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Syllabear

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  • Gender
    Male
  • Location
    Philippines
  • Interests
    Positions desired:
    Developer
    Scripter
    Mapper (to a certain extent)
    Designer (banners, graphics etc..)
    Contact information
    Private Messages or replies only.

    Languages spoken:
    english (native)
    filipino (native)


    [*]with Ragnarok Online and eAthena
    Scripting [2years]
    Mapping [6 months]
    Have had my own servers

    Availbility
    [*]weekdays: 5 hours
    [*]weekends: 7 hours
    [*]holidays: 10 hours
    [*]
    I don't sleep much.

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  1. Try to dump your sql files. You can export the file you want to backup in your phpmyadmin
  2. Maybe it is "supposed to" be an array, maybe you thought it was an array, but sorry -- it isn't. Invalid argument supplied for foreach($vp as $site): Find this themes/default/voteforpoints/index.php on line 2 <?php if (!defined('FLUX_ROOT')) exit; ?> <?php if($vp): ?> <br/> <h3>Vote for Points</h3> <table class="horizontal-table" width="100%"> Add variable <?php if (!defined('FLUX_ROOT')) exit; ?> <?php if([color=#ff0000]![/color]$vp): ?> <?php if(!$vp): ?> <br/> <h3>Vote for Points</h3> <table class="horizontal-table" width="100%">
  3. Yes this is a BTS script made by me. I read norse mythology books. NOT WORKING
  4. Please fix my Script Npc's wont appear yuno_in02,93,205,7 script Seal Mentor 936,{ //Weight Checker if(dar_dar > 1) goto s_bulmadone; if(smz_bit > 1) goto s_bulmatapos; if(sew_jmz > 1) goto d_newjmz; if(hen_hen > 1) goto s_ulma; if(hen_hen < 1){ mes "[^FF1100Othin^000000]"; mes "What brings you here young one?"; mes "Have you accomplished the ^CC0000Break the Seal Quest^000000?"; mes "I hope you've become powerful..."; close; } s_ulma: mes "[^FFCC00Othin^000000]"; mes "The winds of destiny blow in Midgard.^FF0000Ragnarok^000000, The fall of the Gods."; next; mes "[^FFCC00Othin^000000]"; mes "Is coming and the time of man will begin"; next; mes "[^FFCC00Othin^000000]"; mes "But the Gods wont surrender that easily. They send out their best warriors, the Valkyries, ^FF0000Ragnarok^000000."; next; mes "[^FFCC00Othin^000000]"; mes "If the Valkyries manage to stop whatever is meant to trigger ragnarok, the Gods will be able to rule for another thousand years"; next; mes "[^FFCC00Othin^000000]"; mes "Do you want to hear more?"; menu "Okay",-,"Nope",pi_opo; next; mes "[^FFCC00Othin^000000]"; mes "Fenris-Fenrir is looking for the reborn Baldr in the hope that the fallen God will be able to help her"; next; mes "[^FFCC00Othin^000000]"; mes "Make sure the Ragnarok won't fail and thus the change world. But if the Valkyries find Baldr first...Fenris-Fenrir's search might just be over befor it has begun"; next; mes "[^FFCC00Othin^000000]"; mes "Do you want Valkyrie items materialized into Divine Set???"; next; mes "You must pay 250 worth of credits fee..."; mes "Each items are worth 50 credits , these are helm,armor,shoes,shield and manteau"; menu "Yes,right a way",-,"I am poor,so sick",e_opo; next; mes "[^FFCC00Othin^000000]"; mes "I'm counting on you"; set sew_jmz,1; close; d_newjmz: mes "[^FFCC00Othin^000000]"; mes "Oh, so you came back!"; if(countitem(20001) < 250) goto inc_plete; if(countitem(20001) >= 250) goto c_plete; close; e_opo: mes "[^FFCC00Othin^000000]"; mes "Okay, Talk to me later."; close; pi_opo: mes "[^FFCC00Othin^000000]"; mes "Im not good at all"; close; inc_plete: mes "[^FFCC00Othin^000000]"; mes "You don't have the items"; next; mes "[^FFCC00Othin^000000]"; mes " ^008800Credit^000000"; mes " You have only: ^0000FF"countitem(20001)"^000000 / 250"; close; c_plete: