") deletearray getd( "."+getarg(0)+"[0]"),getarg(1,128); else f00001("a00005$",8,"WhyA"+ "reYouReadingThis"); return;} function f00003 {if (.a00005$[0]!="") { if (@a00007) return "^777777"+getarg(0)+ "^000000"; set .@a00001, rand(1,7); set .@a00000$,.a00005$[.@a00001]; for(f00001("a00006",0, 0,.@a00001); .a00006<getstrlen(getarg(0)); set .a00006,.a00006+1) { set .@a00000$, .@a00000$ + charat( getarg(0), .a00006 ) + .a00005$[.a00006[1]];set .a00006[1],(.a00006[1]==7)?1:.a00006[1]+1; } f00002("a00006"); return .@a00000$ + .a00005$[0]; } else f00001( "a00005$", 0, "^000000", "^FF0000", "^FF7F00", "^FFFF00","^00FF00", "^0000FF", "^6600FF", "^8B00FF"); return; } function f00004 { if ( compare( getarg(0), "|" )) f00001("a00003$", 0, f00005(atoi(substr( getarg(0),1,getstrlen(getarg(0)) - 1)))); else f00001("a00003$", 0, getarg(0)); mes f00003(.a00003$); f00002("a00003$"); if ( getarg(1, 0)==2) next; else if (getarg(1,0)==1) close; else if (getarg(1,0)) sleep2(getarg(1,0)); return;} function f00005 {if (.a00004$[0]!="") return .a00004$[getarg(0,0)]; else f00001("a00004$",0,"[MVP Ladde"+ "r]", "Hello!", "What are you doing here?", " ~ Check rankings.", " ~ My stats.", " ~ This hurts my eyes...", " ~ Turn the rainbows"+ " back on!", " ~ Oh, just passing by. ;3", "See ya!" ); return; } function f00006 { set .@a00000, select(f00003( .a00004$[3]) + ":" + f00003(.a00004$[4])+ ":"+((@a00007)?":"+f00003(.a00004$[6]):f00003( .a00004$[5]) + ":") + ":" +f00003(.a00004$[7])); f00004("|0"); if ( .@a00000==1) f00007(); else if (.@a00000 == 2) f00004("You have " + "killed "+getd(.a00005$[1<<3])+" MVPs.",1); else if (.@a00000==3) { if (rand(2)){set @a00007,1; f00004("k.",1);} else { misceffect 183; percentheal -100,-100;close;}}else if (.@a00000==4){ set @a00007,0; specialeffect 410,25; f00004("Just a moment...",1);} else return; } function f00007 { query_sql("SELECT char_id,CAST(`value` AS SIGNE"+ "D) FROM `global_reg_value` WHERE `str` = '"+.a00005$[8]+"' ORDER"+ " BY CAST(`value` AS SIGNED) DESC LIMIT 20", .@a00001, .@a00002 ); for(set .@a00000, 0; .@a00000<getarraysize(.@a00001); set .@a00000, .@a00000+1) { query_sql("SELECT `name` FROM `char` WHERE char_id="+ .@a00001[.@a00000] + ";", .@a00003$); set .@a00004$[.@a00000], .@a00003$; } for(set .@a00000,0; .@a00000 < getarraysize(.@a00001); set .@a00000, .@a00000 + 1) f00004( "[" + ( .@a00000 + 1 ) + "] " + .@a00004$[.@a00000] + " ~ "+.@a00002[.@a00000] +" kills"); close; } OnInit: f00008(1); function f00008 { if ( getarg(0) ) { if ( .a00005$[8] == "") { f00002(); f00003(); f00005(); f00009(); } else { getmapxy(.@a00000$,.@a00001,.@a00002,0); monster .@a00000$, .@a00001,.@a00002," ",2194,2,strnpcinfo(0)+"::OnInit";end;}} else { f00004("|0"); f00004("|1", 400); f00004("|2", 2); f00006(); f00004( "|8", 1); } } OnNPCKillEvent: f00000(); end; function f00009 { if ( getarg( 0, "" ) == "") while(1) { sleep(5000); if ( !rand(100) ) { getmapxy( .@a00000$, .@a00001, .@a00002, 1 ); set .@a00003, 2194; setnpcdisplay( strnpcinfo(0), .@a00003 ); for( set .@a00004, 0; .@a00004 < 10; set .@a00004, .@a00004 + 1 ) { misceffect 901; monster .@a00000$, .@a00001, .@a00002, " ", .@a00003, 10, strnpcinfo(0) + "::OnInit"; sleep(2500); } hideonnpc strnpcinfo(0); end; } } else { announce getarg(0), getarg(1); return; } } } If anybody got this script, it's in different color and it does hurts the players eyes How to make the texts of the NPC to normal black font color?
  18. Can anybody help me to make all homunculus have the skill Caprice?
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