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Brynner

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Posts posted by Brynner

  1. Just now, valesti said:

    Doesn't works.  There is my configs:

     

    Url = { TwitterUrl = "http://127.0.0.1:8888" }
    AccountLinkedUserDataUrl = {
    	Save = "http://127.0.0.1:8888/userconfig/save",
    	Load = "http://127.0.0.1:8888/userconfig/load"
    }
    TwitterDataUrl = {
    	Auth = "http://127.0.0.1:8888/twitter/user-auth",
    	Upload = "http://127.0.0.1:8888/twitter/upload"
    }
    EmblemDataUrl = {
    	Upload = "http://127.0.0.1:8888/emblem/upload",
    	Download = "http://127.0.0.1:8888/emblem/download"
    }

     

    Is like my client is not reading this files to allow the emblem change.

    MakeableRace = { Doram = true }
    AssistAddr = "YOUR IP ADDRESS:8888"
    -----------------------------------------
    -- Old client compatibility [Secret]
    -- (Just change the "AssistAddr" to your IP)
    -----------------------------------------
    Url = { TwitterUrl = 'http://'..AssistAddr }
    AccountLinkedUserDataUrl = {
    	Save = 'http://'..AssistAddr..'/userconfig/save',
    	Load = 'http://'..AssistAddr..'/userconfig/load'
    }
    TwitterDataUrl = {
    	Auth = 'http://'..AssistAddr..'/twitter/user-auth',
    	Upload = 'http://'..AssistAddr..'/twitter/upload'
    }
    EmblemDataUrl = {
    	Upload = 'http://'..AssistAddr..'/emblem/upload',
    	Download = 'http://'..AssistAddr..'/emblem/download'
    }

     

    • Upvote 1
  2. 52 minutes ago, valesti said:

    I have a little problem with the client 2021-11-03.
    When i try to set a emblem guild, my webserv doesn't show any try request

     

     

    Curently my ExternalSettings is:

     

    Url = { TwitterUrl = "http://0.0.0.0:3000" }
    AccountLinkedUserDataUrl = {
    	Save = "http://127.0.0.1:8888/userconfig/save",
    	Load = "http://127.0.0.1:8888/userconfig/load"
    }
    TwitterDataUrl = {
    	Auth = "http://127.0.0.1:8888/twitter/user-auth",
    	Upload = "http://127.0.0.1:8888/twitter/upload"
    }
    EmblemDataUrl = {
    	Upload = "http://127.0.0.1.110:8888/emblem/upload",
    	Download = "http://127.0.0.1:8888/emblem/download"
    }

    If i put the link in my browser, show a request try

     

    [Info]: 127.0.0.1 [GET /emblem/download] 404

     

    But if i try to change the emblem in game doesn't show anything.

     

    When i enter in my char, this message apears:

    "There was an error when loading the data account settings. (Please restart to retry.)

    image.png.84ccdb739c2cd6823f3b22d56f031ef1.png

     

    I think is because of this error. Someone can help me?

    just replace the 

    http://0.0.0.0:3000

     

    127.0.0.1.110

     

    127.0.0.1.1

    with your ip address.

  3. 1 hour ago, solymir said:

    hey guys, as the tittle say, after commenting this line in: src\config\renewal.hpp

    //#define RENEWAL_ASPD

    all the characters by default have MAX ASPD.

    i followed this guide:

    i havent touch any other src file beside:

    • #define PACKETVER 20220406 in src/custom/defines_pre.hpp
    •  commenting PACKET_OBFUSCATION lines in src/config/packets.hpp (as the tutorial said)

    also i tweaked the drop rate, xp rate and other stuff but not related to the aspd but the max aspd wich i changed it to 195

    im running/testing in a windows 10, it is the last build of rathena from github,  also using laragon for apache/mysql

    ive been looking in this forum for days now and i havent found a clue, all the people who had this exact same problem never got an answer or never posted how they fixed it.

    anyone know how to fix this?
     

    there is a bug on it. it was reported for a very long time.

    https://github.com/rathena/rathena/pull/6959

    • Upvote 1
  4. 2 hours ago, kalabasa said:

    i am using callshop and after a couple of minutes the close button will pop out

    switch(select("Taming Item Shop")) {

    case 1:
    close2;
    mes "this message will not close ";
    callshop "MvP HG Shop", 0;
    break;

    }

    do not close.PNG

     

    src\config\secure.hpp

    #define SECURE_NPCTIMEOUT

    but I'm not sure if it's going to work. because there is an issue on it which is not fixed for a very long time.

  5. if it's a LAN it doesn't even need to do port forward. all you need to do is to be allowed on your firewall.

    and also, on your char_athena.conf and map_athena.conf make sure you use your LAN IP instead of 127.0.0.1 and also check if your client uses clientinfo.xml or sclientinfo.xml and also just use your LAN IP there.

