Currently
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Everything posted by Currently
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Yes promise I got an error. Please read my previous post. Thank you.
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After input of the mission points want to trade, nothing happens then..
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Talk to NPC. Input a player. Will show the last I.P. he got.
Currently replied to Currently's question in Script Requests
+1 Reputation. It won't let me click that Reputation button. Thanks emistry! -
Talk to NPC. Input a player. Will show the last I.P. he got.
Currently posted a question in Script Requests
Talk to NPC. Input a player. Will show the last I.P. he got. -
where should i put or replace this with? I need like per points = per cards. so dependin how many points they input, that will be how much 7227 they will get.
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How to make this like per #Mission_Points = item 7227? Conversion is: 1 Mission Point = 1 TCG card.
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I did not fix or change any skill.. Is it possible to revert it back to original? Also, can you also help me with this problem (causes the server to crash i believe)
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So my map server says i need 100 more or whatever amount. Here is what I did but it still say the same problem.
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Make triple attack bypass flee / perfect dodge?
Currently replied to Currently's question in Source Requests
BUMP BUP -
Autocast Triple Attack on normal attack on Perfect Dodge player.
Currently replied to Currently's question in Database Support
BUMP -
Anybody how to crease damage of Bio Explosion of Homunculus?
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Can anybody help me to do this? Make triple attack bypass flee / perfect dodge? Will really change the server. Thank you.
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NPC made me have -168 points.
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Autocast Triple Attack on normal attack on Perfect Dodge player.
Currently replied to Currently's question in Database Support
Still won't cast because of the perfect flee. -
Super Players (Group ID 1) able to use @storage
Currently replied to Currently's question in Source Support
Alright thank you. -
Super Players (Group ID 1) able to use @storage
Currently replied to Currently's question in Source Support
Any other way to edit this? -
An NPC that will trade #POINT1 to #POINT2. Player will input the amount of #POINT2 he wants to convert his current #POINT1. For example: mes "You need 50 #POINT1 to earn 1 #POINT2."; Extra note: Is it possible if you can add an input option. And if the player doesn't have enough #POINT1 for the amount of #POINT2 he wants then it will not work.
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id: 1 name: "Super Player" inherit: ( "Player" ) /* can do everything Players can and more */ level: 0 commands: { /* informational commands */ commands: true charcommands: true help: true rates: true uptime: true showdelay: true exp: true mobinfo: true iteminfo: true whodrops: true time: true jailtime: true hominfo: true homstats: true showexp: true showzeny: true whereis: true /* feature commands */ refresh: true noask: true noks: true autoloot: true alootid: true autoloottype: true autotrade: true request: true go: true breakguild: true channel: true langtype: true } permissions: { can_trade: false command_enable: true } How can I let the Group ID 1 / Super Players use @storage? Normal players got @storage. Is can_trade: false will account to preventing usable storage for Super Players?
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Autocast Triple Attack on normal attack on Perfect Dodge player.
Currently posted a question in Database Support
How to make "Autocast Triple Attack on normal attack on Perfect Dodge player.". I have this script right now. My server have a perfect dodge when maxed out luck. So, the triple attack won't auto-cast. I tried BFSHORT+BFLONG still won't work. -
pc_bonus: max number of spells is only 10. What to do?
Currently posted a question in Source Support
PLEASE MOVE THIS TO SOURCE SUPPORT SECTION. THANK YOU. I have been getting this error: Any possible way to fix this error? -
How to enable negative def via Refine Amount of Equipment?
Currently posted a question in Source Support
How to enable negative def via Refine Amount of Equipment? My server is pre-renewal settings. I tried changing the max_def: 99 to max_def: 400 in player.conf Help please? -
