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johnbond

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Everything posted by johnbond

  1. I would like to request an item script for a "box" that would give random items when opened. I shall provide which items it shall randomly give out from the list. Example of items are #2202, #2217, #2231 etc. It will be around 5-10 items. Is this possible? Thank you in advance guys!
  2. Oh sorry about that. Already sent you a PM.
  3. I mean please elaborate on how this is computed so I can do the computations by myself someday if I wanted to change the chances again. Thank you.
  4. I am sorry I got a small problem. I got this error message when I loaded it: I forgot to tell you that I am using 3ceam with only some rathena modifications. Thank you very much for the help my friend.
  5. Nice working! Also, this NPC needed to be used for the timers to take effect but what if the map allows emergency call or marriage skills to be used to recall another player then the player can be able to bypass the timers. Can we make these timers to take effect starting on respawn of the character in the map? So the timers will take effect even if character what just recalled to the map. May I also request for an edit that it will show the dispbottom on both last 5 mins and last 3 mins remaining? Thank you for this. A big help.
  6. I need a coder that is experienced in coding RSS for thor patchers. I have a patcher right now with RSS but lykos did a terrible job with my RSS and it does not show up completely. The newer posts were at the bottom and older at the top. Its so hard to get support from him after payment so I will just find another guy to fix this. Is anyone out there experienced in coding RSS? This is a paid service but we are prohibited to post in the paid services area, only the service renderers are allowed to post there. Or can somebody refer me someone? Thank you guys.
  7. I was using this rathena script http://svn.rathena.org/svn/rathena/trunk/npc/re/jobs/novice/supernovice_ex.txt , this is about the super novice expansion quest but it seems it does not work. The NPC are there but does not give the tasks. http://irowiki.org/wiki/Super_Novice_Expansion_Quest Do I need to load other scripts for this to work? Any input is welcome and is appreciated. Thank you guys.
  8. Wow, that is good news. Pelase notify us once the project is completed. Thank you.
  9. How were you able to compute it?
  10. Umm so can you give me an example on how to reduce its chance to auto-attack by -25%? Thank you my friend.
  11. Hello everyone! I would like to request for a script that will kick a player (warp back to savepoint) if he was not able to kill another player within a 10 minute time limit. Lets say the map is guild_vs1. He has to be able to kill at least 1 player within 10 mins or will be kicked or warped out. It will be great if there is a dispbottom message of "last 3 mins to kill or will be kicked out" on last 3 mins. And a dispbottom of "You have been kick beacuse of failure to kill" once the players has been warped back to savepoint. Is this possible? This would be awesome if ever somebody could do this. This will also help all the Server owners. Thank you for the help guys.
  12. I would like to ask which of the "warg skills" is used for the "auto-warg" of rangers wherein the warg automatically charges during normal attacks? 2242,0,6,4,0,0x2,1,1,0,no,0,0,0,weapon,0, RA_WUGDASH,Warg Dash 2243,9,8,1,-1,0,0,5,1,no,0,0,0,weapon,0, RA_WUGSTRIKE,Warg Strike 2244,9,8,1,-1,0,0,5,1,no,0,0,0,weapon,0, RA_WUGBITE,Warg Bite I plan to reduce its chance to auto-warg by less 25%, where and how can I adjust it in SRC? Thank you guys!
  13. True. The guy does not even know the email for my account in harmony.
  14. Haha.
  15. I am skeptical in transacting with that facebook account. If he was the real harmony maker then why not transact from within their website?
  16. I used merge with grf mode. The problem is these 12 cut files does not get merged with grf when I patch them to main grf.
  17. EDIT: Here is what I re-did. I made a patch for deletion of the old 12 cut files. Patched it and the files were successfully deleted when I extracted the main grf to check. Now the patching part of the new BG files, the patch was successful but upon inspecting the main grf, the new 12 cut files are not there. I seems thor was not able to merge the files to my grf even if the patch was successful. What do you guys think is wrong? Do you think the patch file is too big?
