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Easycore

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Posts posted by Easycore

  1. Hello,

    I know that rAthena doesn't support decimal variables, but I would like only display it.

    For eg:

    set Something, 5/2; // It will be two

    So:

    dispbottom "There are "+Something+" ";

    And the result: "There are 2.5"

    I only want to display decimal in messages, and with decimals of 2 digits (eg. 2.12)

     

    Regards~

  2. Hello,

     

    It's posible use getd in SRC?

     

    For eg:

     

    M$ = Var

     

     

    getd(""+M$+"Something") = "VarSomething".
    

     

     

    I tried:

     

    pc_readglobalreg(sd, add_str("M$"))+"Something" , but it generates map-server-crash.

     

    In short, I would like to be able to "join" strings.

     

    For more information, I used this in clif->soundeffectall:

     

     

    clif_soundeffectall(src, (pc_readglobalreg(sd, add_str("M$"))+".wav"),0, AREA); 

     

    Regards~

  3. Hi everyone,

    someone has these maps?:
     

    map: bat_a03
    map: bat_a04
    map: bat_a05
    map: bat_b03
    map: bat_b04
    map: bat_b05
    map: schg_cas06
    map: schg_cas07
    map: schg_cas08
    map: arug_cas06
    map: arug_cas07
    map: arug_cas08
    map: rush_cas01
    map: rush_cas02
    map: rush_cas03
    map: rush_cas04
    map: bat_c03
    map: bat_c04
    map: bat_c05
    map: bat_c06
    map: bat_c07
    map: bat_c08
    map: region_8

     

    Regards ~

  4.  

    Hi,

    today I added  the famous Lhz bio aura but this don't display, however when my pj walk this is visible.

     

    Also, I tried put Lhz Aura in Robe Costume but this don't display animated.

     

    Can anybody help me?

     

    Regards.

     

    PS: Mi client is 2012-04-10.

     

     

    Maybe the custom will show effect only when you walk? try view it with spr view.

    If you want to make it equip as a robe, you will have to add it with different way. You cant add it just like a normal custom.

     

    smtx79.jpg

     

    See the Act of this sprite, in Idle action has 17 frames. I think these are frames when the pj is stand.

     

    About of Robe Costume, It had also put wings and all display ok, but these wings aren't animated.

  5. Hi,

    today I added  the famous Lhz bio aura but this don't display, however when my pj walk this is visible.

     

    xnriad.jpg

     

    icu82f.jpg

     

    Also, I tried put Lhz Aura in Robe Costume but this don't display animated.

     

    2afhphs.jpg

     

     

    Can anybody help me?

     

    Regards.

     

    PS: Mi client is 2012-04-10.

  6.  

    Great work!

    you think it is possible to add a function like "Share on Facebook for points"?

    Thank you! and we'll see by the 2nd OBT what we'll be able to do :P

     

    /lv

    Keep in mind the idea of Share on FB for points.

    I'll waiting, regards and thanks for this incredible work.

  7.  

    Hi rAthena,

    it's possible launch the .exe only with Patcher?

    nullifying the option to open normally (from "YourRo.exe for eg.)

     

    Regards ~

     

    This is the official behavior of the client, you simply disabled the feature when diffing it. If you're using NEMO, uncheck "Disable 1rag1 type parameters". In your patcher's configuration file, set the client's arguments to "-1rag1" and that's all.

     

    This is not a perfect protection; players can still skip your patcher if they really want to (it's good enough for most cases though).

     

     

    Thanks for you reply, I would like implement this function only for forcing players to update.

     

    Regards

  8. I posted this topic because i have a problem with elemental damages, when the player receive physical damage, nothing reduced this damage.

     

    Only occurs with physical damages, magic are functional.

    Cards or equip with reduction by races also work.

     

    Ghostring Card: (Damage not reduced)

    28lguit.jpg

     

     

    2x Deviling Card + Ghostring Card: (Damage not reduced)

    34flgm8.jpg

     

     

    4x Dustiness Card and Thunder storm received: (Damage reduced)

    lglz9.jpg

     

    It's so weird.

     

    Regards

  9. Hi,

    I saw that in "mob_skill_db" has a column used to mob talk:

     

    9999,Example@Skill,chase,137,25,10000,0,10,no,target,always,0,,,,,,,19 <-- this

     

    I wonder where's located the file that contain these text, someone know?

     

     

    Regards and sorry for my bad english.

  10. Hi comunity,

    I wonder if with "issequipped" can put a category of weapon that contain all weapon of this. For example isequipped(katar).
     
    Also i wonder if it's possible do this same with other thing how "arrays".
     
    Regards.
     
     
    Post-data:  I'll use this for label OnNPCKillEvent when kill every mobs.
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