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Echoes

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Everything posted by Echoes

  1. Yes, already tried with 127.0.0.1 and the server is working with that IP too Yes, ports 5121, 6121, and 6900 are reachable by the internet (using https://www.canyouseeme.org/) I'm using import files for char and map, those reflect the recent changes suggested by you: \conf\import\char_conf: \conf\import\map_conf.txt: I haven't edited login_athena so I'm pasting the default one, \conf\login_athena.conf:
  2. I'm using my own PC to run it. Using 127.0.0.1 (also tried with my IPv4) did nothing :c Could it have something to do with Packet Obfuscation? Packet Obfuscation: Enabled. Keys: 0x00000000, 0x00000000, 0x00000000
  3. Hi again, The only patch I could apply to the client was 'Enable Proxy Support' 'Remove hardcoded address/port (Recommended)' was not found, instead 'Remove Hardcoded HTTP IP' was found but could not patch successfully by error 'Found nothing to patch' 'Restore old login packet (Recommended)' and 'Disable OTP Login Packet (Recommended)' could not be found in available patchs list 'Disable password encryption for lang types 4, 7' could not be found, closest one was 'Disable Packet Encryption' And this patch was futile on attempting to connect to the server
  4. Hello and thank you for your reply. Sadly, doing so did nothing, no attempt to connect to server
  5. Hello, I'm currently following this guide to create an offline server But I'm now faced with another problem, the newbie feared message The settings needed at server-side are done, those being: Defined packet version at 'C:\Gravity\rAthena\src\custom\defines_pre.hpp' following https://github.com/rathena/rathena/wiki/connecting My server is reachable by pages like https://www.canyouseeme.org/. Ports open and communication between log-map-char is ok Changed subnet: 255.0.0.0:127.0.0.1:127.0.0.1 to subnet: 255.255.255.0:PUBLIC_IP:PUBLIC_IP at 'C:\Gravity\rAthena\conf\subnet_athena.conf' So, and according to every topic I found about this same issue, I think my problem is solely client-sided, and the main subject may be my 'clientinfo.xml'. The steps I took to setup my clients were: Download the desired client at http://nemo.herc.ws/downloads/2018-04-18bRagexeRE/ using method number 2 Hexing the client with NEMO with the following patches: Downloading my data & system using https://github.com/llchrisll/ROenglishRE repository Setting my 'clientinfo.xml': With all that, I'm suffering of the error 'Failed to connect to server', and my logserv.bat is not even suffering a connection attempt. Please, help me fix this problem ?
  6. Hello, I'm creating a test server for test purposes but I fear the newer clients don't allow Custom Jobs according to http://nemo.herc.ws/patches/EnableCustomJobs/. Sadly, the custom job-able clients are not available to download according to such page, so I would like to ask: What happens in new clients that they are not custom job-able? I would like to use an available, recent, and stable client but I'm afraid not being able to create some custom jobs I have in mind in the future with such client. Thank you
  7. Hello, Pull the lastest build from github, this known error has now been fixed (I just did the update and there is no crash now!)
  8. Hello and thank you for your suggestion. Now I'm getting a bunch of errors with MVS 2022 Community (couldn't find Express) about 'no file found in directory': C1083: Cannot open include file: 'crtdbg.h', 'inttypes.h', 'string.h', 'assert.h', 'float.h', 'math.h', 'stddef.h', 'stdio.h', 'stlib.h', 'time.h' Tried modifying the install to include Windows C Runtime and other stuff internet said about fixing this error but with no luck, do you have a list of needed components to install? MVS 2019 is the same in this aspect, so I haven't tried that one. ___________________________ EDIT - FOUND SOLUTION First, I started using VS2022 instead of VS2017 as suggested by Brynner & Geo on Discord. Thank you both for your advices. Geo also told me to install VS2022 with 'Desktop development with C++'. Second, nitrous on Discord suggested me to build one project a time, starting from the problematic ryml. This suggestion combined with the third step I took: the re-installation of VS2022 now in my 'C:' drive instead made compiling the whole project successful; one at a time VS2022 built the whole project with no further problems. Thank you again for all your help in troubleshooting my problem. Will mark this post as solution to my post with the steps I took to fix the problems!
  9. Hello once again! I'm trying to create a offline server for test purposes, but could not compile succesfully. I'm following this guide, but got stuck at step 3: I'm currently using MVS Express 2017 for Windows Desktop on Windows 10 version 21H2. Tried MVS 2012, 2013 & 2015 but with no luck. The errors I'm getting are two across different project files: MSB8036: I tried fixing this error by following the suggestion on error msg, and retarget the solution to both SDK versions available in my MVS, being SKD 10.0.17763.0 & 10.0.14393.0. First time I tried SKD version 10.0.14393.0 got rid of this error, but newer compiling tries made the error come back, and now changing SKD versions do not fix this error. LNK1104: my MVS cannot locate and open file 'ryml.lib', supposed to be @ 'C:\Gravity\rAthena\.vs\build\', but the thing is... there is no 'ryml.lib' in such folder. Has anybody came across those errors and have fixed them, or know how to fix them to lend me a hand and suggest what should I do to fix them? Thank you ?
  10. Hello, Lately I was trying to create some passive skills for my server, and followed the guide on the wiki, but that one is for active skills that the player must level up. I am looking for a way to create passive skills that level up when reaching some condition (not the player leveling up them). I am still googling ways to do it but found nothing yet. How can I create those? Any help will be appreciated.