  18. I have problems patching my new login BG using thor. I had a previous login BG and I want to change it. I used this splitter http://rathena.sourceforge.net/tools/login_background/ and it gave me a grf. I extracted the grf to get the 12 cut files within their original folders (\data\texture\À¯ÀúÀÎÅÍÆäÀ̽º) and then I made a .thor patch from them. I patched it but it still does not show as my login BG after patching. I then inspected my grf and I saw the files are already there but still it does not show as my first login BG. What am I doing wrong here? Cant a replacement login BG be patched? Or maybe Im missing something? Kindly give me enlightenment guys. Thank you to everyone. Path was correct at
  19. But the problem is we cannot find the maker of harmony. He does not reply to emails. I need a secondary IP.
  20. I was just wondering what is the official font of pRO? and the other official servers? Thanks.
  21. I wanted to enable the anti-flooding in chat. I used this code: (credits to Ai4rei) (http://www.eathena.ws/board/index.php?s=&showtopic=242003&view=findpost&p=1319428) Find: CODE //If type is 2 and the ids don't match, this is a crafted hacked packet! //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex] if (type == 2 /* && (pc_isGM(sd) > 0 || sd->bl.id != id)*/) return; dstsd = map_id2sd(id); if( dstsd == NULL ) return; if( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) ) { Replace with: CODE //If type is 2 and the ids don't match, this is a crafted hacked packet! //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex] if (type == 2 && (pc_isGM(sd) > 0 || sd->bl.id != id)) return; dstsd = map_id2sd(id); if( dstsd == NULL ) return; if( type == 2 || ( (level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(atcommand_mute) ) ) { It worked, but the problem is it also mutes @commands but commands with "/" is ignored. So I tried to find something that would ignore @commands in the floods. I got this but it does not work: (creidts to CarlosHenrq) (http://www.eathena.ws/board/index.php?s=&showtopic=261885&view=findpost&p=1442337) Index: src/map/clif.c =================================================================== --- src/map/clif.c (revision 14659) +++ src/map/clif.c (working copy) @@ -8845,6 +8845,17 @@ if( is_atcommand(fd, sd, message, 1) ) return; + if( DIFF_TICK(gettick(),sd->t_message) < 3000 ){ // Verify the last message send. Delay message 3s + sd->n_message++; + if(sd->n_message > 10){ // Mute player flooder. + sd->status.manner -= 10; // Punish player with 10 minutes. + sc_start(&sd->bl,SC_NOCHAT,100,0,0); + return; + } + }else if(sd->n_message) // IF have seted var, reduces. + sd->n_message--; + sd->t_message = gettick(); // Set the time of last message. + if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) return; Index: src/map/pc.c =================================================================== --- src/map/pc.c (revision 14659) +++ src/map/pc.c (working copy) @@ -496,6 +496,7 @@ sd->canlog_tick = gettick(); //Required to prevent homunculus copuing a base speed of 0. sd->battle_status.speed = sd->base_status.speed = DEFAULT_WALK_SPEED; + sd->t_message = sd->n_message = 0; // Mute ignoring atcommand. return 0; } Index: src/map/pc.h =================================================================== --- src/map/pc.h (revision 14659) +++ src/map/pc.h (working copy) @@ -158,6 +158,8 @@ struct mmo_charstatus status; struct registry save_reg; + int n_message,t_message; + struct item_data* inventory_data[MAX_INVENTORY]; // direct pointers to itemdb entries (faster than doing item_id lookups) short equip_index[11]; unsigned int weight,max_weight; But these codes from CarlosHenrq does not work on mine either. It does not mute anything whether normal chat or @commands. Maybe somebody can give me a proper codes so that my anti-flood muting feature ignores @commands. Thank you guys.
  22. Maybe it'd be better if you stayed away from Harmony... especially since if you buy it from another source... you probably won't get any updates any time soon and might run into problems installing it on rAthena or Hercules due to its lack of updates. I understand but currently there is nothing better than harmony. I also have internal guard in my other server but IG is full of problems. It keeps getting blocked by antivirus. The problem is with players who does not know what to do even if I had already made several guides for this to ad in exclusions list. In efffect, new prospective players get lost because they cant make it run. Not to mention the intermetent "internal guard has stopped responding" error that is plaguing IG.
  23. What happened with harmony?? I have been contacting them for a few weeks now with no reply though their site and forums are still up. Does anyone know how I can get harmony or a secondary harmony IP for my subserver? I need one. Thanks.
  24. Is there a possibility that someone can edit or make me a WDGAllowChatFlood.dll so that it would not count the @commands on the flood count? Because I recently enabled anti-flood on my server but the problem is players keep getting muted unexpectedly when frequently using @commands like @storage, @jump etc. I have read somewhere that it sould be done client side so maybe perhaps I could request for a WDGAllowChatFlood.dll that is edited to not count @commands on chat counts. Is this even possible? Can anyone do this? This would be a great help for every server owner out there. Thank you in advance guys.
  25. What happened with Harmony? I want to purchase a second IP too (or a second harmony account) but they do not reply to emails anymore.
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