  6. 6 minutes ago, JinYuichi said:

    if you say it doesn't work why don't you fix it? 
    I'm sure you're just waiting for them to give you the code ?
    lammer detect
    pdt i didn't remove the diff 

    at least I didn't pretend to fix anything which is not really working. if you didn't delete or remove your diff patch, the staff might be. and since the author of this thread is no longer active. this post might also become hidden soon just like what happened on his bg2.0.

  7. 2 hours ago, namerpus18 said:

    Hello everyone can I request help how to make monster spawn/respawn only near the walls. I don't know how complicated it is but if someone can lead a way for me to understand. 

    My mobs are:

    //npc/pre-re/mobs/dungeons/dic_dun02
    //I actually don't know if I can just add it here or make a function{} maybe?
    
    dic_dun02,0,0,0,0	monster	Mineral		1614,10,0,0,0
    dic_dun02,0,0,0,0	monster	Obsidian	1615,10,0,0,0

     

    Thank you so much,

    Noob

     

    dic_dun02,x,y    monster    Mineral    1614,10,0,0

    mapname,map coordiate x,y

  8. Just now, JinYuichi said:

    on my server I have it deactivated because I don't use them, as you can see I just activated it without any problems. 

    pdt: if you have any problem check the SRC of why it crashes on your server 

    the problem is you can't purchased vending item using coins and tcg. same issue above previous release.

  9. 3 minutes ago, JinYuichi said:

    it works perfectly for me, and you can change the language yourself 

    it only works for cash and zeny. your .diff files disabled the coins and tcg then you tell me it works perfectly?

     

    btw if you enable those coins. you will get map crashed

  10. On 11/13/2022 at 2:03 AM, Tokei said:

    GRF encryption isn't restricted by client version. It works on any.

    im not sure if its working on 2022 client.i just got error but when i try it on 2020 client no error.

     

    problem solved. thanks.

    the grf editor that i used is outdated.

  11. 3 hours ago, oldinroplayer said:

    Thank you, will look at this, this is perfect to try with the dump of old clients can be found at https://archive.org/details/software?query=ragnarok+online. The iRO Beta 1 and Australian clients are from 2002-2004. There's a slightly newer Japanese Beta 2 client as well. I have them downloaded but couldn't test any because I did not have hexed clients. I will try with the hex clients posted here ?

    Unfortunately the GDrive links do no work for me (permission denied, and yes, I checked that I'm logged into my personal gmail ID). I'll continue using the wayback machine clients above. Request to OP to please upload their copy of the ISO to wayback machine so that folks can access it in the future a bit more easily. ?

     

     

    if i have extra time im going to look on my archived files to see for those older client versions of mine that i used before.

    • Like 1
  12. 2 hours ago, myngpfye said:

    Hello, I'm also looking for similar aged clients and the best I could get close to is this post in a German support sub forum. It has some pre-diffed clients and old server software which I want to try, however, my stuck up problem is I do not have a aged enough + clean kRO folder to try this clients.

    Best,
    Myng

    you can try this. but pre-diffed clients not included. just a clean kro.

     

  13. 18 minutes ago, oldinroplayer said:

    Thank you, I'll trying looking for these other emulators. I don't really recall using either of these. I am pretty sure I was running eA SVN version (don't recall the SVN number lol) and since rA is a successor of the eA project, was wondering if I could find some help here ?

    Also, would you have any pointers on where to find the diffs for these clients? NEMO doesn't seem to like them and none of the default patches are working... If I recall correctly, a different program was used to patch EXEs back then, it would operate off of a diff/xdiff file and the EXE itself ?.

    im not sure if rathena supported those client. also NEMO does not work on the older version of client. k3dt's diff patcher or ShinsDiffPatcher might work. it so hard to find diff patch of old client not.some of it is already patched and will work on specific old server emulator.

     

    and also most of the important svn link is no longer working for older version of clients repo because it was already remove by assembla svn. that's why is so hard to find server and client files.

  14. 2 hours ago, oldinroplayer said:

    Hey folks, old time player from inRO Beta/EP2 (pre-Comodo) days looking for that nostalgia fix with a casual twist... want to setup a local server for myself and a few friends to play casually, the old on-again/off-again thing but with progress saved locally ?

    Currently stuck on the client side trying to get a clean copy of kRO+Sakray from the 2002-2004 era & "matching" hexed client (bypass patcher + read the data folder first). Most links on forums and such are dead, would be really helpful if someone could point me to known good links or a share copy from their archives. Thanks!

    i think the client you are looking for is packed with the old version of emulator like Darkweiss and Vidar. it uses loader for the client which i believe the 2004 clients.

    • Upvote 1
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