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Posts posted by Brynner
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make sure that you also compile the csv2yaml
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game client settings.make sure that you put check on zoom out
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missing .sql?
make sure that you import pvpladder sql.
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13 hours ago, volaoman said:
hi I have a problem with my test server yesterday everything worked fine today when adding a custom item I got into the server and when using any type of command either @item or @go the server is frozen and when closing the client and re-entering the id and password won't let me in and the console doesn't throw any kind of error.
is that custom weapon?
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15 minutes ago, gidzdlcrz said:
Is there any script that let's you view your current token quest? Thanks! Other server has it. I wonder how to do this. Thank you so much!
the token quest is located here. npc\custom\quests\thq
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Just now, Bisuke said:
That's what I have thought also, but apparently it's not. If you have the @warp command, it does not mean you can use the #warp command for the players. As tested in our current server.
The question still remains, how to enable #commands to a certain GM level?
because the gm level that you put is 10 right? the default for #warp is 60. how about changing it to 10 did you already tried?
60:#warp/#rura+ <char name> <mapname> <x> <y> - Warps character to location of choice
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4 minutes ago, Bisuke said:
Yes.
If a GM with level 10 uses a #commands, it's just act just like a normal chat and not as a command. The GM can use @warp to itself but not #warp for other player, and other #command counterparts. The GM Level 100 can use the #commands with no problem, but lower GM Levels cannot.
I'm wondering where/how in the server config can I enable this?
i think that commands depends on their group id.if the gm level 10 have a @warp command.it will allowed to use #warp the player.
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1 hour ago, Bisuke said:
Hi! How can we enable the #commands for a certain GM level?
have you tried conf\charhelp.txt?
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7 hours ago, iraciz said:
Pheww..
I knew this was going to happen
Thankyou my friend, because of your last diff, I managed to get those battleground in my server, I feel myself lucky.
sad to say that the latest working threads that i maid is gone. btw im still gonna update and try to release it again on other forum not sure when and where but ill gonna do that to continue to support the extended bg.
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have you tried
navigateto("map", x, y, NAV_NONE, 1);
or
<NAVI>[Hun]<INFO>map,x,y</INFO></NAVI>
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1 hour ago, Akkarin said:
I've hidden release threads that are no longer being supported.
If users were using the Battlegrounds PRs and Issues to test for bugs then it'd be merged quicker to master. You'd be able to do similar without the convoluted mess of half-arsed code.
i still update a make a working diff patch for the extended battleground so it can still be active and works on the latest git hash thats why im wondering it was been hidden now. but its okay atleast i know what just happen.
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the link for Extended Battleground https://rathena.org/board/topic/116228-release-extended-battleground-eamod-bg/
and Extended Battleground 2.0 https://rathena.org/board/topic/121324-showcase-extended-battleground-20/ is now gone?
those Custom Battlegrounds still works on the latest version of rAthena Git Hash f218994.
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11 minutes ago, POGING UTOY said:
hello there, im wondering if there's a script to disable item in monk/champion, example monk/champion cant equip lightalzen aura but other jobs can thank you in advance
try this? 0x3E9F7EEF
Job: Equippable jobs. Uses the following bitmask table: (S.) Novice (2^00): 0x00000001 Swordman (2^01): 0x00000002 Magician (2^02): 0x00000004 Archer (2^03): 0x00000008 Acolyte (2^04): 0x00000010 Merchant (2^05): 0x00000020 Thief (2^06): 0x00000040 Knight (2^07): 0x00000080 Priest (2^08): 0x00000100 Wizard (2^09): 0x00000200 Blacksmith (2^10): 0x00000400 Hunter (2^11): 0x00000800 Assassin (2^12): 0x00001000 Unused (2^13): 0x00002000 Crusader (2^14): 0x00004000 Monk (2^15): 0x00008000 Sage (2^16): 0x00010000 Rogue (2^17): 0x00020000 Alchemist (2^18): 0x00040000 Bard/Dancer (2^19): 0x00080000 Unused (2^20): 0x00100000 Taekwon (2^21): 0x00200000 Star Gladiator (2^22): 0x00400000 Soul Linker (2^23): 0x00800000 Gunslinger (2^24): 0x01000000 Ninja (2^25): 0x02000000 Gangsi (2^26): 0x04000000 Death Knight (2^27): 0x08000000 Dark Collector (2^28): 0x10000000 Kagerou/Oboro (2^29): 0x20000000 Rebellion (2^30): 0x40000000 Summoner (2^31): 0x80000000 Novice + Swordman + Magician + Archer = 0x0000000F, why? Because: 10 = A, 11 = B, 12 = C, 13 = D, 14 = E, and 15 = F It's using hexadecimal.
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On 5/22/2020 at 1:24 AM, Akbare said:
after click start game, app has close, any solution for this ? tq
your client have gepard?
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22 minutes ago, jayrick213 said:
Hello patulong po sna ko mag setup ng mobile pra sa server ko?
1st download mo muna yung apk nya sa website nila.
http://roworkshop.com/andro/main/index.html
den yung working client mo na galing sa pc i copy m papunta sa cp mo.
after mo macopy install andro.apk then open mo ung files at locate m ung location ng Full Client ng RO mo pinacopy ko.
note! hindi gumagana yung free andro pag meron kang gepard. if you want to have andro with gepard shield you need to avail the paid service which is cost you $400.
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they also release it just because ragnarok mobile already released 4th job class.
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logs.sql?
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check your palettes
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just diff your client remove gm sprites
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i just want to change the x on the card to %
example:
QuoteEquipment 100x / Card 3%
the default one is
QuoteEquiment 100x / Card 3000x
problem solved. i already manage how to make it work.
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Since this has been a common and a recurring issue to many AMD/Radeon users, and possibly other GPU brands, it was decided to pin a solution in this section.
Solution:
Browse to your Ragnarok folder, find and rename dbghelp.dll to dbghelp.dll_old.
Launch the game. -
what is your client version?have you check your system/iteminfo.lua or .lub?
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i think it is a paid service from the developer of Andro
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15 hours ago, Yhaj said:
conf\battle\player.conf
// Base experience rate increase. Setting to 0 will disable. (Note 2) // Default: 50 vip_base_exp_increase: 50 // Job experience rate increase. Setting to 0 will disable. (Note 2) // Default: 50 vip_job_exp_increase: 50 // Experience penalty rate multiplier for VIP accounts. // Default: 100 (100 = 1% penalty) vip_exp_penalty_base: 100 vip_exp_penalty_job: 100 // Item drop increase. Setting to 0 will disable. // Note: 50 = 50% item_drop increase. // For item_rate = 200: 200 * 50 / 100 = 100 bonus rate added to the 200 base giving total rate of 300. // Default: 50 vip_drop_increase: 50
kRO Full Client - 2023-04-04 - Includes BGM & RSU
in Client Releases
Posted
link not working anymore for kRO_FullClient_20200409.zip