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johnbond

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Everything posted by johnbond

  1. Does anyone have the full NPCs and quests for: Episode 14.1: Bifrost iRO Offical Full Quests Script Malaya Port iRO Offical Full Quests Script I seem to not find it but somebody said to me that it was already out. Can anyone be so kind and share me these NPCs. Thank you my friends!
  2. You can extract your GRF. The hairstyles is in 2 of the folder inside the "sprite" folder. (data\sprite\Àΰ£Á·\¸Ó¸®Åë\¿©) and (data\sprite\Àΰ£Á·\¸Ó¸®Åë\³²). You may then compress it in rar then upload to mediafire. Thank you!
  3. @ gunman This is a nice suggestion. Give me a pm maybe I can make you something.
  4. Hello my friend. Any news on your hairstyles? Thank you!
  5. I too have this problem. WHen I equip any pet accessory on these newer pets then client crashes. Gravity error or something. Though there is no problem with pet accessories equipped on older pets like the poring etc. Anyone has a solution for this?
  6. Oh! Thank you. But isnt there a command in the satus window to equip item? As I rememebred before there should be one.
  7. Hello guys, I have a problem with my pets. I cant equip accessories of my pets. Any pet, I tried it all. It always say in pet window "unequip accessory" but there is no current accessory in the pet. I think the menu should be "equip accessory". Even in the pet status drop down menu. It does not say "equip accessory" but instead it is always "UNequip accessory" even while the accessory is already not equipped and just in my inventory. Because of this I cannot have any pet to have an accessory for my players. I use 2011-12-28aRagexeRE. Here is my packet_db: packet_ver: 28 //2011-12-28aRagexeRE 0x01FD,15,repairitem,2 0x0369,26,friendslistadd,2 0x0437,5,hommenu,4 0x02C4,36,storagepassword,0 0x0288,-1,cashshopbuy,4:8 0x0802,26,partyinvite2,2 0x08A7,19,wanttoconnection,2:6:10:14:18 0x08AD,7,actionrequest,2:6 0x0436,10,useskilltoid,2:4:6 0x0439,8,useitem,2:4 0x08d2,10 // body relocation 0x0892,-1,itemlistwindowselected,2:4:8 0x0889,18,bookingregreq,2:4:6 0x0803,4 0x0804,14,bookingsearchreq,2:4:6:8:12 0x0805,-1 0x0806,2,bookingdelreq,0 0x0807,4 0x0808,14,bookingupdatereq,2 0x0809,50 0x080A,18 0x080B,6 0x035F,-1,reqopenbuyingstore,2:4:8:9:89 0x023B,2,reqclosebuyingstore,0 0x0811,6,reqclickbuyingstore,2 0x0365,-1,reqtradebuyingstore,2:4:8:12 0x08AC,-1,searchstoreinfo,2:4:5:9:13:14:15 0x0281,2,searchstoreinfonextpage,0 0x088B,12,searchstoreinfolistitemclick,2:6:10 0x08A6,5,walktoxy,2 0x0838,6,ticksend,2 0x0362,5,changedir,2:4 0x08A2,6,takeitem,2 0x0888,6,dropitem,2:4 0x089C,8,movetokafra,2:4 0x0885,8,movefromkafra,2:4 0x0364,10,useskilltopos,2:4:6:8 0x07EC,90,useskilltoposinfo,2:4:6:8:10 0x0886,6,getcharnamerequest,2 0x089B,6,solvecharname,2 0x0907,5,moveitem,2:4 0x0908,5 0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections Here is the pet_db of this poring pet: 1002,PORING,Poring,619,9001,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ petloot 10; },{ bonus bLuk,2; bonus bCritical,1; } As you can see the pet accessory is correct. (10013) Poring backpack Maybe I am doing something wrong here? Anyone kindly give me enlightenment in the matter. Thank you.
  8. So is it safe even if I patch to it using thor patcher? I just wanted to be sure before releasing this grf to players.
  9. Nice! Are all hairstyles working with no errors or mis-aligned heads? Thank you my friend!
  10. Does anybody know where I could get the newest hairstyles that are already out? I am currently using 43 hairstyles and I think its outdated. I have found some in the forums but some hairstyles are broken like floating heads not attached to the body. Does anyone know where to get complete, working ones? I can pay if it needs to be bought from a "paid service". Thank you.
  11. Does these hairstyles already tested? No bugs? Like what tr0n said that some arent attached to the body?
  12. Any other way to check for mercenaries? Thanks!
  13. Hello everyone, Currently, I am trying to make my main grf smaller. I wanted to ask if it is safe to repack my main grf to a compression level of "max"? I am using GrfBuilder v0.1.30. It has compression level settings of Normal, More than normal, High, Really High, Max. I usually repack in "normal" mode compression. Is it safe to use MAX setting? Will I not have troubles on errors of players? Or wont it be corrupted when I start patching to it someday? Dont you think it will diminish "processing speed" on slower computers? I use a thor patcher. My client is a 20111228ragre. I do not want files corruption to happen and I stay away from bugs and errors client side but I wanted to make my main grf as small as possible for a smaller installer. Any insights about this? Thank you in advance!
  14. I get errors. I just remembered that I am still using 3ceam SRCs. I tried to find the script command "getmercinfo" at root\doc\script_commands.txt but there was none. Thats the reason I get errors on these scripts since it is not supported in my SRC perhaps. Is there any other way to check for mercenaries other than getmercinfo? Because I dont have it. Thanks.
  15. I want it automatically done if possible. Its so hard to pinpoint who has the mercenary when you recall 2 full guilds of 76 players on each side.
  16. Yes this is what I need. Thank you for this! Btw, if a player has mecenary then enters a map, how can I disable his mercenary? Some kind of sc_end line? Because participants are recalled by GMs and they do not pass the NPC above. Thank you.
  17. Hello everyone, I wanted to ask how to prohibit mercenaries on my scripts. I have these lines on my special warper that prohibits pets: //pet check if (petstat(PET_LEVEL) != 0) { mes .@n$; mes "Sorry, pets are not allowed."; close; } What lines do I need to put in my NPC to prohibit mercenaries and mercenary scrolls? 12301,Doppelganger_Scroll,Doppleganger Summoning Scroll,2,0,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ mercenary_create 1966,1800000; },{},{} I also have this OnPCLoadMapEvent: NPC. sc_end SC_KAIZEL; sc_end SC_KAAHI; How do I make it to automatically disable mercenaries upon warp in? Thank you guys!
  18. I think I am using that same mode: 0x60 Its a boss type plant mode so damages are 1. But the problem here is reflects give full damage to it more than 1 damage. How can we make it miss on skills or perhaps reflect will also have 1 damage to it? Thank you.
  19. Anyone know a good SRC code for this? Thank you.
  20. Guys anyone please? Somebody told me that this might be a source code modification. Can anyone provide me with the codes? I just need this particular mob of mine to be resistant to all skills. All skills will miss like in the emperium. Thank you.
  21. Hello everyone, I need a little help on my custom mob. Please give me a "mode" on my mob so that all damage to it is only 1 like a plant and all skills will be a miss link the emperium. ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,ExpPer,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper Currently I use the mode "0x60" but skills has an effect on it, I wanted skills to miss. It should also be immovable and does not knockback with knockback skills. More like a plant which is just standing there with 1 damage but I want skills of players with no effect on it. Thank you in advance guys! Anyone? Thanks!
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