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Everything posted by hikashin-rae
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ty how i can do its ? (play with my brother) where i can see lan (you mean lan ip right?) and where i have to put that (need VS10 again?)i hope no need build all again its be very hard for me:/ Noooo You just only need is your router / wifi that connected your pc and pc of your brother. if your ip router is 192.168.1.1 Then set it on conf/char_athena // like this IP ROUTER = 192.168.15.1 //login_ip: 127.0.0.1 to login_ip: 192.168.15.1 //char_ip: 127.0.0.1 to char_ip: 192.168.15.1 conf/map_athena //char_ip: 127.0.0.1 to char_ip: 192.168.15.1 //map_ip: 127.0.0.1 to map_ip: 192.168.15.1 Then run server you should setup the clientinfo too to <address>192.168.15.1</address> then give the client to your bro Then connect .;
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hmmmm did you set your npc at trunk/npc/scripts_custom.txt? set up like this inside on this script npc: npc/custom/yournpcname.txt anyway you can play in lan router as long you guys connected on that router .
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no semi colon or got still going to work there is nothing problem there.
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did you edit something or fresh?
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Whad flux are you using?
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Hello Try this i already fixed and set gm lvl to 80 you can edit that to any gm lvl but don't make it 0 because 0 is equal normal player. prontera,163,173,4 script GM Helper 980,{ if( getgmlevel() < 80 ) { mes "You are not a GM with level 80 or higher, GTFO!"; close; } set .@Gm$,"[GM Helper]"; digit: mes "Hello GM "+strcharinfo(0)+", what do you wish to do?"; next; switch( select ("Set a winner","Exit")) { case 1: mes .@Gm$; mes "Enter char name"; next; while(!.@id) { input .@name$; mes "[GM Helper]"; set .@id,getcharid(3,.@name$); if(!.@id) { mes "Character not online. Please try again"; next; continue; } } mes "["+.@name$+"] is correct?"; if( select ("Yes:No") == 2) close; if( isloggedin(getcharid(3,.@name$))) getitem 7720,5,getcharid(3,.@name$); mes "Given reward to " + .@name$; announce .@name$ + " is the winner of the event and has won a reward!",bc_all; close; break; case 2: mes .@Gm$; mes "Nothing to do."; close; break; } } Have fun please give me feed back. No normal player can't talk to this npc because it's set up on gm level .
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can you please provide sql creation .
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Then Hope it help i try do fix its and now i get that i have back-up folder for fix problem but i no know why its happen on back-up too but i no change anyting there D: plsss help me ( :( ( the server is "ready" but i get that errors Hello bro Edit first your ./conf/Map_athena.conf ./conf/char_athena.conf change username and password like this username: admin password: admin Then after that set on your mysql database your server username password to run go to login Change like this 1, 'admin', 'admin', 'S', '[email protected]', 0, 0, 0, 0, 78, '2016-06-01 02:22:23', '192.168.254.100', '0000-00-00' Then add your account like this 2000000, 'test1234', 'test1234', 'F', '[email protected]', 99, 0, 0, 0, 1, '2016-05-27 20:04:12', '127.0.0.1', '0000-00-00' It Should be 2000000 first number to read your login. If hard to follow try to check this image. and please update here if it's work or not or if you're free i'll try to set on to your team viewer.
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Did you edit also the? scr/battle.c { "max_lv", &battle_config.max_lv, 300, 0, MAX_LEVEL, }, { "aura_lv", &battle_config.aura_lv, 300, 0, INT_MAX, }, Then compile?.
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hmmm did you tried this steps? ./configure make clean make sql please try it . use winscp then upload your trunk there. more friendly user than ssh.
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2 login server with 1 Map server and 1 Char Server
hikashin-rae replied to croxinuz's question in Installation Support
Up for this i also want to know about this. my also theory if it's possible 1 ip for char \ _____________________>Database / 1 ip for login+map Then they will meet up on database . We need help about this thanks in advance . -
Can please provide screenshot for more info?.
