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Showing content with the highest reputation on 12/03/14 in all areas

  1. November Digest 2014 The following digest covers the month of November, 2014. Staffs Changes @tr0n is now a Scripting Leader and German Moderator @Radian is now a Filipino Moderator @Conflicts is now a Support Leader @Luciar is now a Script/DB Developer @Pneuma is now a Community Contributor @Joseph is now a Community Contributor @Lilith is now a Community Contributor @Daegaladh is now a Community Contributor Development Highlights Major updates:The Bug Tracker has been locked, users are invited to make Bug Reports on Github's "Issue" section instead. Script command update: dispbottom "<message>"{,<color>}; (a4f2bdb) Reduced the timer interval from 50ms to 20ms (Official value) (525e817) Script command 'checkvending' will return a value as bitmask: &1 - Vending, &2 - Autotrading, &4 - Buyingstore (bbe733e) Item DB updated up to kRO 2014-10-22 (ca150c5) Bug Fixes:Default battleground icon on non-allies is now visible (6b8c297) Fixed hom_setting problem 0x08 when use teleport skill (bugreport:9292) Fixed issue on packetver 20131223 or newer (43f25e3) Fixed Autobonus not working in combos (bugreport:8300) Fixed bonus2 bVariableCastrate and bonus2 bFixedCastrate (bugreport:9114) Fixed NPC_STONESKIN, NPC_ANTIMAGIC, NPC_MAGICMIRROR (bugreport:6118, bugreport:9375) Fixed "Autocast on magic hit" having it's chance halved (bugreport:9377) No cell stacking implemented (Official version) (bugreport:9378) Fixed Snap Dodge bug (bugreport:3510) Fixed typo in script for RWC2010_Indonesia (Item ID:18509) (c10c05a) Fixed up the damage code in regards of damage against plants (bugreport:9380) Land Mine is now a single target skill, the trap still triggers in a 3x3 area, but will only hit the first target that touches it (Issue:#99) Fixed Ticket Refiner refining above ticket level (1d21607) Fixed Warg Dash not beginning run action when used (Issue:#101) Strongly improved the Waterball implementation (bugreport:9382) Fixed Crimson Fire Formation having a knock-back effect although it shouldn't (bugreport:6949) Bosses are now able to ignore skill-induced walk delay (Issue:#100) Fixed item bonus for Vesper card in pre re (ea6ba2d) Land Protector now behaves like on official servers (bugreport:5237) Ground skill splash ranges updated to their official values (bugreport:5237) Storm Gust's knock-back behavior updated to official (bugreport:5237) Fixed dialog in quests/eden/eden_quests.txt (0edb5c7) Fixed Fire Pillar and Acid bomb skill (08bf511) Magnum Break damage fixed (Issue:#108) Command '@charunban' is fully usable now (Issue:#109) Autobonus3 will now also trigger when using ground skills (bugreport:6434) Fixed trigger chance of the Angelic Ring auto-bonuses (5% -> 10%) and that they didn't display any effect (a0bd016) Improved formula of Assassin Cross of Sunset for both pre-renewal and renewal (Issue:#111) Fixed codes related to directions (bugreport:1322) Removed script command 'getusersname' (bugreport:1024) Fixed @channel ban/unban doesn't recognize player's name with space and map crash caused by it (28601af) The 1st Transcendent Spirit skill will now work as on official servers (Issue:#116) Fixed various problems that caused position lags on the client (Issue:#118) Fixed a bug that made monsters display "irregular movement with position lag" continuously when a status change ended that changed their walk speed (0fd7ba7) Fixed wrong info on NPC message (69f08f7) Fixed Wurg Dash "miss" when bumps monster (Issue:#104) Fixed '@accountinfo' issue (Issue:#122) Fixed a bug that stopped characters server-sided and caused position lag when closing a skill menu (bugreport:9117) Fixed behavior of looter monsters (Issue:#125) Disabled '@accinfo' request in CZ_REQ_ACCOUNTNAME to avoid unnecessary request (bugreport:9186) Fixed Hindsight and Song/Dance skill effect (Issue:#127) Fixed Homunculus crash potential when checking the skill (bugreport:9162) Adjusted new renewal changes and added missing bonus damage modifiers for several skills (bugreport:9280) Statistics 9 authors have pushed 57 commits during this period. On master, 70 files have changed. There have been 2,437 additions and 1,208 deletions. There are 5 merged Pull Requests and 2 Proposed Pull Requests. There are 18 created Issues and 22 Closed Issues. Show your support to rAthena by submitting your Issue or Pull Requests!
    2 points
  2. How about helping those who have purchased your products?
    2 points
  3. Demo: http://aquacore.org/ Repository: https://github.com/AquaCore/AquaCore Overview AquaCore is a free open source control panel written from scratch in PHP. it works with the latest versions of rAthena and Hercules. I've started this project with the intention of making a responsive, easy to use control panel for both users and administrators. It has a CMS, with tags, categories, rating system, comments, content hierarchy, scheduling and multiple pages. Most settings can be edited and multiple login and char/map servers can be added in the admin CP. Key features Easy installation One account to register and manage multiple game accounts Comments Rich text editor for content (HTML) and comments (BBCode) Optional rating system for content and comments Automatic RSS feed Roles and permissions Map marker Birthday, pincode and account slots support Display character sprites (using ROChargen) Features under consideration Content versioning Multi-language support Analytics (Maybe integration with Piwik or Google Analytics) Admin dashboard personalization Screenshots Server Info: Admin CP: Post creation: Main page: A post: Full gallery. This control panel is currenty under development, I am looking for OOP PHP and javascript developers. Please contact me if you're interested in joining this project. Downloads: Homunculus Images: https://www.dropbox.com/s/9nam9iv269yq2vs/homunculus.tar.gz Item Images: https://www.dropbox.com/s/tdhs1f0sbkdtbdo/item.tar.gz Monster Images: https://www.dropbox.com/s/j3jptuir7ofby4r/mob.tar.gz Map Images: https://www.dropbox.com/s/n8v25a06jpfhtvn/map.tar.gz (Need Editing) Smileys: https://www.dropbox.com/s/gq8v9hgeapdbgez/smiley.tar.gz
    1 point
  4. Hello Everyone! Maybe some of you are interested with this idea, well the idea was like a vote for points. But instead of choosing a voting site buttons for points, players will click a share button with a daily basis duration just like the vote for points system. For example your server have a event or promo you can use the facebook share for the event and the players will have points in-game just like the vote for points. but the link that is shared must be automatically shared in public status so some of their mutual friends will saw the shared links or photo promotion for your server and more players will come to your server! I hope this idea will implemented. btw the idea was like this, http://apps.baphomet.in.th/reward and i think its a great addons if implemented, it can help server population even more. What do you think guys? I do not know how to do it but maybe someone in this community can Hoping for a reply
    1 point
  5. You can use the F_Rand function in /npc/other/Global_Functions.txt . mes callfunc("F_Rand","Mes 1","Mes 2");
    1 point
  6. I'm not a big scripter, but you could try the following : setarray .@greetingMessages$[0], "have a nice day", "message2", "message3"; .@greetingId = rand(0,getarraysize(.@greetingMessages$) - 1); mes "Hello player, " + .@greetingMessages$[.@greetingId] + ".";
    1 point
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