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Boom

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Everything posted by Boom

  1. It should be present I think because newer announcements on the index.html file will be scrolled down. Of course all will not fit inside the small window. There might be other configurations or theme for neoncube. Try to search for those.
  2. I tried an older version of Euphy's script. What I recall doing was changing the shop name and every new shop is on another .txt file. Tried doing all inside one but it didn't work.
  3. Yeah, just check the command logs or just disable the command on their group id. Different GM groups should have different restrictions depending on how you trust them. Trial Game Masters shouldn't have @recall and @kick commands, since those commands are for Enforcements GMs/Managers. He asked though. I hope my suggestion helps in any way.
  4. You can use bindatcmd script command to every command you want to be disabled (e.g. @warp, @recall) and have these two script command checks within it: agitcheck(), checks if the server is on WoE mode. getgroupid(), checks the group id of the GM that will not be able to use the command (example. getgroupid() <= 60) If those two will conditions are met, the binded command will return false or will not initiate.
  5. Any way we could do this? Thank you. I read a synonymous post regarding @go disabled when the player is dead. But this time, since it is @goto, the target player must be dead.
  6. Hi, can you please detail out how you solved this problem?
  7. First, delete the cached morroc map on the re\mapcache.dat using WeeMapCache.exe. Save the new mapcache (deleted morocc). Run the mapcache.exe (on the main folder of rAthena) Make sure that the grf-files.txt on rAthena\conf\ have the right patch directory to where the grf in which the new morocc map files is inside. Include the grf you used in caching the new morroc map on DATA.INI (on top of the grf which has the old morocc map you might be overriding) inside your RO Client Folder. Yey!
  8. Is there any built in script source that can tell the current HP of a player although it's not invoked by the player through an NPC? For example, Player 1 talks to an NPC and can check the HP of any Player 2 that is online. He/she can also check whether the status of the player if he/she is alive or dead.
  9. Thank you! It worked. Added the added the necessary duplication and addition to on the jobname.lua, npcidentity.lua, and sprite/npc/ folder... must duplicate the necessary spr and act too. (Tested Poring because it already is on my current grf. I'll add Bomb Poring later) Sorry... I think I posted on the wrong section because I taught it's somehow source related..
  10. Is it possible that monster NPCs to have the Bubble with ellipsis icon when selecting them and not this sword icon one?
  11. Boom

    Fonts

    Hi. I'm using the same client... but how can I change the large font to be more smaller... some clients have the small font but I have the large one. Unchecking the "Use Arial on all Langtype" worked.
  12. Hi... I know it sounds crazy that I'm using an old revision of rAthena... I think it's 16924. Well the server is experiencing a map server crash when a player uses an area skill of a Homonculus S.. One is the Volcanic Ash skill of Dieter, another is the Lava Slide... I'm trying to locate the revision where it fixes the crash in Trac, unfortunately I can't seem to find it. Maybe someone can remember where it is or on what file should I be looking for comparison with the latest revision related to Homonculus Skills. Really appreciate the help. Thank you!. Solved already. Thank you.
  13. How can we be able to see the Map crash debug information? I tried changing the compile method on Visual Studio 2010 to Debug, but when the Map Server Crashes, The only thing that appears is the [Error] message that the Server received crash signal... It'll be really helpful in debugging errors. I searched and googled but nothing came up informational. Please help. Thank you. Something like this: http://rathena.org/board/tracker/issue-6561-unknown-map-server-crash/
  14. Try to download your server files and test whether your really have the same settings on your offline ones. That way, you'll see whether your client will work on the downloaded sources/npc scripts. But usually, the client error is related maybe on the GRFs and data files.
  15. Maybe you don't have enough palettes on your GRF. Try to look out for 500+ color palettes here in rAthena, it's free. Don't have the link though, try to search for it.
  16. Might be related to the sprites? Try resetting your character's position and looks.
  17. Updated the script. Cleaned some lines
  18. Boom

    We're back!

    yEY! rAthena is back!
  19. Hi Euphy! Thanks, I sure will continue on sharing scripts that I'll make. The comment you gave made the script more short. I don't usually dig in more to arrays because I usually mess it up. XD I didn't quite get this? Hmm.. Did i made a wrong type of array?
  20. Hi! Just want to share something for the community! I've been helped a lot by others and by know, I am able to make my own scripts. This is an Upgrading Challenge script, which is based on the Philippine ROs official event. Basically, you need to upgrade a specific headgear and you can exchange it for a reward depending on the rate of refinement. I've added an optional headgear reward in arrayed form which can be disabled if commented out. Default headgear needed to be upgraded is the Ph.D Hat. Changelogs //= 1.0 Initial Script [boom] //= 1.1 Used functions instead of labels //= 1.2 Item rewarding and deletion of catalyst have been grouped (Player abuse) //= 2.0 Used arrays for better item ID passing. //= 2.1 Update NPC Name //= 2.2 Deleted the Labels, used arrays instead [Euphy] Please comment if there are bugs of any kind and if there are other suggestions, so I can update the script. Don't forget to say thanks! XD event_uchallenge.txt
  21. What file does this entry should be placed?
  22. Hi! Just want to ask for some help why this warnings shows up. I'm currently updating my rAthena SVN to enable Kagerou and Oborou, as well as the skills (I'm coming from a non-updated SVN of rAthena). My problem is, the skills can be used but the skill itself isn't working. It can be casted but nothing happens afterwards and this warnings shows up on the map exe cmd.
  23. Might wanna try this? set .allowgmlvl, 40; //REQUIRED GM ..... ..... getmapxy (.@map$, .@x, .@y, 0); if(.@map$ == "turbo_n_1") { if(getgmlevel() < .allowgmlvl) goto STORAGEFAILED; else { //OPEN STORAGE } ..... ..... STORAGEFAILED: } Here's the script... I think it's working - script no_command -1,{ OnInit: bindatcmd "storage",strnpcinfo(3)+"::OnStore"; end; OnStore: set .allowgmlvl, 40; //REQUIRED GM getmapxy (.@map$, .@x, .@y, 0); if(.@map$ == "turbo_n_1") { if(getgmlevel() < .allowgmlvl) dispbottom "You can't use @storage in this map."; else openstorage; } else if (.@map$ != "turbo_n_1") openstorage; }
  24. Googling the topics and questions you are looking for will solve your problems. All of the things you said have been answered already and can be searched either in rAthena or eAthena's forums. Now, once you find those topics... ask the specific part that isn't working. Because asking a whole lot in this thread will really blow our heads up dizzy. They work with rAthena, I'm using them. Using the MySQL Workbench might be pretty easy once you have gone through those two sql programs. Just like Adobe Photoshop upgrading to new CS versions, When you are new into this thing... you might find it a bit complicated. Check this one: http://www.progamercity.net/ragnarok-online/6823-guide-grf-editing-basics.html Might wanna lookout for a tutorial on YouTube. Some guides might be too complex to understand, or might not work... Try and try until you find the right one.
  25. Yes, the script I posted is the query which you can directly input on phpMyAdmin. That script can be modified with little changes (just for syntax) if it's going to be placed on an NPC script with the query_sql(); function. For the zero weight of the item, it should be edited on the item_db.txt/item_db2.txt files. ID,DBName,ScreenName,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV, Refineable,View,{Script},{OnEquip_Script},{OnUnequip_Script}
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