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Echoes

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Everything posted by Echoes

  1. If I understood well, your problem is your chat messages won't show up in the chat window. Try the command /notalkmsg (if that don't work, try using /notalkmsg2, don't remember very well when to use those two). Hope that works c:
  2. You may try with this link: https://subversion.assembla.com/svn/client-side-translation/ Download it through TortoiseSVN and then update your data and .grf if needed.
  3. Can't, since when running cmd on Admin privileges, the command run on system32 folder.
  4. Yep, tried reinstalling the emulator again, on differents disks (SSD/HDD), but with no luck. I'm using Windows 8.1, 64 bits. I don't know how to definitely say it's an OS problem.
  5. Seems your client doesn't even recognizes your input while in Arabic (¿?), and that is the problem I think. The other thing you said about @langtype and only being shown English, I'm not sure if that is server-side problem, but since even your input is not read correctly, I guess the server can't read langtype 19 input.
  6. Will try to help if I can c:

  7. Hi Echoes there's no errors in the mapserv.bat , but when i use @langtype command ingame it shows Available languages : english no more langs .. why? i can connect to server with langtype 0 but i cant connect to the server with langtype 19 it's says unregistered ID ... and black screen it just support 0 langtype cant even use lang type 2 and more .. I meant logserv.bat, not mapserv.bat. When you input an incorrect password, there would appear a [Notice] message like this: [Notice]: Invalid password (account: 'Account', pass: 'Password', received pass: 'asdf', ip: 127.0.0.1) What does the logserv.bat shows when you input your password in langtype 19?
  8. Nope, it don't show any error. I know is related to server because when I force log out (alt+f4 or something) with the client, in the mapserv.bat it don't show me I logged out, the info shown freezes.
  9. Hello c: Recently (was able to do it before), on my test server, I can't create any item through command @item, I don't know if this is a server-side related error, though I did not change anything on server-side. After using this command, the game instatnly freezes, like when I was about to disconnect due to lack of internet connection. Also, my game freezes more than usual to take a screenshot (but at least it don't freeze at all, just take like 3 to 5 seconds to be able to move again). It's normal. Help please ___ EDIT: I can't login again to server (Failed to connect to server) if I don't re-open it again. So is server-side? ___ EDIT2: Wherever I install the emulator (SSD / HDD), it keeps freezing. D: what is happening! ___ EDIT3: It happens with every @command now. When I close the server first, in the client, it shows me whatever I write (example: input @speed 0 and server freezes, then closed the .bat's and ingame it shows me the message 'speed changed' right before the error 'now loggin out'). :c
  10. Question, how do you run it? Using Loki launcher, or something else? Downloaded your .exe, and I'm getting the same errore as before. Will try to download kRO again, the error may be becaouse of it.. I think.. thanks for the troubleshooting! ___ Downloading kRO again didn't work :c ___ Weird thing now, it happens when trying to open an old .exe that worked for me now. What whould be it... my PC :c? Run it as Admin didn't work, also doing the compatibility scan and using w7 service pack 3 :c So in resume, I can't see the character select window, nor getting 'can't connect to server' message (if charserv not online)... mmm :c
  11. I think I know the answer to this question. You will have to compile your server using Visual Studio, but will need the the version of the Visual Studio of the rathena-XX.sql file you want to compile. For example, the Visual Studio 2013 will work to compile the rathena-13.sln, the 2012 version to compile rathena-12.sln and so.. (I haven't tested it on lower versions though) Oh, and make sure you using the express version of the VS c: To the rest of your problems, I think XAMPP make it alot easier to create an offline server. Hope it helps
  12. Nothing changed :c Right after clicking OK, crash. Thanks for the help though I attached the options I follow to diff the .exe opciones.xml
  13. Is set to langtype 0 Sure, here is my patched .exe https://mega.nz/#!9tklGARa!P2oGRaxJKRIIOb6jfu8TpWHY_QXkCV3LYw-x17nuwws Thanks for the help c:
