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Boom

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Everything posted by Boom

  1. Thank you nana! I managed to get some files that have been translated already for the NPCs as well as those in the Mini-Map Icons. I would just like to ask if this quests have been translated yet or still not? The menus have been translated mostly... but the quest infos aren't. Did someone translated these already? hi, i found it, is in lua files/seekparty, but i don't know why the client don't read it i think these files are the reason why the party booking sistem dont work :/ maybe something was lost... I have those gibberish text on Party Booking... Does the party booking system work? Because I typed in and tried to make a party book and it won't budge.. I'm using 2012-04-10
  2. The conf files might be affected too, I mean the ports, dbs and such. Might wanna read this: http://rathena.org/board/tracker/issue-2656-guild-emblems-not-showing-up/
  3. Haven't encountered problems though. Inserted login accounts on the `login` table. The Vote4Point problems must be related on how you configured the CP you used, not Game Database related but Web Database related.
  4. It'll be more easier to have the items "INSERTED" on every account's storage by making a database-side query Here's the query, for adding the Halter Lead (Item #12622) on all storages of players. the database name is 'ragnarok' for me. Hope it helps!
  5. Boom

    Color ?

    Hi! As nana said, correctly place the lua files on the skillinfoz folder: data\luafiles514\lua files\skillinfoz Here's the content of my skillinfoz folder, already translated in EN. http://www.mediafire.com/?xhed115x67v6g6n
  6. Got it. Here's for pre-renewal. It's the SQL query for resetting status points globally while retaining their status points depending on their base levels.
  7. There should be a status point formula. I've been googling all over... But I haven't found the status point formula.
  8. Boom

    SQLI

    Check your MySQL privileges and accounts, maybe someone has access to an account that shouldn't be. Try to change yoaur password too.
  9. Hi, I just want to ask how to reset the status points of all players on the server with automatic reapplication of the all the status points that are "left" just like what the Build Manager NPC does. Because I tried to use this SQL Query UPDATE `char` SET `str` = '0',`agi` = '0',`vit` = '0',`int` = '0',`dex` = '0',`luk` = '0'; Well, it updated all the character's status to 0, but the problem is, what about the characters who are currently at their max levels and must have retained the total status points they've aqcuired through leveling. Thank you!
  10. Got a problem, because it's a LUB file. I don't really understand decompiling the lub to luas very well. Do anyone have a lua file for the npc icon texts? Even if they aren't fully translated, I'll try to help out in translating them.
  11. so cool! rAthena devs are really awesome!
  12. I'm using the same client 2012-04-10. But in the clientinfo.xml, the version I used was this <version>20</version>
  13. Boom

    Color ?

    Maybe you included an official grf to your DATA.INI list from an official RO. They are using 32 bit bmp files on some of the icons and buttons which for some reason is not supported by most of the clients. I encountered that problem too one time, when I tried to include translated english buttons from an official grf to the grf i'm creating. That error pop up too. ILuckily I found translated buttons that were compatible here in rAthena forums. It's because the image bmp file format weren't supported. For the gibberish text, I think you should diff your client using Shin's Diff Patcher to have the gibberish Korean text translated to English. Be sure to have the needed plugin for the translation.
  14. Hi, I saw this korean words still untranslated. I used Swadon's diff file on Shin's Diff Patcher. Where can I find these strings so I can have this translated too? Actually, it's the same with those text on the icons on the map (upper right portion) that still appears to have korean gibberish. Related to the names of the NPCs and portals I guess.. Just need the help in finding what file I should look into!
  15. Hi, I'm new and learning hexing. This guide is really cool. Thank you nanakiwurtz for teaching us. I'll try to help out too!
  16. Thank you! Actually, I googled so many buttons.. But it's returning an error "Only 16M and 8Bit are supported" This one is working!
  17. Hi, I hope someone can share in the buttons for the PIN Code screen. I downloaded the English translation pack but it seems those new buttons wasn't there.
  18. You need to modify the drop list on the mob db txt files if you want to disable the drops, same as modifying their drop rate percentages Checkout this link for better information: http://rathena.org/wiki/Custom_Mobs
  19. Hi! I also got this problem... The SkipPacketHeaderObfuscation is not appearing on the list of diffs on Shin's Diff Patcher although it's on the plugins folder. You may wanna try out the By pass client for 2012-04-10... http://supportmii.com/ro1/Clients/Bypass_Clients/ It didn't need the skippacketheaderobfuscation... I just loaded the default patch that the program suggested. It worked for me. One more thing.. check the packet version on the clientinfo.xml.. What does this phrase means anyway "SkipPacketHeaderObfuscation"?? XD
  20. Thank you Emistry! bindatcmd is really an easy way for adding a new command via script, but is there any another way to call an NPC by making a new command on the atcommand.c source so it'll really be part of the server files?
  21. Thanks for the reply! I tried it on the command @heal and it actually works. My problem though is concerned with the source, adding a new @command which may or may not be with relation to the bindatcmd. For what I've observed, the bindatcmd is used for exisiting @commands already. But if I were to add a new @command that I can connect to the bindatcmd, how will I be able to do that? Thank you!
  22. Hi! I hope someone would help me in making an @command that triggers an NPC, for example, I will be making a command @bank, and then the Banker NPC will be triggered (the NPCs window will pop-up just like talking to it directly)
  23. Hi! I really want to start-off learning source modification. But how can I start? I read about the server mod. link on the wiki, but off course, can't really understand it at a first glance.
  24. Hi! I hope someone could help me out in making an inventory check whether a player have an item that has an upgrade. I want to make an NPC where it will receive an upgraded headgear/item (+7, +8, +9) and it will do the check whether the player has it (and the correct refinement +) so that the script will continue on making a reward trade..
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