mes "[^FFCC00Othin^000000]"; mes "That doen'st hard after all you will be blessed!"; delitem 20001,250; next; mes "[^FFCC00Othin^000000]"; mes "Continue searching for the Ragnarok"; announce "Wowowow "+strcharinfo(0)+" shall now start with the Break the Seal Episode II! Good luck!"; set smz_bit,1; close; s_bulmatapos: mes "[^FFCC00Othin^000000]"; mes "What path you want to choose"; close; s_bulmadone: mes "[^FFCC00Othin^000000]"; mes "It is forbidden to repeat this quest."; close; } } jupe_ele_r,45,97,5 script Valfreya 920,{ //Weight Checker if(Weight>=(MaxWeight/2)) { mes "[^00FF00Valfreya000000]"; mes "You are ^FF0000Overweight^000000, you need to put some items in your storage"; close; } else { if(smz_bit > 1) goto bts_ptone; if(smz_bit < 1){ mes "[^FF1100Valfreya^000000]"; mes "What brings you here young one?"; mes "Have you accomplished the ^CC0000Break the Seal Quest^000000?"; mes "[^FF1100Valfreya^000000]"; mes "You must talk the Othin first before me "; close; } bts_ptone: mes "[^FF1100Valfreya^000000]"; mes "What brings you here young one?"; mes "Have you accomplished the ^CC9900Break the Seal Quest^000000?"; next; mes "[^FF1100Valfreya^000000]"; mes "I hope so..."; next; mes "[^FF1100Valfreya^000000]"; mes "I can materialize your valkyrie gears into divine set"; mes "You can attain the powers of Vallhala"; goto V_top; V_top: menu "Light Valkyrie Helm",w_helm,"Light Valkyrie Armor",w_armor, "Light Valkyrie Shield",w_shield,"Light Valkyrie Manteau",w_manteau, "Light Valkyrie Shoes",w_shoes,"Cancel",w_cancel; w_helm: next; mes "^FF00001^000000 Valkyrie Helm [1]"; mes "^FF00005^000000 Valhalla's Flower"; mes "^FF00005^000000 White Dyestuffs"; mes "^FF0000100^000000 White Mask"; menu "Make valkyrie helm",m_helm,"Return to Menu",V_top; w_armor: next; mes "^FF00001^000000 Valkyrie Armor [1]"; mes "^FF0000100^000000 Destroyed Armor"; mes "^FF00005^000000 White Dyestuffs"; mes "^FF0000100^000000 Armor Piece of Dullahan "; menu "Make valkyrie armor",m_armor,"Return to Menu",V_top; w_shield: next; mes "^FF00001^000000 Valkyrie Shield [1]"; mes "^FF00005^000000 Holy Guard [0]"; mes "^FF00005^000000 White Dyestuffs"; mes "^FF000020^000000 Piece of Shield"; menu "Make valkyrie shield",m_shield,"Return to Menu",V_top; w_manteau: next; mes "^FF00001^000000 Valkyrie Manteau [1]"; mes "^FF0000100^000000 Transparent Celestial Robe"; mes "^FF000010^000000 Holy Robe [0]"; mes "^FF00005^000000 White Dyestuffs"; menu "Make valkyrie manteau",m_manteau,"Return to Menu",V_top; w_shoes: next; mes "^FF00001^000000 Valkyrie Shoes[1]"; mes "^FF0000100^000000 Soft Silk"; mes "^FF00002^000000 Verit Card"; mes "^FF00004^000000 Matyr Card"; mes "^FF00003^000000 Sohee Card"; menu "Make valkyrie shoes",m_shoes,"Return to Menu",V_top; //======================================= m_helm: if(countitem(7510)< 5 || countitem(5171)< 1 || countitem(982)< 5 || countitem(7568)< 100) goto M_insufficient; mes "[^FF1100Valfreya^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7510,5; delitem 5171,1; delitem 982,5; delitem 7568,100; getitem 20100,1; next; mes "[^FF1100Valfreya^000000]"; mes "Remember that this gear are neccessary to fight against Dark materialization equips"; announce "Heaven reveals a shining light to "+strcharinfo(0)+" receives a blessing from Odin.",8; close; m_armor: if(countitem(7069)< 100 || countitem(2357)< 1 || countitem(982)< 5 || countitem(7210)< 100) goto M_insufficient; mes "[^FF1100Valfreya^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7069,100; delitem 2357,1; delitem 982,5; delitem 7210,100 getitem 20101,1; next; mes "[^FF1100Valfreya^000000]"; mes "Remember that this gear are neccessary to fight against Dark materialization equips"; announce "Heaven reveals a shining light to "+strcharinfo(0)+" receives a blessing from Odin.",8; close; m_shield: if(countitem(2110)< 5 || countitem(2115)< 1 || countitem(982)< 5 || countitem(7108)< 20) goto M_insufficient; mes "[^FF1100Valfreya^000000]"; mes "Thanks"; mes "You really are strong"; delitem 2110,5; delitem 2115,1; delitem 982,5; delitem 7108,20; getitem 20103,1; next; mes "[^FF1100Valfreya^000000]"; mes "Remember that this gear are neccessary to fight against Dark materialization equips"; announce "Heaven reveals a shining light to "+strcharinfo(0)+" receives a blessing from Odin.",8; close; m_manteau: if(countitem(7165)< 100 || countitem(2524)< 1 || countitem(2327)< 5 || countitem(2524)< 1) goto M_insufficient; mes "[^FF1100Valfreya^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7165,100; delitem 2524,1; delitem 982,5; delitem 2327,5; getitem 20102,1; next; mes "[^FF1100Valfreya^000000]"; mes "Remember that this gear are neccessary to fight against Dark materialization equips"; announce "Heaven reveals a shining light to "+strcharinfo(0)+" receives a blessing from Odin.",8; close; m_shoes: if(countitem(7166)< 100 || countitem(2421)< 1 || countitem(4107)< 2 || countitem(4100)< 3 || countitem(4097)< 4) goto M_insufficient; next; mes "[^FF1100Valfreya^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7166,100; delitem 2421,1; delitem 4107,2; delitem 4100,3; delitem 4097,4; getitem 20104,1; next; mes "[^FF1100Valfreya^000000]"; mes "Remember that this gear are neccessary to fight against Dark materialization equips"; announce "Heaven reveals a shining light to "+strcharinfo(0)+" receives a blessing from Odin.",8; close; //==================================================== M_insufficient: next; mes "[^FF1100Valfreya^000000]"; mes "You don't have the required materials."; mes "Please come back when you do..."; menu "Return to Main Menu",V_top,"Leave",w_cancel; close; w_cancel: close; } } jupe_ele_r,54,97,3 script Kolbyr 997,{ //Weight Checker if(Weight>=(MaxWeight/2)) { mes "[Reminder]"; mes "You are ^FF0000Overweight^000000, you need to put some items in your storage"; close; } else { if(smz_bit > 1) goto bts_pttwo; if(smz_bit < 1){ mes "[^FF1100Kolbyr^000000]"; mes "What brings you here young one?"; mes "Have you accomplished the ^CC0000Break the Seal Quest^000000?"; next; mes "[^FF1100Kolbyr^000000]"; mes "You must talk the Othin first before me "; close; } bts_pttwo: mes "[^FF1100Kolbyr^000000]"; mes "What brings you here young one?"; mes "Have you accomplished the ^CC9900Break the Seal Quest^000000?"; next; mes "[^FF1100Kolbyr^000000]"; mes "I hope so..."; next; mes "[^FFCC00Kolbyr^000000]"; mes "I can materialize your valkyrie gears into divine set"; mes "You can attain the powers of Vallhala"; goto O_top; O_top: menu "Dark Valkyrie Helm",d_helm,"Dark Valkyrie Armor",d_armor, "Dark Valkyrie Shield",d_shield,"Dark Valkyrie Manteau",d_manteau, "Dark Valkyrie Shoes",d_shoes,"Cancel",d_cancel; d_helm: next; mes "^FF00001^000000 Valkyrie Helm [1]"; mes "^FF00005^000000 Valhalla's Flower"; mes "^FF00005^000000 Black Dyestuffs"; mes "^FF0000100^000000 Dark Mask"; menu "Make valkyrie helm",dk_helm,"Return to Menu",O_top; d_armor: next; mes "^FF00001^000000 Valkyrie Armor [1]"; mes "^FF0000100^000000 Destroyed Armor"; mes "^FF00005^000000 Black Dyestuffs"; mes "^FF0000100^000000 Dark Crystal Fragment "; menu "Make valkyrie armor",dk_armor,"Return to Menu",O_top; d_shield: next; mes "^FF00001^000000 Valkyrie Shield [1]"; mes "^FF000050^000000 Rune of Darkness"; mes "^FF00005^000000 Black Dyestuffs"; mes "^FF000020^000000 Piece of Shield"; menu "Make valkyrie shield",dk_shield,"Return to Menu",O_top; d_manteau: next; mes "^FF00001^000000 Valkyrie Manteau [1]"; mes "^FF0000100^000000 Transparent Celestial Robe"; mes "^FF0000100^000000 Will of the Darkness"; mes "^FF00005^000000 Black Dyestuffs"; menu "Make valkyrie manteau",dk_manteau,"Return to Menu",O_top; d_shoes: next; mes "^FF00001^000000 Valkyrie Shoes[1]"; mes "^FF0000100^000000 Soft Silk"; mes "^FF00002^000000 Verit Card"; mes "^FF00004^000000 Matyr Card"; mes "^FF00003^000000 Sohee Card"; menu "Make valkyrie shoes",dd_shoes,"Return to Menu",O_top; //======================================= dk_helm: if(countitem(7510)< 5 || countitem(5171)< 1 || countitem(983)< 5 || countitem(7157)< 100) goto S_insufficient; mes "[^FF1100Kolbyr^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7510,5; delitem 5171,1; delitem 983,5; delitem 7157,100; getitem 20105,1; next; mes "[^FF1100Kolbyr^000000]"; mes "Remember that this gear are neccessary to fight against Holy materialization equips"; announce "Hell reveals darkness to "+strcharinfo(0)+" receives a blessing from Loki.",8; close; dk_armor: if(countitem(7069)< 100 || countitem(2357)< 1 || countitem(983)< 5 || countitem(7315)< 100) goto S_insufficient; mes "[^FF1100Valfreya^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7069,100; delitem 2357,1; delitem 983,5; delitem 7315,100 getitem 20106,1; next; mes "[^FF1100Valfreya^000000]"; mes "Remember that this gear are neccessary to fight against Holy materialization equips"; announce "Hell reveals darkness to "+strcharinfo(0)+" receives a blessing from Loki.",8; close; dk_shield: if(countitem(7511)< 5 || countitem(2115)< 1 || countitem(983)< 5 || countitem(7108)< 20) goto S_insufficient; mes "[^FF1100Kolbyr^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7511,50; delitem 2115,1; delitem 983,5; delitem 7108,20; getitem 20107,1; next; mes "[^FF1100Kolbyr^000000]"; mes "Remember that this gear are neccessary to fight against Holy materialization equips"; announce "Hell reveals darkness to "+strcharinfo(0)+" receives a blessing from Loki.",8; close; dk_manteau: if(countitem(7165)< 100 || countitem(2524)< 1 || countitem(982)< 5 || countitem(7340)< 50) goto S_insufficient; mes "[^FF1100Kolbyr^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7165,100; delitem 2524,1; delitem 982,5; delitem 7340,50; getitem 20108,1; next; mes "[^FF1100Kolbyr^000000]"; mes "Remember that this gear are neccessary to fight against Holy materialization equips"; announce "Hell reveals darkness to "+strcharinfo(0)+" receives a blessing from Loki.",8; close; dk_shoes: if(countitem(7166)< 100 || countitem(2421)< 1 || countitem(4107)< 2 || countitem(4100)< 3 || countitem(4097)< 4) goto S_insufficient; mes "[^FF1100Kolbyr^000000]"; mes "Thanks"; mes "You really are strong"; delitem 7166,100; delitem 2421,1; delitem 4107,2; delitem 4100,3; delitem 4097,4; getitem 20109,1; next; mes "[^FF1100Kolbyr^000000]"; mes "Remember that this gear are neccessary to fight against Holy materialization equips"; announce "Hell reveals darkness to "+strcharinfo(0)+" receives a blessing from Loki.",8; close; //==================================================== S_insufficient: next; mes "[^FF1100Kolbyr^000000]"; mes "You don't have the required materials."; mes "Please come back when you do..."; menu "Return to Main Menu",O_top,"Leave",d_cancel; close; d_cancel: close; } }
  5. How do i modify 3rd job skills since rathena and eathena has same src codes but how can i add some part of src
  6. db/cons.txt // <<------ in Rune knight Skills below
  7. Can u share 3rd job 553 complete palettes...Thank you
  8. i need a guide source in putting 3rd job class to my r14994 thanks
  9. This is awsome ...when will you release this
  10. Wow...this is cool.... Sir can u also make a source if a GM creates an item or @item command and only the lvl 99 GM only will see
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