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nelsontyh

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Everything posted by nelsontyh

  1. As tr0n implies, what are the errors exactly? All the npc's won't appear? What is the error message in map server?
  2. If you have pet disabled in GvG, all you need to do is reset your position (provided you're using cp if you can) and set your spawnpoint map as GvG (temporarily of course). Log in and you will automatically be "unpet-ed". Then off GvG. I found this was an easier and lazy way for me when I was having problems with my pet as well.
  3. Sorry since this is an old topic, but incase if you haven't solve it your client which you didn't state what date might have OptionInfo.lua saved in the data folder itself. So check if you have it an set it from there 0 being disabled 1 being enabled.
  4. Check if her data.ini is right [Data] 0=yourserver.grf 1=rdata.grf 2=data.grf Somewhere along the lines of that
  5. You can change it in skill_cast.db I'm guessing your Reins of Mount is using an itemskill to call upon sc_all_riding
  6. I had this problem before when I did not set up my data.ini properly, though I'm not sure this might be your problem
  7. Same here Mysterious, you're not the only one!
  8. Sorry since this is an old topic but, I had problem with this as well and I thought I'd post the fix for it. Petinfo.lua :- PetAccActNameTable = { [PetAccIDs.ACC_BAPHOMET] = "¸ó½ºÅÍBAPHOMET_»Á´Ù±¸¸ðÀÚ.act", [PetAccIDs.AC_CHOCHO] = "¸ó½ºÅÍchocho_¹æµ¶¸é.act", [PetAccIDs.ACC_DESERT_WOLF_B] = "¸ó½ºÅÍDESERT_WOLF_B_¿ìÁÖº¹¸ó¸®.act", [PetAccIDs.ACC_DEVIRUCHI] = "¸ó½ºÅÍDEVIRUCHI_Á¥²ÀÁÖ.act", [PetAccIDs.ACC_DOKEBI] = "¸ó½ºÅÍDOKEBI_¾æÈķθó¸®.act", [PetAccIDs.ACC_ISIS] = "¸ó½ºÅÍisis_Ŭ·¹¿ÀæÄ殶ó¸ó¸®¶ì.act", [PetAccIDs.ACC_LUNATIC] = "¸ó½ºÅÍlunatic_¸®º».act", [PetAccIDs.ACC_MUNAK] = "¸ó½ºÅÍmunak_¿Ä¼ÚºÀ.act", [PetAccIDs.ACC_ORK_WARRIOR] = "¸ó½ºÅÍork_warrior_²é.act", [PetAccIDs.ACC_PECOPECO] = "¸ó½ºÅÍpecopeco_³¿ºñ.act", [PetAccIDs.ACC_PETIT] = "¸ó½ºÅÍPETIT_º°.act", [PetAccIDs.ACC_PICKY] = "¸ó½ºÅÍpicky_¾Ë²®ÁÚ.act", [PetAccIDs.ACC_PORING] = "¸ó½ºÅÍporing_Ã¥°¡¹æ.act", [PetAccIDs.ACC_ROCKER] = "¸ó½ºÅÍrocker_¸Þ¶ñ±â¾È°æ.act", [PetAccIDs.ACC_SAVAGE_BABE] = "¸ó½ºÅÍsavage_babe_·¹À콺.act", [PetAccIDs.ACC_SOHEE] = "¸ó½ºÅÍSOHEE_¹æ¿ï.act", [PetAccIDs.ACC_SPORE] = "¸ó½ºÅÍspore_¿øÁÖ¹ÎÄ¡¸¶.act", [PetAccIDs.ACC_YOYO] = "¸ó½ºÅÍyoyo_¸ó¸®¶ì.act", [PetAccIDs.ACC_SMOKIE] = "¸ó½ºÅÍsmokie_¸óÇ÷¯.act", [PetAccIDs.ACC_BONGUN] = "¸ó½ºÅÍbon_gun_¿µÈ¯µµ»Ç°Ë.act", [PetAccIDs.ACC_BACSOJIN] = "¸ó½ºÅÍBACSOJIN_µ¿±×¶õ¸ó¸®ÀŽÄ.act", [PetAccIDs.ACC_CIVIL_SERVANT] = "¸ó½ºÅÍCIVIL_SERVANT_±Ýºû±Í°éÀì.act", [PetAccIDs.ACC_LEAF_CAT] = "¸ó½ºÅÍLEAF_CAT_ÃʷﺹÁÖ¸ó´ï.act", [PetAccIDs.ACC_LOLIRURI] = "¸ó½ºÅÍLOLI_RURI_æð¼Ç¾È°æ.act", [PetAccIDs.ACC_MARIONETTE] = "¸ó½ºÅÍMARIONETTE_º°¸ð¾Ç¸ó¸®¶ì.act", [PetAccIDs.ACC_SHINOBI] = "¸ó½ºÅÍSHINOBI_µÎ·Ç¸¶±â¿Ë¼Ú.act", [PetAccIDs.ACC_WHISPER] = "¸ó½ºÅÍWHISPER_¿µÈ¥°Í¸®_.act", [PetAccIDs.ACC_GOBLIN_LEADER] = "¸ó½ºÅÍGOBLIN_LEADER_¸ÚÁøÈÖÀÅ.act", [PetAccIDs.ACC_WICKED_NYMPH] = "¸ó½ºÅÍWICKED_NYMPH_¿Á³Ë¸®°³.act", [PetAccIDs.ACC_MIYABI_NINGYO] = "¸ó½ºÅÍMIYABI_NINGYO_¿©¸§ºÎä.act", [PetAccIDs.ACC_DULLAHAN] = "¸ó½ºÅÍDULLAHAN_Á×À½Àǰ͸®.act", [PetAccIDs.ACC_MEDUSA] = "¸ó½ºÅÍMEDUSA_¿©¿õÀÇÄڷγÝ.act", [PetAccIDs.ACC_STONE_SHOOTER] = "¸ó½ºÅÍSTONE_SHOOTER_¾æÇÁ·ÎÇì¾Î.act", [PetAccIDs.ACC_INCUBUS] = "¸ó½ºÅÍINCUBUS_¹«µµÈ¸°¡¸é.act", [PetAccIDs.ACC_GOLEM] = "¸ó½ºÅÍGOLEM_Å⿱.act", [PetAccIDs.ACC_NIGHTMARE_TERROR] = "¸ó½ºÅÍNIGHTMARE_TERROR_ÁÖ¿ÁÀÇ»Ô.act", [PetAccIDs.ACC_SUCCUBUS] = "¸ó½ºÅÍSUCCUBUS_°ËÀº³ªºñ°¡¸é.act", [PetAccIDs.ACC_IMP] = "¸ó½ºÅÍIMP_»Ôº¸È£´Ë.act", }