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mes "I'm sorry but you have to wait"; mes "24 Hours until you can do the Quest again!"; close; } if(qcargo6==1) { mes .@npcname$; mes "Congrats!"; getitem 501,20; getitem 502,5; getitem 504,10; getitem 505,15; getitem 608,1; getitem 7060,1; set BaseExp,+1046821; set cquest,0; set carfingor,gettimetick(2); set qcargo6,0; close; } if(qcargo5==1) { mes .@npcname$; mes "Congrats!"; getitem 501,20; getitem 502,5; getitem 504,10; getitem 505,10; getitem 7060,1; set BaseExp,+565471; set cquest,0; set carfingor,gettimetick(2); set qcargo5,0; close; } if(qcargo4==1) { mes .@npcname$; mes "Congrats!"; getitem 501,20; getitem 502,5; getitem 504,10; getitem 7060,1; set BaseExp,+178601; set cquest,0; set carfingor,gettimetick(2); set qcargo4,0; close; } if(qcargo3==1) { mes .@npcname$; mes "Congrats!"; getitem 501,20; getitem 502,5; getitem 503,10; getitem 7060,1; set BaseExp,+18293; set cquest,0; set carfingor,gettimetick(2); set qcargo3,0; close; } if(qcargo2==1) { mes .@npcname$; mes "Congrats!"; getitem 501,20; getitem 502,5; getitem 7060,1; set BaseExp,+1642; set cquest,0; set carfingor,gettimetick(2); set qcargo2,0; close; } if(qcargo1==1) { mes .@npcname$; mes "Congrats!"; getitem 501,20; getitem 7060,1; set BaseExp,+142; set cquest,0; set carfingor,gettimetick(2); set qcargo1,0; close; } if(BaseLevel >= 98) { mes .@npcname$; mes "Hello "+strcharinfo(0)+","; mes "do you want to accept the Job?"; next; switch(select("Yes,sure:No,sorry:Cancel")) { case 1: mes .@npcname$; mes "Awesome,find the Deadly Cargo [6]"; mes "and bring it to me,and you'll"; mes "get a reward."; next; mes .@npcname$; mes "The Deadly Cargo [6] is somewhere"; set cquest,1; mes "here in Alberta!"; close; case 2: mes .@npcname$; mes "Okay goodbye!"; close; case 3: close; } } if(BaseLevel >= 81 && BaseLevel <=97) { mes .@npcname$; mes "Hello "+strcharinfo(0)+","; mes "do you want to accept the Job?"; next; switch(select("Yes,sure:No,sorry:Cancel")) { case 1: mes .@npcname$; mes "Awesome,find the Deadly Cargo [5]"; mes "and bring it to me,and you'll"; mes "get a reward."; next; mes .@npcname$; mes "The Deadly Cargo [5] is somewhere"; set cquest,1; mes "here in Alberta!"; close; case 2: mes .@npcname$; mes "Okay goodbye!"; close; case 3: close; } } if(BaseLevel >= 61 && BaseLevel <=80) { mes .@npcname$; mes "Hello "+strcharinfo(0)+","; mes "do you want to accept the Job?"; next; switch(select("Yes,sure:No,sorry:Cancel")) { case 1: mes .@npcname$; mes "Awesome,find the Deadly Cargo [4]"; mes "and bring it to me,and you'll"; mes "get a reward."; next; mes .@npcname$; mes "The Deadly Cargo [4] is somewhere"; set cquest,1; mes "here in Alberta!"; close; case 2: mes .@npcname$; mes "Okay goodbye!"; close; case 3: close; } } if(BaseLevel >= 41 && BaseLevel <=60) { mes .@npcname$; mes "Hello "+strcharinfo(0)+","; mes "do you want to accept the Job?"; next; switch(select("Yes,sure:No,sorry:Cancel")) { case 1: mes .@npcname$; mes "Awesome,find the Deadly Cargo [3]"; mes "and bring it to me,and you'll"; mes "get a reward."; next; mes .@npcname$; mes "The Deadly Cargo [3] is somewhere"; set cquest,1; mes "here in Alberta!"; close; case 2: mes .@npcname$; mes "Okay goodbye!"; close; case 3: close; } } if(BaseLevel >= 21 && BaseLevel <=40) { mes .@npcname$; mes "Hello "+strcharinfo(0)+","; mes "do you want to accept the Job?"; next; switch(select("Yes,sure:No,sorry:Cancel")) { case 1: mes .@npcname$; mes "Awesome,find the Deadly Cargo [2]"; mes "and bring it to me,and you'll"; mes "get a reward."; next; mes .@npcname$; mes "The Deadly Cargo [2] is somewhere"; set cquest,1; mes "here in Alberta!"; close; case 2: mes .@npcname$; mes "Okay goodbye!"; close; case 3: close; } } if(BaseLevel >= 1 && BaseLevel <=20) { mes .@npcname$; mes "Hello "+strcharinfo(0)+","; mes "do you want to accept the Job?"; next; switch(select("Yes,sure:No,sorry:Cancel")) { case 1: mes .@npcname$; mes "Awesome,find the Deadly Cargo [1]"; mes "and bring it to me,and you'll"; mes "get a reward."; next; mes .