/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * * ~~~~~~~~ Euphy's MVP Ladder v1.3 ~~~~~~~~ * * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ prontera,162,200,4 script MVP Ladder 952,{ function f00000; function f00001; function f00002; function f00003; function f00004; function f00005; function f00006; function f00007; function f00008; function f00009; f00008(0); function f00000 { if ( getmonsterinfo(killedrid,22)) { f00009(strcharinfo(0)+" has slain"+ " the ferocious "+strmobinfo(1,killedrid)+"!",16);setd .a00005$[8], getd(.a00005$[8])+1; if (getd(.a00005$[8])==1) query_sql("INSERT "+ "INTO `global_reg_value` (`char_id`,`str`,`value`,`type`,`account"+ "_id`) VALUES ("+ getcharid(0) +",'" + .a00005$[8] + "','1',3,0)"); else query_sql( "UPDATE `global_reg_value` SET `value` = '" + getd( .a00005$[8])+"' WHERE char_id = " + getcharid(0) + " AND `str` ='"+ .a00005$[8]+"'"); dispbottom "~ You've killed " +getd(.a00005$[8])+ " MVPs. ~"; specialeffect2 313; } end; } function f00001 { for( set .@a00000,2;.@a00000<getargcount();set .@a00000,.@a00000+1) setd "." +getarg(0)+ "["+(.@a00000+getarg(1,0)-2)+"]", getarg(.@a00000); return; } function f00002 { if (.a00005$[8]!= "") deletearray getd( "."+getarg(0)+"[0]"),getarg(1,128); else f00001("a00005$",8,"WhyA"+ "reYouReadingThis"); return;} function f00003 {if (.a00005$[0]!="") { if (@a00007) return "^777777"+getarg(0)+ "^000000"; set .@a00001, rand(1,7); set .@a00000$,.a00005$[.@a00001]; for(f00001("a00006",0, 0,.@a00001); .a00006<getstrlen(getarg(0)); set .a00006,.a00006+1) { set .@a00000$, .@a00000$ + charat( getarg(0), .a00006 ) + .a00005$[.a00006[1]];set .a00006[1],(.a00006[1]==7)?1:.a00006[1]+1; } f00002("a00006"); return .@a00000$ + .a00005$[0]; } else f00001( "a00005$", 0, "^000000", "^FF0000", "^FF7F00", "^FFFF00","^00FF00", "^0000FF", "^6600FF", "^8B00FF"); return; } function f00004 { if ( compare( getarg(0), "|" )) f00001("a00003$", 0, f00005(atoi(substr( getarg(0),1,getstrlen(getarg(0)) - 1)))); else f00001("a00003$", 0, getarg(0)); mes f00003(.a00003$); f00002("a00003$"); if ( getarg(1, 0)==2) next; else if (getarg(1,0)==1) close; else if (getarg(1,0)) sleep2(getarg(1,0)); return;} function f00005 {if (.a00004$[0]!="") return .a00004$[getarg(0,0)]; else f00001("a00004$",0,"[MVP Ladde"+ "r]", "Hello!", "What are you doing here?", " ~ Check rankings.", " ~ My stats.", " ~ This hurts my eyes...", " ~ Turn the rainbows"+ " back on!", " ~ Oh, just passing by. ;3", "See ya!" ); return; } function f00006 { set .@a00000, select(f00003( .a00004$[3]) + ":" + f00003(.a00004$[4])+ ":"+((@a00007)?":"+f00003(.a00004$[6]):f00003( .a00004$[5]) + ":") + ":" +f00003(.a00004$[7])); f00004("|0"); if ( .@a00000==1) f00007(); else if (.@a00000 == 2) f00004("You have " + "killed "+getd(.a00005$[1<<3])+" MVPs.",1); else if (.@a00000==3) { if (rand(2)){set @a00007,1; f00004("k.",1);} else { misceffect 183; percentheal -100,-100;close;}}else if (.@a00000==4){ set @a00007,0; specialeffect 410,25; f00004("Just a moment...",1);} else return; } function f00007 { query_sql("SELECT char_id,CAST(`value` AS SIGNE"+ "D) FROM `global_reg_value` WHERE `str` = '"+.a00005$[8]+"' ORDER"+ " BY CAST(`value` AS SIGNED) DESC LIMIT 20", .@a00001, .@a00002 ); for(set .@a00000, 0; .@a00000<getarraysize(.@a00001); set .@a00000, .@a00000+1) { query_sql("SELECT `name` FROM `char` WHERE char_id="+ .@a00001[.@a00000] + ";", .@a00003$); set .@a00004$[.@a00000], .@a00003$; } for(set .@a00000,0; .@a00000 < getarraysize(.@a00001); set .@a00000, .@a00000 + 1) f00004( "[" + ( .@a00000 + 1 ) + "] " + .@a00004$[.@a00000] + " ~ "+.@a00002[.@a00000] +" kills"); close; } OnInit: f00008(1); function f00008 { if ( getarg(0) ) { if ( .a00005$[8] == "") { f00002(); f00003(); f00005(); f00009(); } else { getmapxy(.@a00000$,.@a00001,.@a00002,0); monster .@a00000$, .@a00001,.@a00002," ",2194,2,strnpcinfo(0)+"::OnInit";end;}} else { f00004("|0"); f00004("|1", 400); f00004("|2", 2); f00006(); f00004( "|8", 1); } } OnNPCKillEvent: f00000(); end; function f00009 { if ( getarg( 0, "" ) == "") while(1) { sleep(5000); if ( !rand(100) ) { getmapxy( .@a00000$, .@a00001, .@a00002, 1 ); set .@a00003, 2194; setnpcdisplay( strnpcinfo(0), .@a00003 ); for( set .@a00004, 0; .@a00004 < 10; set .@a00004, .@a00004 + 1 ) { misceffect 901; monster .@a00000$, .@a00001, .@a00002, " ", .@a00003, 10, strnpcinfo(0) + "::OnInit"; sleep(2500); } hideonnpc strnpcinfo(0); end; } } else { announce getarg(0), getarg(1); return; } } } If anybody got this script, it's in different color and it does hurts the players eyes How to make the texts of the NPC to normal black font color?
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Can anybody help me to make all homunculus have the skill Caprice?
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Refiner Support: No change equip while talking to the NPC
Currently replied to Currently's question in Scripting Support
I don't think so. If not, any other possible way?