  14. Espero esto no sea revivir el post x_x También agrego que la extensión de tu imagen debe ser .bmp para que el RO lo lea c:
  15. Which packet_ver do you use? As I see in your clientinfo that you are using a different version of the actual version you are using. //2013-07-03Ragexe packet_ver: 42 I don't think it would be related to your langtype. Is your first time logging in to your server? You may add _M or _F to create an account first, otherwise I don't know. ___ What error is shown in the mapserv.bat? Are you sure you are not getting 'wrong password' error instead? It happened to me, ingame saying unregistered ID, but on mapserv.bat it shows "wrong password to account".
  16. Hello, I lately chose to make a personal test server, I followed this guide: https://rathena.org/board/topic/84746-tutorial-how-to-create-ragnarok-offline-2013-client-tutorial/ But in the client, right after choosing my Server, the .exe crash. Is an instant crash after pressing OK. What would it be? I tested it with and without the server running, getting the same error, so I assume is not related to a server-side error. I followed the same Diff options on the guide, plus a few of my like (no chat extends or so) on 2013-08-07aRagexe version of the .exe. Please help c: ____ EDIT: Solved It was an error related to lack of information on the clientinfo.xml
  17. Try: query_sql("SELECT `name` FROM `char` WHERE `name` = '"+escape_sql(.@Winner_Name$)+"'",.@Acc_ID); if(!.@Acc_ID) { mes "No character found with that name."; close; } mes .npc$; mes "Awesome, now put the ^aa0000Item ID^000000 of the item you want to be the prize for the player."; Thank you for your reply. I will try it right now C:
  18. if(getcharid(0,.@Winner_Name$) != 0){ I used that but the script is finding me (testing) even if I don't put my full character name, just writting the first letter of it, and I'm getting the reward D: Does getcharid search for online characters? Thanks for the reply !
  19. Hello, I have a doubt about how to use the command 'query_sql' to check if the entered name of the supposed character exists, but I don't know how to even make that query :C Please help. I have this at the moment: if(query_sql("SELECT `name` FROM `char` WHERE `name` = '"+escape_sql(.@Winner_Name$)+"'",.@Acc_ID)){ mes .npc$; mes "Awesome, now put the ^aa0000Item ID^000000 of the item you want to be the prize for the player."; But when I don't put any correct name on the input, it still let me continue with the script :C Please help! What is the correct query_sql to ask for player name D:!
  20. Hello C: Well.. going to the point, I have an error while recompiling the emulator. I will explain it now. I'm trying to make working again an old atcommand, but since I don't understand it's structure, I'm doing what I think I need to do, but with no success. I'm getting this error: obj/atcommand.o: In function `atcommand_policebc': /src/map/atcommand.c:10001: undefined reference to `intif_announce' collect2: ld returned 1 exit status make[1]: *** [map-server] Error 1 make[1]: Leaving directory `/src/map' make: *** [map] Error 2 I have declared it's structure in the same src/map/atcommand.c file after all the "non custom" ones. And this is the line of the error: intif_announce(atcmd_output, strlen(atcmd_output) + 1, 0xCC99FF, 0); Don't know exactly what to do :c Please Help!
  21. Thanks. Yes, I will check it now. Thanks for the reply. And I think that command is gettimetick(2), 2 stands for " The system time in UNIX epoch time, or the number of seconds elapsed since January 1st, 1970. Useful for reliably measuring time intervals." ____ EDIT ____ It worked , thank you Moriarty !
  22. Hello! Well, in simple works, is there a way to make a day counter? In my script, I have to do a task to be able to proceed in a quest, and then I can speak freely to this NPC, but if 2 days have passed after completing the task, I will need to do it again. I can't think an easy way to do this script :C Please help! Thanks in advance.
  23. Hello c: Today my doubt is, we know when you die, for example, in BG Flavius, when you die you are teleported to the area where you get heal before entering the bg area again. The thing is, how do to that on a custom BG? How to get the same teleport when you die on another map detached from usual BGs? To an area given by me and so.. Please help Thank you!
  24. Thank you so much Playtester! I added the pc.h script line missing and now it works! Really, thank you!
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