@npcname$; mes "The Deadly Cargo [1] is somewhere"; set cquest,1; mes "here in Alberta!"; close; case 2: mes .@npcname$; mes "Okay goodbye!"; close; case 3: close; } } mes .@npcname$; mes "........"; close; } // ========================= End of the first NPC ================================================= alberta,188,173,3 script Deadly Cargo [1] 1191,{ set .@npcname$,"^FF0000[ Deadly Cargo [1] ]^000000"; if(cquest==1) { mes .@npcname$; mes "Go back to the Port Manager!"; set qcargo1,1; close; } mes .@npcname$; mes "........"; close; } alberta,232,103,3 script Deadly Cargo [2] 1191,{ set .@npcname$,"^FF0000[ Deadly Cargo [2] ]^000000"; if(cquest==1) { mes .@npcname$; mes "Go back to the Port Manager!"; set qcargo2,1; close; } mes .@npcname$; mes "........"; close; } alberta,245,90,3 script Deadly Cargo [3] 1191,{ set .@npcname$,"^FF0000[ Deadly Cargo [3] ]^000000"; if(cquest==1) { mes .@npcname$; mes "Go back to the Port Manager!"; set qcargo3,1; close; } mes .@npcname$; mes "........"; close; } alberta,245,67,3 script Deadly Cargo [4] 1191,{ set .@npcname$,"^FF0000[ Deadly Cargo [4] ]^000000"; if(cquest==1) { mes .@npcname$; mes "Go back to the Port Manager!"; set qcargo4,1; close; } mes .@npcname$; mes "........"; close; } alberta,245,43,3 script Deadly Cargo [5] 1191,{ set .@npcname$,"^FF0000[ Deadly Cargo [5] ]^000000"; if(cquest==1) { mes .@npcname$; mes "Go back to the Port Manager!"; set qcargo5,1; close; } mes .@npcname$; mes "........"; close; } alberta,122,221,3 script Deadly Cargo [6] 1191,{ set .@npcname$,"^FF0000[ Deadly Cargo [6] ]^000000"; if(cquest==1) { mes .@npcname$; mes "Go back to the Port Manager!"; set qcargo6,1; close; } mes .@npcname$; mes "........"; close; } anyone? Can you please explain clearly
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Thank you for reply .
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Hello guys i had few question about loading screen/login screen It is possible to load gif on loading screen and login screen? Thanks in advance Why am questioning about this? coz i found something that really amaze me This One
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Hi guys how to hide on commands @who the viewed the administratos lvl99? like they can only view normal players and below 99. like lvl20 type @who the lvl99 admin are not in list of who players.
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The packets for 2010-07-28? Is 2010-08-17bRagexe stable? yes i think so?
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Try to check here http://svn6.assembla.com/svn/ClientSide/Packets/Packet_db/use packets_2010-08-17bRagexeRE.txt
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Fixed Out of memory problem~ Hi guys can some one help me about this? always killed i don't know why not loading normaly >.< ~
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HI guys can someone help me about compiling [Centos]
hikashin-rae posted a question in Installation Support
Hi guys i have a problem with compiling my server. Check this image > pls suggest how can i fix this. PROBLEM SOLVE -
hmmmm you're data was clean? or no try to check the clientinfo ithink only
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try this 2012-04-10 client side
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Thanks sir thumbs up
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thanks for reply no! i tried this in my other svn but its working now this svn i using not working stats costume T_T
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Hello to all! Hi guys i want to ask some help! Because my problem is costume item/ when i use my custom item in costume slot No stats gave but i already setup at item_db2.txt the all stats and effect when i use in normal item slot its working fine some one said need scr mod but i don't have the Diff file can some one help me pls thanks in advance this is the picture Normal item slot Costume item Slot! Pls help me how to fix this T_T bump!