  9. Ah thanks a lot! It's working now!
  10. Ah here are the files I'm using, I've attatched them, 2010-12-28 client and the AI folder 20101228.rar AI.rar
  11. Ah that's alright thanks anyway What are your packets for 2010-12-28 anyway?
  12. Ah thanks, that solves the bad argument :303: but this error comes out:- Have you ever had this problem before?
  13. Still not working it seems, when there's a monster nearby and homunculus is out, it gives:- .AI/AI.lua:303: bad argument #2 to 'Move' (number expected, got nil)
  14. I've switched back to 2010-12-28 client from my 2011-12-20b client, and I've gotten the lua/lub files for it but the AI needed for 2010-12-28 is different from 2011-12-20b it seems as I keep getting .lua errors such as AI.lua:303: Bad Argument, Expected Number, Got Nil or I've tried the Default AI from http://irowiki.org/wiki/AI but it gives me the Const.lua error. Anything else I should give a go?
  15. If I'm not mistaken in accname.lub, you need to have a " _ " before the name itself. For example, [ACCESSORY_IDs.ACCESSORY_WING_OF_DOOM] = "_wing_of_doom"
  16. Ranger, Mechanic, Knight, Crusader, Lord Knight, Paladin, Rune Knight and Royal Guard won't have any mounts in 2010-12-28
  17. mapbattle.c { "max_lv", &battle_config.max_lv, 99, 0, 255, mapmap.h #define MAX_LEVEL 255
  18. When I finished patching using thor patcher and I start the game. It seems if I click on the patcher again it will re-patch. I can see that the roname.dat file is formed but its still patching. Is this a bug or am I forgetting something?
  19. It happens to me sometimes, you can try using a new thorgenerator.exe from the .rar that you got it from. Or you can try remaking the .thor file properly. The settings I used for my patches are ASCII and at least its working for me
  20. I've encountered a bug on my server where upon using acid demonstration on a player, it does not consume fire bottle nor grenade bottle. However when I use it on a monster, it does consume it. I've checked the skill_require_db.txt and it is set to consume one bottle each per use. Might this have something to do in a source file?
  21. Tried this as well and error-ed. Making an npc having a player sprite, would you need the .act and .spr for it in the npc folder of data? I'm not too sure for this. Does anyone have a solution?
  22. Will the reduced drop rate be shown in the @mi and @rates? Or will it just show as normal as set in battle configuration while it is affected by this mapflag?
  23. I've followed the link: http://rathena.org/w...ing_new_bonuses, however it doesn't seem to be working. I'm not sure what is it as I've followed the guide slowly and done everything as it said surely. Either I might have done something wrong or it's something else? Just coming here to confirm which one is it. EDIT: Not Yet Solved
  24. I think the easiest way to be just give him a low GM Level, such as 1,2..etc take your pick. And set that current GM Level which your friend's account is to be able to use those commands
  25. Its supposed to show the dispbottom the correct food your homun eats. Just tested it but with a 20111220 client. Not so sure about the source edit
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