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Psyche

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Posts posted by Psyche

  1. On 6/3/2020 at 1:53 PM, AyenPanda said:

    so you saying Digital Ocean is Lag if your using it around Asia.? i have plan on moving other VPS

    Yes my location is SEA. Even you selected Asia/SG for server location in DO.

    I'm saying this because of my own experience. I tried DO in 2017 and honestly it was amazing. with $10 you can run server smoothly with 100~200 players.

    But when I tried again in early 2020, with $5 package it can't handle even 20 players. The server will be laggy (small pings, but much rto) and you need a VPN to run it smoothly.

    I don't know what happend since i vacuum from that things in 2018. So I have no idea what happend to DO.

    On 6/29/2020 at 2:59 AM, Patskie said:

    I scrutinized both OVH and DO Asia servers for quite some time in terms of their latency. I would prefer DigitalOcean with 40$+ package. though OVH is good as well but personally i think DO is better ?

    Yes. DO was super amazing with automated feature and very fast configuration. But as i said above, maybe DO doesn't work for me anymore... I can't even try with 40$ package. So if it's true that minimum cost $40 to make server run smoothly, well, it doesn't suitable for small RO.

  2. 3 hours ago, Start_ said:

    .@  mean this variable will deleted after you finish with that npcs.

    $ mean 'server variable'

    For more info please look at doc > script_commands

     

    For the randomize you should do 

    
    set .Rand1, rand( getarraysize(.Ref) );

    Again because it's located above 4 getitembound.

     

    The simple way is.

    Getitem > rand > Getitem> rand and so on.

     

    Thankyou for your reply.

    But if I do that again, it will be too many lines in total.

    And i believe there was a way to simplify my script but sadly i don't know how.

  3. Hi community.

    I'm newbie and want to learn about array things. What the difference between . @ and $ or anything that scripter's usually used. I saw some used bracket [ ] too.

    For my curious, I made a test script but I think I fail to code / the result is not as expected.

     

    Heres the script. The purpose is give 4 equipment (Armor, Shield, Garments, and Shoes) to player with random refine +0 ~ +7 and random enchanted stone/orb.

    function	script	Test	{
    	setarray .Ref[0],0,1,2,3,4,5,6,7;
    	setarray .Orb[0],4700,4701,4702;
    	setarray .Armors[0],2301,2303,2305;
    	setarray .Shields[0],2101,2103;
    	setarray .Garments[0],2512,2501,2503,2505;
    	setarray .Shoes[0],2416,2401,2403,2405,2411;
    	
    	set .Rand1, rand( getarraysize(.Ref) );
    	set .Rand2, rand( getarraysize(.Orb) );
    	
    	set .RandA, rand( getarraysize(.Armors) );
    	set .RandB, rand( getarraysize(.Shields) );
    	set .RandC, rand( getarraysize(.Garments) );
    	set .RandD, rand( getarraysize(.Shoes) );
    	
    	getitembound2 .Armors[.RandA], 1, 1, .Ref[.Rand1], 0, 0, 0, 0, .Orb[.Rand2], 1;
    	getitembound2 .Shields[.RandB], 1, 1, .Ref[.Rand1], 0, 0, 0, 0, .Orb[.Rand2], 1;
    	getitembound2 .Garments[.RandC], 1, 1, .Ref[.Rand1], 0, 0, 0, 0, .Orb[.Rand2], 1;
    	getitembound2 .Shoes[.RandD], 1, 1, .Ref[.Rand1], 0, 0, 0, 0, .Orb[.Rand2], 1;
    
    	end;
    }

    But that script give random armors, shield, garments, and shoes only. The Refine and Orb don't randomize. So the example result was :
    First open +1 Cotton Shirt [STR +2] | +1 Muffler [STR +2] | +1 Guard [STR+2] | +1 Shoes [STR+2]
    Second open : +3 Cotton Shirt [INT +1] | +3 Manteau [INT +1] | +3 Buckler [INT+1] | +3 Shoes [INT +1]

    Get same refine and enchant. But the equipments are randomized. The expected result should be randomize everything. Please help me.

     

  4. On 5/4/2020 at 1:33 PM, erjsanmiguel said:

    Hi can you give me a working LUA files with working sites for the said version ? I'm having trouble with chatbox and hotkeys ..When I tried to diff my client to read LUB files I got item problems and I cant edit it coz it has guiberrish words ..Thanks

    Move on to new client

  5. On 5/8/2020 at 8:34 AM, AyenPanda said:

    New Alternate 3rd Job Aura Renewal

    is there someone have a alternate 3rd Job Aura for Renewal, cause i've some post here in forum that its should be good only on Pre-renewal, i think it's the Simplified 3rd Job aura.

    it there other way to change the yellow aura? it like too much glowing and engulfing the character cant even properly see the character.
    can someone share 3rd job renewal aura?

    Can't get it. Did you mean to change yellow aura to old blue aura? (150/50)?

  6. On 5/3/2020 at 9:04 PM, dolphincute said:

    i would request for basic Pre-Re data, client and also rathena SVN since my current server are kinda mess up so hard,

    my current server item description are mix up with Pre-Re and Re and skill description are wrong, how can sniper DS and sharpshooting are same, monk and champion dmg are too low then official,  i havent check on other class yet, but im sure they are mess up as well, please can someone help me to fix this ? 

    Revert back the rathena files may help you.

