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Everything posted by FXFreitas
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You project is going very well. I want to see whats will happen. Just pay attention on the original game client, it hs made on base of another Gravity's game so you can find many unused codes. Some can be useful, and some are useless. Well, Gravity was improved a lot their clients this year, fixing some issues, improving the basic interface with more user-friendly systems. And they might yo improve more it on next year. Maybe you can save or waste some time trying to keep your client working with the last version of Ragnarök avalible.
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A nice sprite, very good. Just a question: You are the author of the sprite? Because looks very good, most than I can believe.
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Job Sprite: Third Job Costumes & New Classes: Corrected
FXFreitas replied to Haziel's topic in Sprites & Pallette Downloads
so they added a shirt on the shuras.... -
You Failed... You too... And you... the number is right if you not do the subtraction. Tthis post counts as well. 4350 To Be Continued...
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Job Sprite: Third Job Costumes & New Classes: Corrected
FXFreitas replied to Haziel's topic in Sprites & Pallette Downloads
He don't, because it needs a manual fix as haziel just explained on the first post. -
Is safe only if you have sub-servers in separated databases, when the servers share the same data, is possible to transfer zeny between the servers. If you don't have any sub-server so is 100% safe.
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is a issue in your hexed not my pack. Something like this one:
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Not sure but would be on Conf/battle/monster.conf There is a option there. On every 3 cells walked chasing a target the mob rethink about this chase and have a random chance to stop following the target. It is a official behaivor.
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Add manually.
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Custom Job Sprite Shaman and Death Knight
FXFreitas replied to allofeve's question in Graphics Requests
This version works perfectly, only the weapons are missing, I just rip all sprites from NDS for myself. I'll work on Shaman Sprites Later, they are a bit harder to work, but when I done, I'll release as free just like with dark knight. -
Custom Job Sprite Shaman and Death Knight
FXFreitas replied to allofeve's question in Graphics Requests
Well Dark knight is ready to be coded, just need someone to code it: Axe, Shield and Dagger and robe sprite still missing, -
Video tutorial, I don't know...
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Client-Side Just name the files as morocc (for morroc) and payon (for payon) then add in your data. Server-Side First be sure your grf-files.txt in your conf folder is properly configurated. //grf: C:\Program Files\Gravity\RO\data.grf >>Add your grf here just like the model //----------------------------------------- // Data Directory // Use the base folder, not the data\ path. //----------------------------------------- //data_dir: C:\Program Files\Gravity\RO\ >>Add your RO folder here just like the mode Then using WeeMapCache Open your mapcache.dat (in db folder) and delete the payon and morocc from the list, save and close your mapcache. Run the mapcache.bat in the trunk folder of the emulator (the main folder) and the maps will take place of the current ones. NOTE: you must have to fix the NPC and Portal positions Manually.
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View File [NPC] FXFreitas' Custom NPC PACK This includes some of my NPC's, based in other games and present in my Showcase, here you Find 7 NPC's: X and Zero (From Megaman X / Rockman X) Dark Knight (From Nintendo DS game) Both male and Female Gordon Freeman (From Half-Life Series) Alex Mercer (From Prototype game series) Vampire (A custom Made NPC supposed to be a custom job, but for now I'll release a free NPC) Submitter FXFreitas Submitted 03/12/2016 Category NPC Sprites Content Author
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not possible, simply because block the skill itself will block the autocast/scrolls too. And disable the priest to cast inside of the agit maps will make possible they simply cast outside of the castle, then enter, so the effect will persist... Isn't Assumptio disabled in gvg/woe by default?
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it is a area skill masked into single target, do you see skills like I said before, Hell Judgement, it applies the visual and special effect in all targets arround, so they created a splashed jupitel. IT IS A CUSTOM SKILL WHO IMMITATE THE JUPITEL THUNDER EFFECT BUT HAVE A AREA EFFECT, like Jack Frost from the Warlocks
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you see the shortcut bar with active skills, they created these skills, and mixed the pet system with homunculus or mercenary system.
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well Frost Nova use the same effect of the video.
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This is not frost diver, this is NPC_WIDEFREEZE, the same skill casted by Garm, Windstorm Knight, Alphoccio. But looks like the visual effect was changed because this skill use stormgust eff.
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WHO HAS THIS SPRITE? PLEASE MESSAGE ME ?
FXFreitas replied to Archduke's question in Graphics Requests
rsrs I just take this one from a old custom sprite pack (I don't remember the forum but is one of the emulators), the sprite is a franken-spriting of many classes.