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Nyashuki

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Everything posted by Nyashuki

  1. You mean "DNSSupport"? since I don't see any "proxy support" with xDiffPatcher. Well, I did disable the DNSSupport but my client still crash and giving the same error on the console window.
  2. Heya, I'm currently having a problem with my "test server", I used to create my own server way before but now I'm trying to play around with the new kRO contents but I can't seem to start my test server at all. My problem is that my client just "Freeze and Crashed" after I login and I checked my logserv, I see a "closed connection". This server is hosted on my local PC and I'm not trying to let people access it, its just a test server for my own. I'm using 2013-03-20 client and I also tried using 2013-07-17 client and gave me the same result. I got my data folder from this link http://rathena.org/board/topic/82726-2013-ragexe-and-diff-up-to-date-2013-08-07/ PS: My previous server was AsobiRO. Also Sorry if I posted in the wrong section.. Login Server Char Server Mapserver
  3. Here's for adding new chats other than @main http://rathena.org/board/topic/53527-src-adding-a-new-chat/ and for making it "on" every time a player log in just make a script like this one, - script commands -1,{ OnPCLoginEvent: atcommand "@main on"; atcommand "@showexp on"; atcommand "@autoloot 100"; close; end; } I'm not too sure how to change the codes to " ! " from being a " @ ".
  4. Group settings -------------- <id> Unique group number. The only required field. <name> Any string. If empty, defaults to "Group <id>". It is used in several @who commands. <level> Equivalent of GM level, which was used in revisions before r15572. You can set it to any number, but usually it's between 0 (default) and 99. Members of groups with lower level can not perform some actions/commands (like @kick) on members of groups with higher level. It is what script command getgmlevel() returns. Group level can also be used to override trade restrictions (db/item_trade.txt). <commands> A group of settings <command name> : <bool> or <commandname> : [ <bool>, <bool> ] First boolean value is for atcommand, second one for charcommand. If set to true, group can use command. If only atcommand value is provided, false is assumed for charcommand. If a command name is not included, false is assumed for both atcommand and charcommand. For a full list of available commands, see: doc/atcommands.txt. Command names must not be aliases. <log_commands> Boolean value. If true then all commands used by the group will be logged to atcommandlog. If setting is omitted in a group definition, false is assumed. Requires 'log_commands' to be enabled in 'conf/log_athena.conf'. <permissions> A group of settings <permission> : <bool> If a permission is not included, false is assumed. For a full list of available permissions, see: doc/permissions.txt <inherit> A list of group names that given group will inherit commands and permissions from. Group names are case-sensitive. Inheritance results ------------------- Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed. Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, and Group inherits from Group 1 at the same time). Configuration with cycles is considered faulty and can't be processed fully by server. Command or permission is inherited ONLY if it's not already defined for the group. If group inherits from multiple groups, and the same command or permission is defined for more than one of these groups, it's undefined which one will be inherited.
  5. Make sure on the group.conf don't have any errors or typo's. And make sure you correctly write the ID/Name/Inherit on each levels. check the map server if you see any errors.
  6. Yes thats the only way to disable the GM sprite on your character. <admin></admin> look for that in your clientinfo and remove your account ID.
  7. Did you check the mmo.h in the src file ? make sure you put the correct PACKETVER since your using 2012-04, put this to it " #define PACKETVER 20120410 " Also what is everyone is saying, download the latest packet_db.txt
  8. What kind of errors' you having? Did you actually follow what Java said about changing the group_id?
  9. If you want to make your custom weapon to show a custom sprite when player attacks You need to make sure that you using the correct Item ID. http://rathena.org/wiki/Custom_weapons <--- Go to that for the Weapon ID's Then for the sprite you need to go to " sprite/Àΰ£Á·/ " then inside the " Àΰ£Á· " create a folder for the correct sprite for the Job Class. follow this guide for each Job class sprite http://ratemyserver.net/index.php?page=riot_bible_section&section=6 then when creating the weapon sprite, rename the .spr and .act file to " ¸ùÅ©_¿©_1800 " <-- Thats only an example, you should put the weapon ID aswell on the sprite in order to work.
  10. Heya, My players are complaining to me that their stats bonuses suddenly changes at random. For example this player got a "130+ 5 Str" then suddenly at random, the +5 change to +31. Any idea what the cause of this? Any help will be great, Cheers ~
  11. I don't agree with this since some of the servers still uses Pre-renewal system, also a lot of players still want to play in a Pre-renewal mechanics and eAthena isn't that much active anymore compared before but I do agree on creating a different branch for it. Which might help separate the workload between the developers.
  12. Is the castle conquered or unconquered? Try taking the castle with your GM character and see if the emp will go away even when woe is off. Also what kind of woe controller you using?
  13. I don't really like the Background image of it. The Layout looks fine to me, except the design on the cash item slide shows, the PvP, Best Staff, Guild box and the monster/Item DB box. Its like the design wasn't really matching everything on the design itself. I like the Wood fence style. Overall I'll give it a 3/10
  14. since your using renewal go to db/re/ and look for "exp.txt" Just change the max lvls on it to 255.
  15. Which diff is that called? Since Im not too sure about it. =/ EDIT: Nvm! I know whats causing it, SINCE WoE isn't active and Im using Toasty Script. The unoccupied castle that shows emp and mobs will show dmgs BUT once you activate WoE with Toasty script. The dmg will be hidden.
  16. I tried with a normal account aswell. Its showing the damage on the emperium.
  17. I'm not sure if this should be posted here. >< But anyway, like what the title say, WoE damage is being shown on the emperium. I'm hitting 1 on the emperium even though on the Conf/Battle/Client.conf, I already change the "hide_woe_dmg" to Yes and I reloaded the battle conf via ingame and it still showed the damage, so I restarted the server just in case but it still shows the damage on the emperium. Im using Toasty WoE controller and 2011-11-02 client. Any idea why?
  18. Thanks Emi ~ One more thing, When I create the showevent, how come the player needs to click on the npc for that showevent to work? so if they didnt click the npc, that showevent wont work.
  19. Heya, I know the title might sound confusing that NPC will do an emote( or etc) on the script, but i already know that. What Im asking is this, (look at screenshot) I have no idea how to do this. Any Guide or help will be appreciated. Ty ~
  20. This idea is very similar to one server I played before. LOL Anyway, isn't there already a costume system? well you have to write all head gears down again and change item ID and the Loc of it. <-- too much hassle.
  21. Nyashuki

    Main Chat

    That's not in the src files. Its on the conf/msg_athena and then look for number 386 which is the main chat then change it to this [Main] %s : %s
  22. I added this command to my server but it keeps giving me "@afk is not allowed on this map. " I even deleted this part but still giving me the not allowed map. if( sd -> bl . m == map_mapname2mapid ( "prontera" )) { clif_displaymessage ( fd, "@afk is not allowed on this map." ); return 0 ; } any idea's why? EDIT: Nvm. Solved it.
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