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  1. Hi, find in \npc\kafras\functions_kafras.txt .@menu$ = implode(.@K_Menu0$,":"); And insert above it: .@s = getarraysize(.@K_Menu0$); .@K_Menu0$[.@s] = .@K_Menu0$[.@s-1]; .@K_Menu0$[.@s-1] = "Identify items (100z each)"; Find: else if (.@K_Menu0$[.@j] == "Use Guild Storage") { callfunc "F_KafStor",1,0; next; } And insert below it: else if (.@K_Menu0$[.@j] == "Identify items (100z each)") { callfunc "F_KafIdentify"; next; } Also insert this at the end of the file: //=================================================== // Identify Items Function //=================================================== function script F_KafIdentify { .@zeny = 100; .@i = identifyall(false); mes "[Kafra Employee]"; mes "The cost for identify each item is " + .@zeny + "z."; if (.@i) { mes "You have " + F_InsertPlural(.@i, "unidentified item") + "."; mes "Are you sure you want to pay ^0000FF" + .@zeny * .@i + "z^000000?"; next; if(select("Yes.", "No, I changed my mind.") == 1) { if (Zeny < .@zeny * .@i) { mes "[Kafra Employee]"; mes "I'm sorry, but you don't have enough zeny."; return; } Zeny -= .@zeny * .@i; identifyall; mes "[Kafra Employee]"; mes "All your items have been identified."; mes "Thank you for using the Kafra Services!"; } } else mes "You have no unidentified items in your inventory."; return; } Or just replace the whole file:functions_kafras.txt
    1 point
  2. Hi, each category needs a unique .variable, it cannot be shared. AddCata("Level 150",.TransMedium AddCata("Level 160",.TransMedium AddCata("Level 170",.TransMedium AddCata("Level 180",.TransMedium AddCata("Level 190",.TransMedium In the example above only the last loaded category (Level 190) gets the variable .TransMedium. The previous ones remain empty. I edited the script to support more .variables for each AddMob. It's just a workaround so I don't know if that will work for you. Syntax example: //AddMob(<.var>,<mob id>,<min count>,<max count> {,<extra .var{,<extra .var...}}); AddMob(.Hard,1219,25,50); AddMob(.Trans,1098,25,50,Trans110,Trans120); AddMob(.TransNormal,1219,25,50,.TransNor140); AddMob(.TransMedium,1716,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); //===== rAthena Script ======================================= //= saders hunting quest //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 5.2 //===== Compatible With: ===================================== //= rAthena Project //https://rathena.org/board/files/file/3579-saders-hunting-quest/ //https://github.com/sader1992/sader_scripts //===== Description: ========================================= //============================================================ //============================================================ - pointshop Hunting_Quest_Shop -1,#HUNT_Q_POINTS,512:1; //Account Based Shop //- pointshop Hunting_Quest_Shop -1,HUNT_Q_POINTS,512:1; //Character Based Shop prt_in,40,115,4 script Legendary Monster Hunter 667,{ function Ac; mes "Your Quest Progress:"; for(.@i=0;.@i<getarraysize(.CataName$);.@i++){ if(getd(Ac() + "COM_" + .@i)){ mes .CataName$[.@i] + ": Complete"; setd Ac() + "POINTS",getd(Ac() + "POINTS") + .CataRP[.