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Showing content with the highest reputation on 05/16/21 in all areas

  1. View File OnPCAttackEvent This event triggers when a player character attacks another entity. And it registers the damage and other information about the attack. Example usage: // @damage holds the amount of damage dealt. // @damagegid holds the GID of the target (account ID if the target is a player). // @damagerid holds the rid of the mob OnPCAttackEvent: dispbottom "You've dealt "+@damage+" to target with GID "+@damagegid+" and RID "+@damagerid; Submitter Mastagoon Submitted 05/10/2021 Category Source Modifications Video Content Author Mastagoon  
    1 point
  2. Yes I used that git just like in the guide
    1 point
  3. Version 1.1.0

    590 downloads

    A recycle NPC that uses the shop interface. Changing the rewards .reward_id = 501; .reward_point$ = "#KAFRAPOINT"; Adding a recyclable equipment. /* *=============================================================================| * .@r = Refine | .@b = Bonus =| * list_add("<Equip ID>,<Value>{,<Starting .@r for .@b>,.@b1:.@b2:.@b3:..."); =| *=============================================================================| * Cotton_Shirt w/ +8 Starting .@r bonus =| * .@r = 8 : 1 Bonus Item/Point =| * .@r = 9 : 5 Bonus Item/Point =| * .@r >= 10 : 7 Bonus Item/Point. =| *=============================================================================| * list_add(2301,8,"1:5:7"); =| ==============================================================================| */ function list_create { //= Remove samples and add here. list_add(2301,10,8,"1:5:7"); //Cotton_Shirt list_add(1201,10,7,"1:2:3:4:5"); //Knife list_add(2504,5); //Muffler_ return; }
    Free
    1 point
  4. System/monster_size_effect.lub
    1 point
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