  11. I think a screenshot would make it easier
  12. Ya que actualizaste, se te habrá movido la configuración del packet? Lo otro, se te cierra el emulador o el cliente?
  13. Hello there, I was wondering if there is a way to sign the items created from cooking cookbooks and those cooking sets. I tried adding the genetic skill mix cooking hoping it would do the job since I understand this skill contain the info for the cookbook ones, but with no luck (but successfully with the mix cooking ones). Any help will be appreciated.
  14. Ah, ok.. May I ask then, the color of your tabs is because of hex the client?
  15. Hello, Lately I have been customizing my user interface, but I found myself unable to change these ones so far. How do I can use my skin files to apply there instead of the lines at the msgstringtable.txt in my data folder? Thank you!
  16. Hello, Since I was a child I was used to use third party software to edit my scripts, and found this eNPC long ago (really long ago) and it suited me perfectly; lately I have come back to the scripting and dev works, and found the file hosted here is not available, BUT I do have the latest file added when it was downloadable so I started to think I would share the file via Open Source for the community to help grow this awesome tool. The thing is, @Vince, the creator of this awesome software did state he would not share this file on one of his forum posts: But me, as a junior programmer, feel the need to share this tool (everything taking Github as the repository, I DON'T KNOW IF THIS IS HOW SHARING/OPEN SOURCE SOFTWARES WORKS); viewing this from an engineer point of view, some papers stop being protected by copyright after sometime so everyone else can use that piece of knowledge, so that is why I think I need to share this. I already sent a message to the forum admins (don't know if it worked) to hand over the file to upload it again on @Vince's post, so I think sharing the file that way is permitted. So, I open this topic to discuss if I should (or someone else) post it online (Github¿?) to let other senior programmers to work and improve this software. Of course being optimistic here, taking as someone will improve this tool eventually. Greetings!
  17. Still getting that message :c Using 2018-06-03rsu-kro-rag-lite-2.4.22.793 and 2018-06-03rsu-kro-renewal-lite-2.4.22.793, Patch and patchRE are readable, on 31/12/2017 kRO.
  18. Hello Ai4rei, Does the lastest version of your patcher work with updating other content, like for jRO? I know you have already said there was a bundle that contained everything for almost all official ROs, but I'm not sure about this one. EDIT: Nvm, already found them I guess.. thank you for making this possible!
  19. But as you said, then I would think of the number 0x287311 to be 0x2873B, or is there another way to do the maths before and after adding the letter ?
  20. So if I want the mob with the said features, the way to calculate the mode would be the next? 1+16+32+128+512+1024+4096+8192+16384+524288+2097152=2651825
  21. Thank you for the information, and sorry for the late response. MD_CANMOVE | 0x000001 | 1 MD_LOOTER | 0x000002 | 2 MD_AGGRESSIVE | 0x000004 | 4 MD_ASSIST | 0x000008 | 8 MD_CASTSENSOR_IDLE | 0x000010 | 16 MD_BOSS | 0x000020 | 32 MD_PLANT | 0x000040 | 64 MD_CANATTACK | 0x000080 | 128 MD_DETECTOR | 0x000100 | 256 MD_CASTSENSOR_CHASE | 0x000200 | 512 MD_CHANGECHASE | 0x000400 | 1024 MD_ANGRY | 0x000800 | 2048 MD_CHANGETARGET_MELEE | 0x001000 | 4096 MD_CHANGETARGET_CHASE | 0x002000 | 8192 MD_TARGETWEAK | 0x004000 | 16384 MD_RANDOMTARGET | 0x008000 | 32768 MD_IGNOREMELEE | 0x010000 | 65536 MD_IGNOREMAGIC | 0x020000 | 131072 MD_IGNORERANGED | 0x040000 | 262144 MD_MVP | 0x080000 | 524288 MD_IGNOREMISC | 0x100000 | 1048576 MD_KNOCKBACK_IMMUNE | 0x200000 | 2097152 MD_NORANDOM_WALK | 0x400000 | 4194304 MD_NOCAST_SKILL | 0x800000 | 8388608 According to what did you guys say, if I want monster with the next features: MD_CANMOVE MD_CASTSENSOR_IDLE MD_BOSS MD_CANATTACK MD_CASTSENSOR_CHASE MD_CHANGECHASE MD_CHANGETARGET_MELEE MD_CHANGETARGET_CHASE MD_TARGETWEAK MD_MVP MD_KNOCKBACK_IMMUNE I just need to sum up the values of those caracteristics, meaning: 0x(000001+000010+000020+000080+000200+001000+002000+004000+080000+200000) = 0x287311 And that last number is what I need to write in the mode section of the custom mob script? Again, sorry for the late response, my week have been busy :c and thanks for the answers!
  22. Hello rAthena c: I'm having some problems figuring out how to create the 'mode' for my custom mob since I don't know what do I need to do to obtain the desired one. I'm using the mode numbers listed here: https://rathena.org/wiki/Custom_Mobs, but I don't want my mob to be just one mode. Do I need to sum up the mode numbers there to obtain the desired AI? Thank you
  23. Mmmm a simplier way is to bind the character to a 'var', but if you aren't sure where to edit, then mmm maybe create a Jobmaster exclusively for this Jobs?
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