Jump to content

Brynner

Members
  • Posts

    1942
  • Joined

  • Last visited

  • Days Won

    14

Posts posted by Brynner

  1. 1 hour ago, Draake said:

    Estou com esse seguinte problema. Eu entro na tela de login e não consigo entrar no jogo. Alguém pode me ajudar ?
    ~
    I have this following problem. I log in to the login screen and can't log into the game. Can someone help me ?

    ea079ca0-a48a-4713-9156-4704cf59e7c6.png?width=1026&height=250

    are you using the latest version of rathena? if not try to update your rathena they made a fix for it b12cef1 

    https://github.com/rathena/rathena/issues/5189

  2. 1 hour ago, Frost Diver said:

    Hello!

    I need help on how to fix this issue.

    Im applying diff extended-bg by easycore and i got this error while recompiling (refer photo 1)

    Then i've tried to change the int pc_last_update to void pc_last_update and got this error while recompiling (refer photo 2)

    What should i do next? Im willing to pay if theres any charge to fix my issue.

    Thanks in advance

    1.PNG

    2.PNG

    because it was outdated. but it can still be fixed just like the BG 2.0. btw they also removing threads like this.

  3. 4 hours ago, IsabelaFernandez said:

    old formula:

            case TK_JUMPKICK:
                //Different damage formulas depending on damage trigger
                if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_id)
                    skillratio += -100 + 4 * status_get_lv(src); //Tumble formula [4%*baselevel]
                else if (wd->miscflag) {
                    skillratio += -100 + 4 * status_get_lv(src); //Running formula [4%*baselevel]
                    if (sc && sc->data[SC_SPURT]) //Spurt formula [8%*baselevel]
                        skillratio *= 2;
                }
                else
                    skillratio += -70 + 10 * skill_lv;
                break;

    new on rAthena:

            case TK_JUMPKICK:
                skillratio += -70 + 10*skill_lv;
                if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_id)
                    skillratio += 10*status_get_lv(src)/3; //Tumble bonus
                if (wd.miscflag)
                {
                    skillratio += 10*status_get_lv(src)/3; //Running bonus (TODO: What is the real bonus?)
                    if( sc && sc->data[SC_SPURT] )  // Spurt bonus
                        skillratio *= 2;
                }
                break;

    1630892884_errorkick.thumb.png.a3cc72c6f9f4a49255bde022b1bbfb25.png

     

    I went to add the new formula because the old one was having conflict with the Sprint skill so I went to correct it. When recompiling this error appears

     if (wd.miscflag) replace it with if (wd->miscflag)

    • Like 1
×
×
  • Create New...