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Brynner

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Posts posted by Brynner

  1. 13 hours ago, volaoman said:

    hi I have a problem with my test server yesterday everything worked fine today when adding a custom item I got into the server and when using any type of command either @item or @go the server is frozen and when closing the client and re-entering the id and password won't let me in and the console doesn't throw any kind of error.

    is that custom weapon?

  2. Just now, Bisuke said:

    That's what I have thought also, but apparently it's not. If you have the @warp command, it does not mean you can use the #warp command for the players. As tested in our current server. ?

    The question still remains, how to enable #commands to a certain GM level?

    because the gm level that you put is 10 right? the default for #warp is 60. how about changing it to 10 did you already tried?

     60:#warp/#rura+ <char name> <mapname> <x> <y> - Warps character to location of choice

     

  3. 4 minutes ago, Bisuke said:

    Yes.

    If a GM with level 10 uses a #commands, it's just act just like a normal chat and not as a command. The GM can use @warp to itself but not #warp for other player, and other #command counterparts. The GM Level 100 can use the #commands with no problem, but lower GM Levels cannot.

    I'm wondering where/how in the server config can I enable this?

    i think that commands depends on their group id.if the gm level 10 have a @warp command.it will allowed to use #warp the player.

  4. 7 hours ago, iraciz said:

    Pheww..

    I knew this was going to happen

     

    Thankyou my friend, because of your last diff, I managed to get those battleground in my server, I feel myself lucky. 

    sad to say that the latest working threads that i maid is gone. btw im still gonna update and try to release it again on other forum not sure when and where but ill gonna do that to continue to support the extended bg.

  5. 1 hour ago, Akkarin said:

    I've hidden release threads that are no longer being supported.

    If users were using the Battlegrounds PRs and Issues to test for bugs then it'd be merged quicker to master. You'd be able to do similar without the convoluted mess of half-arsed code. /no1 

    i still update a make a working diff patch for the extended battleground so it can still be active and works on the latest git hash thats why im wondering it was been hidden now. but its okay atleast i know what just happen.

    • Like 1
  6. the link for Extended Battleground https://rathena.org/board/topic/116228-release-extended-battleground-eamod-bg/

     

    and Extended Battleground 2.0 https://rathena.org/board/topic/121324-showcase-extended-battleground-20/ is now gone?

    those Custom Battlegrounds still works on the latest version of rAthena Git Hash f218994.

    screenEternalRO012.thumb.jpg.dee545dff665c8403e0635fd2009f2bb.jpgscreenEternalRO011.thumb.jpg.10e75d6230d144644d4b1ba2c8407db5.jpgscreenEternalRO010.thumb.jpg.b0e7571705ab4018fa1848ac6a612ead.jpg

     

    • Upvote 1
    • Love 1
  7. 11 minutes ago, POGING UTOY said:

    hello there, im wondering if there's a script to disable item in monk/champion, example monk/champion cant equip lightalzen aura but other jobs can thank you in advance

    try this? 0x3E9F7EEF

     

    Job: Equippable jobs. Uses the following bitmask table:
    	(S.) Novice    (2^00): 0x00000001
    	Swordman       (2^01): 0x00000002
    	Magician       (2^02): 0x00000004
    	Archer         (2^03): 0x00000008
    	Acolyte        (2^04): 0x00000010
    	Merchant       (2^05): 0x00000020
    	Thief          (2^06): 0x00000040
    	Knight         (2^07): 0x00000080
    	Priest         (2^08): 0x00000100
    	Wizard         (2^09): 0x00000200
    	Blacksmith     (2^10): 0x00000400
    	Hunter         (2^11): 0x00000800
    	Assassin       (2^12): 0x00001000
    	Unused         (2^13): 0x00002000
    	Crusader       (2^14): 0x00004000
    	Monk           (2^15): 0x00008000
    	Sage           (2^16): 0x00010000
    	Rogue          (2^17): 0x00020000
    	Alchemist      (2^18): 0x00040000
    	Bard/Dancer    (2^19): 0x00080000
    	Unused         (2^20): 0x00100000
    	Taekwon        (2^21): 0x00200000
    	Star Gladiator (2^22): 0x00400000
    	Soul Linker    (2^23): 0x00800000
    	Gunslinger     (2^24): 0x01000000
    	Ninja          (2^25): 0x02000000
    	Gangsi         (2^26): 0x04000000
    	Death Knight   (2^27): 0x08000000
    	Dark Collector (2^28): 0x10000000
    	Kagerou/Oboro  (2^29): 0x20000000
    	Rebellion      (2^30): 0x40000000
    	Summoner       (2^31): 0x80000000
    
    	Novice + Swordman + Magician + Archer = 0x0000000F, why?
    	Because: 10 = A, 11 = B, 12 = C, 13 = D, 14 = E, and 15 = F
    	It's using hexadecimal.

     

  8. 22 minutes ago, jayrick213 said:

    Hello patulong po sna ko mag setup ng mobile pra sa server ko?

    1st download mo muna yung apk nya sa website nila.

    http://roworkshop.com/andro/main/index.html

    den yung working client mo na galing sa pc i copy m papunta sa cp mo.

    after mo macopy install andro.apk then open mo ung files at locate m ung location ng Full Client ng RO mo pinacopy ko.

    note! hindi gumagana yung free andro pag meron kang gepard. if you want to have andro with gepard shield you need to avail the paid service which is cost you $400.

  9. i just want to change the x on the card to %

    example:

    Quote

    Equipment 100x / Card 3%

    the default one is 

    Quote

    Equiment 100x / Card 3000x

     

    problem solved. i already manage how to make it work.

    image.png.e40636df248c0b62b2f5697235af4e59.png

  10. 15 hours ago, Yhaj said:

    image.png.fada1bd6cf7dee28312b4def453bad34.png

    I change it sir, how about the 0.0% to the experience rate of the VIP?

    conf\battle\player.conf

    // Base experience rate increase. Setting to 0 will disable. (Note 2)
    // Default: 50
    vip_base_exp_increase: 50
    
    // Job experience rate increase. Setting to 0 will disable. (Note 2)
    // Default: 50
    vip_job_exp_increase: 50
    
    // Experience penalty rate multiplier for VIP accounts.
    // Default: 100 (100 = 1% penalty)
    vip_exp_penalty_base: 100
    vip_exp_penalty_job: 100
    
    // Item drop increase. Setting to 0 will disable.
    // Note: 50 = 50% item_drop increase.
    // For item_rate = 200: 200 * 50 / 100 = 100 bonus rate added to the 200 base giving total rate of 300.
    // Default: 50
    vip_drop_increase: 50

     

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