  7. On 9/10/2019 at 8:33 AM, oldmultimedia said:

    Hi. By chance have you saved the old sakexes from 2004 to 2009. with the diff files?

    is that the websites where they could be found no longer exist. If you had them saved. could you upload them?

    I would especially need the 2004 06 28 Sakexe with their respective Diff. and the old program to apply the patch to make this version work.

     

    maybe this guy had https://www.youtube.com/channel/UCHYWlVF9tGItRs813fR6EPA

  8. On 2/24/2020 at 7:36 AM, Moooooon-Aisha said:

    Digital Ocean works as well. Avoid RO Hostings.

    1. They'll have access to your server files
    2. They'll have access to your database (passwords,etc)
    3. They pretty much charge way more than a regular VPS Cloud

    The only time you'd want to take RO Hostings is

    1. You have no clue what you're doing
    2. You don't care about server security
    3. You want quick and easy set up for a quick cash grab RO server /$

    DO is very very lag now. Ping is unstable, too many rto.

  9. Hello,

    Is there any possibilities for using @autoattack like @autotrade? Players will be logged out but character still on game and doing autoattack.

    I've tried to put state.autotrade = 1; but the result was the character didn't walking for monsters. So, is there a code/variable to make the client only logged out but character still on the game?

  10. Hi,

    I have an issue in this client version. I always got 'Disconnected from Server' after input ID and Password.

    What i've done :

    1. Change the packets.hpp for disable Packets Obfuscation.

    2. Fresh kRO latest patch.

    3. Fresh data from https://github.com/zackdreaver/ROenglishRE

    4. Setting both clientinfo.xml and sclientinfo.xml

    <?xml version="1.0" encoding="euc-kr" ?>
    <clientinfo>
    	<desc>Information</desc>
    	<servicetype>korea</servicetype>
    	<servertype>primary</servertype>
    	<connection>
    		<display>PLAY!</display>
          		<address>it's hidden, cuz my pub IP.</address>
          		<port>6900</port>
          		<version>55</version>
          		<langtype>0</langtype>
    		<registrationweb></registrationweb>
    		<loading>
    			<image>loading00.jpg</image>
    			<image>loading01.jpg</image>
    			<image>loading02.jpg</image>
    			<image>loading03.jpg</image>
    			<image>loading04.jpg</image>
    			<image>loading05.jpg</image>
    		</loading>
       	</connection>
    </clientinfo>

    The weird thing is in my server log working fine. No login error notice or something. Totally fine.

  11. On 12/21/2017 at 5:32 PM, Secrets said:

    I don't run private servers for years, most of us also don't. Next time check the fact before spilling bullshit again. Thanks.

    wow wow wow take it slow, mate

    My post does not mean to hit you, i said it was 'one of them (ra dev)'. who knows they (server owner) have paid one of you (ra dev/staff) to code their things?

    If i talk "80% rA dev do the private server", i accepted your comment.

    oh, and i show my respect to all of you. you can re-read (or read?) my comment again

    Quote

    Am i hate this? NO!! it's very very okay for them. We (non-developer) are enjoying this free engine from developer. We are not supposed to be complaining about "limiting" and bla bla bla.. Bro, you have it free, and you want the developer treat you as their king? lol.

    Next time please understand people opinion and read fully before spilling bullshit like this. Thank you very much.

  12. Limit in what? If you mean limiting in features, i can say it yes.

    Let's just talk about lot of rA developers, do you think one of them haven't private server? And for sure, they will update or improve in their server first to attach people and earn some adventages before take it to rAthena.

    Am i hate this? NO!! it's very very okay for them. We (non-developer) are enjoying this free engine from developer. We are not supposed to be complaining about "limiting" and bla bla bla.. Bro, you have it free, and you want the developer treat you as their king? lol.

    Glad to see rA still alive for years. Appreciated.

     

    btw i am wondering why @Secrets always stick on @Akkarin in every topics <3
    you guys in a relationship or what... lol

  13. Hello.

    Seems that in my server, homunculus EXP was default set by 1, even i modify base_exp and job_exp in conf/exp.conf, the Homunculus EXP is forced to 1x

    How i change the homunculus exp rate?, conf/exp.conf did'nt affect it at all.. =_= .. .. ..

  14. 12 hours ago, Anacondaqq said:

    /who ?

     

    7 hours ago, HD Scripts said:

    existing /w

     

    Yeah, but i wanted to enable who features only with several group id. so the player with group id 1 cannot see the players online.

    I know that it was /who, but it forced to be used for all group id/players.

  15. Hello :)

    I want to ask about @who modification. Now we know that @who command gives a information about Player's Name, Party, and Guild.

    How if i am disable the list of player's name. so if i run @who command, it will be final result only (XX players found).

     

    Thanks :D 

  16. On 3/11/2013 at 6:49 AM, Capuche said:
    
    -	script	hjklm	-1,{
    OnPCLoginEvent:
    	while(1) {
    		sleep2 5000;
    		if ( strcharinfo(3) == .map_hourly$ && checkidle() < 60 * .afk_time ) {
    			.@loop++;
    			if( .@loop == 12 * 60 ) {// 1h
    				getitem .item_gain, .item_num;
    				.@loop = 0;
    			}
    		}
    		else
    			.@loop = 0;
    	}
    OnInit:
    	.item_gain = 501;			// Item ID gained
    	.item_num = 1;				// number item gained
    	.afk_time = 5;				// afk restriction 5 min
    	.map_hourly$ = "prontera";	// map restriction
    	end;
    }

    nice script! but is that works with autotrade user (if i set afk time to 0) ?

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