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Posts posted by Easycore
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bAddDoubleDrop
Add the possibility to trigger twice the monster drops.
::Structure::
bonus2 bAddDoubleDrop,r,n;
r = Race | n = n/100%::Configuration::
// Enable Double Drop for cards? double_drop_card: 1 // Enable specialeffect and soundeffect when bonus is triggered? double_fx: 1 // What type of drop is affected by this? // 1: Normal Drop, 2: MvP Drop, 4: Item Add Drop Bonuses double_type: 7
::Video::
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On 10/5/2018 at 5:20 AM, Keitenai said:
is my solution correct @Easycore ?
Yes, it is. I will update it once I have my laptop back.
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This is awesome.
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Halloween Zone
Greetings!
Today I'm going to show a basic custom map that I made in 2012, was my first map inspired in the best holiday: Halloween.Live Preview
Sketchfab
(Click on Image)
(Lights doesn't match with in-game)
Screenshots- 1
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On 9/23/2018 at 3:11 AM, NakedWolf said:
@Easycore after if you launch the vending skill and decide not to do anything and hit cancel your character will freeze in place and will not move until you re-log.
how to fix this.Fixed.
On 9/24/2018 at 4:32 AM, iubantot said:@Easycore , Im having these error
You forgot to increase #define MAP_MAX_MSG to 1600.
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- Updated to Git Hash: 11b255e
- Added Bound Items check -
Take my virginity! It is amazing.
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19 hours ago, sikiro said:
two bugs or maybe just one. after if you launch the vending skill and decide not to do anything and hit cancel your character will freeze in place and will not move until you re-log. and the other is cash and zeny showing as unkown items but that just may be me not allowing the client to read up to 30k items.
I'll check about the skill.
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1 hour ago, AinsLord said:
will this work on 20151104 clients???
Yes, just ensure that your emulator is update.
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PS: @Functor share your wisdom!
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Hello,
I'm really interested on making new specialeffects (spr/act or str), but the only way to "insert them" that I know is through RagEffect Plugin:
Problem is that plugin only supports until 2013-12-23 RagExe.
Anyone know another method? (Besides to use missing effects like jobchange.str and levelup.str)
Regards~
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3 hours ago, spinzaku said:
Btw there's a minor bug -> How do you fix the mailing name? it gives null name.. string name invalid?
What do you mean exactly with 'mailing name'?
3 hours ago, spinzaku said:When people select zeny, they actually use the zeny currency right? not the zeny item (30000?) same goes with cash point ?
You're right, they're only for show an Icon.
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11 hours ago, Secrets said:
Why 2 separate files for two platforms? O_O
Because the line feed when sends a mail (\r\n and \n)
Honestly I don't know If \r\n works equal for Linux, so I only used \n in it. -
1 hour ago, JaranSwitch0101 said:
Can you make video used this system?
https://www.youtube.com/results?search_query=extended+vending+ro
First two.
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- Popular Post
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Extended Vending 2.0
Extended Vending 2.0
Made in Git Hash: '042b88623bf549b88ba619991aaa186d45f7f998'
Description
Yet another version of Extended Vending, this one works in actual rA c++.
It has a few fixes, including vending tax only working with Zeny as currency.What is new?
I tried to improve this amazing mod adding a new feature: Vending Report (Mailbox).
Basically... whenever you buy items to a vendor, he receive a report that who bough,what items, how many and total profit of them.
You can disable this feature through conf/feature, or If you want to disable it for a specific player you must set the permanent variable called NOVREPORT (by a NPC/Bindatcmd/Idk)
For < 2015-05-13 Clients
Since old mailbox has 300 characters less than RoDex, I decided to take off items name and amount.
So only will send 'who bought' and 'total profit'.
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Submitter
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Submitted07/10/2018
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Category
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Video
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Content AuthorLilith, Easycore
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Great work~
Did you make some custom model?- 1
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Bienvenida, espero ver pronto tus habilidades en BrowEdit.
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1 hour ago, caspa said:
it doesn't work... i'm getting so much error... i'm using 3ceam by the way..
At least post what errors did you get, besides you should ask in 3ceam forum.
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for( i = 0; i < 29; i++ ) { if (pc_isequipped(sd, 23111+i)) { clif_displaymessage(sd->fd, "Can't attack while on Mount."); unit_stop_attack(src); return 0; } }
Not tested.
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Not implemented yet.
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7 hours ago, Fuse said:
Which Line Should I Change There? i already follow already follow this guide.
https://rathena.org/board/topic/88606-2-vit-1-def-where-can-i-change-this/Look at the date of that topic.
6 hours ago, Ehwaz said:L2624 ?
In that line you must edit.
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Add:
if (sd && dstsd)
Before of:
sc_start(src,src,SC_EXTREMITYFIST,100,skill_lv,skill_get_time2(skill_id,skill_lv));
[Showcase] Extended Check Equip
in Source Releases
Posted
Extended Check Equip
Improve the check equip option, allowing to see a lot of parameters of the characters. Useful for GM Players.
::Parameters you can see::
1: Player Status:
(AID/CID - IP - bLv/jLv - HP/SP - STR/AGI/VIT/INT/DEX/LUK)
2: Player Bonuses 1:
(ATK/MATK - ATK%/MATK% - ASPD - DEF/MDEF - FLEE - HIT - P.DODGE - CRIT)
3: Player Bonuses 2:
(Elemental Resistances)
4: Player Bonuses 3:
(Race Resistances)
::Configuration::
// Extended Check Equip System (Note 1) check_equip: off // Min. group lv to use Extended Check Equip check_equip_lv: 99
:Video::