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Fluffle Puff

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Everything posted by Fluffle Puff

  1. I'm sorry, your information does not help me to help you
  2. your current svn version? and also are you using phpmyadmin?
  3. what kind of pokemon are you? (:

    1. Show previous comments  1 more
    2. Fluffle Puff

      Fluffle Puff

      :o *Alexandria throws a Pokeball*
    3. Euphy

      Euphy

      You think you can catch this? > http://goo.gl/qvzx5

    4. Sharpienero
  4. Make a backup of your data base. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/ and update you data base using upgrade_svnxxxx.sql
  5. It was before in ''src/char/char.c'' //check other inputs if((slot >= MAX_CHARS) // slots || (hair_style >= 24) // hair style || (hair_color >= 9) // hair color but it has been changed. Maybe if you look at: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/char/char.c you can find it
  6. http://upaste.me/3f2b590835c1403 Accept option has been added. You can change the word accept in the line 23 for your own word.
  7. we need more information. are you using your own re-compilation? what is the OS that you are using for the emulator?
  8. @Tragedy, Thanks, I haven't tested it but I will and I will let you know if I have problems. @Mysterious, I said It would be wonderful If I could leave the link where I have found it but I could not find it in eA forum.
  9. Hasta este momento que me entero que tambien edito las de renewal Kenpachi xD Yo le estuve ayudando a un amigo con su server pre-renewal para aquellos entonces pero hasta donde sabiamos que habia un problema en la tabla de exp y lo cual lo logramos solucionar con el tabla de exp de eA
  10. Ademas no eran las tablas del renewal, eran las tablas del pre-renewal que estaban malas y eso ya lleva tiempo arreglado.
  11. delete your current lua files folder and test with this: http://svn6.assembla.com/svn/ClientSide/Lua_Project/lua%20files/
  12. Oops, I did not know it. Thanks for explain it
  13. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/npc/custom/jobmaster.txt
  14. the best antibot ever made. Thanks!
  15. Hello there. I am not sure how to update this code. This is from eathena but I could not find the topic where I took it (for the roll back, I think...) clic.c void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) { const char* text = (char*)RFIFOP(fd,4); int textlen = RFIFOW(fd,2) - 4; int gm_lvl = pc_isGM(sd); char *name, *message, *fakename = NULL; int namelen, messagelen; unsigned long player = strtoul("0x",NULL,0); //Usuario Blanco unsigned long GM20 = strtoul("0x",NULL,0); //GM level 1 azul unsigned long GM40 = strtoul("0xFC96E5",NULL,0); //GM level 2 rosado unsigned long GM60 = strtoul("0xFFA500",NULL,0); //GM level 3 to 79 color orange unsigned long GM80 = strtoul("0x00008B",NULL,0); //GM level 80 to 98 color dark blue unsigned long admin = strtoul("0xFFF200",NULL,0); //amarillo unsigned long girl = strtoul("0xFC96E5",NULL,0); //rosado suave unsigned long boy = strtoul("0x",NULL,0); //azul suave unsigned long god = strtoul("0xFF0000",NULL,0); //rojo bool is_fake; // validate packet and retrieve name and message if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) ) return; if( is_atcommand(fd, sd, message, 1) ) return; if( sd->sc.data[sC_BERSERK] || (sd->sc.data[sC_NOCHAT] && sd->sc.data[sC_NOCHAT]->val1&MANNER_NOCHAT) ) return; if( battle_config.min_chat_delay ) { //[skotlex] if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) return; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } /** * Fake Name Design by FatalEror (bug report #9) **/ if( ( is_fake = ( sd->fakename[0] ) ) ) { fakename = (char*) malloc(strlen(sd->fakename)+messagelen+3); strcpy(fakename, sd->fakename); strcat(fakename, " : "); strcat(fakename, message); textlen = strlen(fakename) + 1; } // send message to others (using the send buffer for temp. storage) WFIFOHEAD(fd, 12 + textlen); WFIFOW(fd,0) = 0x2C1; WFIFOW(fd,2) = 12 + textlen; WFIFOL(fd,4) = sd->bl.id; if(gm_lvl == 100){ WFIFOL(fd,8) = (god & 0x0000FF) << 16 | (god & 0x00FF00) | (god & 0xFF0000) >> 16; } else if(gm_lvl == 99){ WFIFOL(fd,8) = (admin & 0x0000FF) << 16 | (admin & 0x00FF00) | (admin & 0xFF0000) >> 16; } else if (gm_lvl==0 && sd->status.sex==0) { WFIFOL(fd,8) = (girl & 0x0000FF) << 16 | (girl & 0x00FF00) | (girl & 0xFF0000) >> 16; } else if (gm_lvl==0 && sd->status.sex==1) { WFIFOL(fd,8) = (boy & 0x0000FF) << 16 | (boy & 0x00FF00) | (boy & 0xFF0000) >> 16; } else if (gm_lvl==1 && sd->status.sex==1) { WFIFOL(fd,8) = (GM20 & 0x0000FF) << 16 | (GM20 & 0x00FF00) | (GM20 & 0xFF0000) >> 16; } else if (gm_lvl==2 && sd->status.sex==0) { WFIFOL(fd,8) = (GM40 & 0x0000FF) << 16 | (GM40 & 0x00FF00) | (GM40 & 0xFF0000) >> 16; } else if (gm_lvl >=3 && gm_lvl <= 79) { WFIFOL(fd,8) = (GM60 & 0x0000FF) << 16 | (GM60 & 0x00FF00) | (GM60 & 0xFF0000) >> 16; } else if (gm_lvl >=80 && gm_lvl <= 98) { WFIFOL(fd,8) = (GM80 & 0x0000FF) << 16 | (GM80 & 0x00FF00) | (GM80 & 0xFF0000) >> 16; } safestrncpy((char*)WFIFOP(fd,12), is_fake ? fakename : text, textlen); //FIXME: chat has range of 9 only clif_send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); // send back message to the speaker if( is_fake ) { WFIFOW(fd,0) = 0x8e; WFIFOW(fd,2) = textlen + 4; safestrncpy((char*)WFIFOP(fd,4), fakename, textlen); } else { memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); WFIFOW(fd,0) = 0x8e; //WFIFOW(fd,0) = 0x2C1; } WFIFOSET(fd, WFIFOW(fd,2)); #ifdef PCRE_SUPPORT // trigger listening npcs map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, text, textlen, &sd->bl); #endif // Chat logging type 'O' / Global Chat log_chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); return; } thanks
  16. you will have problem when you use @mute command at an user. he may remove mute command using sc_end sc_all pvp2: callfunc("dispell"); warp "pvp_n_1-3",0,0; close; make another npc: function script dispell { while ( .@STATUS < 297 ) { if ( .@STATUS != SC_WEIGHT50 && .@STATUS != SC_WEIGHT90 && .@STATUS != SC_NOCHAT && .@STATUS != SC_XMAS && .@STATUS != SC_SUMMER && .@STATUS != SC_JAILED ) sc_end .@STATUS; set .@STATUS, .@STATUS+1; } return; }
  17. http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm there are guides how to change using the program. Good luck!
  18. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/items.conf // Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card). // For example, if left at 50. An item can give bNoMagicDamage,40; // which reduces magic damage by 40%, but does not blocks status changes. gtb_sc_immunity: 50
  19. enemies, enemies everywhere!

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