@i]; if(.ExpServerRate){ getexp .CataBXP[.@i],.CataJXP[.@i]; }else{ getexp2 .CataBXP[.@i],.CataJXP[.@i]; } if(getd(".IRD_" + .@i)){ for(.@j=0;.@j<getarraysize(getd(".IRD_" + .@i));.@j++){ getitem(getd(".IRD_" + .@i + "[" + .@j + "]"),getd(".CRD_" + .@i + "[" + .@j + "]")); } } setd(Ac() + "CD_" + .@i,gettimetick(2) + (.CataCD[.@i] * 60 * 60)); setd(Ac() + "COM_" + .@i,false); setd(Ac() + "ID_" + .@i,0); setd(Ac() + "C_" + .@i,0); setd(Ac() + "CC_" + .@i,0); continue; } .@CD = getd(Ac() + "CD_" + .@i); if(.@CD > gettimetick(2)){ mes .CataName$[.@i] + ": " + gettimestr("%Y-%m/%d %H:%M:%S",21,.@CD); continue; } if(getd(Ac() + "ID_" + .@i)){ mes .CataName$[.@i] + "(" + getd(Ac() + "CC_" + .@i) + "/" + getd(Ac() + "C_" + .@i) + ") " + strmobinfo(1,getd(Ac() + "ID_" + .@i)); continue; } mes .CataName$[.@i] + ": None"; } .@s1 = select("Open Shop:" + implode(.CataName$,":")) -2; clear; if(.@s1 == -1){ callshop "Hunting_Quest_Shop",1; end; } .@CD = getd(Ac() + "CD_" + .@s1); if(.@CD > gettimetick(2)){ mes "you are under the cooldown effect"; mes "try again after " + gettimestr("%Y-%m/%d %H:%M:%S",21,.@CD); end; } if(getd(Ac() + "ID_" + .@s1)){ mes "Your Quest Progress:"; mes "(" + getd(Ac() + "CC_" + .@s1) + "/" + getd(Ac() + "C_" + .@s1) + ") " + strmobinfo(1,getd(Ac() + "ID_" + .@s1)); if(.AllowDeleteQuest){ mes "would you like to delete the quest?"; if(select("yes:no") == 2) end; mes "by deleting the quest you wont get any reward"; if(.ApplyCoolDownOnDelete) mes "and the cooldown will be applied!"; mes "Are you sure!?"; if(select("yes:no") == 2) end; clear; if(.ApplyCoolDownOnDelete){ setd(Ac() + "CD_" + .@s1,gettimetick(2) + (.CataCD[.@s1] * 60 * 60)); } setd(Ac() + "ID_" + .@s1,0); setd(Ac() + "C_" + .@s1,0); setd(Ac() + "CC_" + .@s1,0); mes "your quest has been deleted!"; end; } end; } if(BaseLevel < .CataMN_L[.@s1] || BaseLevel > .CataMX_L[.@s1]){ mes "you need to be between level " + .CataMN_L[.@s1] + " And " + .CataMX_L[.@s1] + " to get this quest!"; end; } mes "would you like to get a quest?"; if(select("yes:no") == 2) end; copyarray(.@mid,getd(".m_id_" + .@s1),getarraysize(getd(".m_id_" + .@s1))); mes .@s1 + " " + .@mid[0] + " " + .@mid[1]; .@r = rand(getarraysize(.@mid)); copyarray(.@mmn,getd(".m_mn_" + .@s1),getarraysize(getd(".m_mn_" + .@s1))); copyarray(.@mmx,getd(".m_mx_" + .@s1),getarraysize(getd(".m_mx_" + .@s1))); setd(Ac() + "ID_" + .@s1,.@mid[.@r]); setd(Ac() + "C_" + .@s1,rand(getd(".m_mn_" + .@s1 + "[" + .@r + "]"),getd(".m_mx_" + .@s1 + "[" + .@r + "]"))); setd(Ac() + "CC_" + .@s1,0); mes "Please Kill:"; mes "(" + getd(Ac() + "CC_" + .@s1) + "/" + getd(Ac() + "C_" + .@s1) + ") " + strmobinfo(1,getd(Ac() + "ID_" + .@s1)); end; OnNPCKillEvent: for(.@i=0;.@i<getarraysize(.CataName$);.@i++){ if(getd(Ac() + "ID_" + .@i) == killedrid && !getd(Ac() + "COM_" + .@i)){ setd(Ac() + "CC_" + .@i,getd(Ac() + "CC_" + .@i) + 1); dispbottom "Hunting Quest [" + .CataName$[.@i] + "]: (" + getd(Ac() + "CC_" + .@i) + "/" + getd(Ac() + "C_" + .@i) + ") " + strmobinfo( 1,getd(Ac() + "ID_" + .@i)); if(getd(Ac() + "CC_" + .@i) >= getd(Ac() + "C_" + .@i)){ dispbottom "Your " + .CataName$[.@i] + " Hunting Quest is Done."; setd(Ac() + "COM_" + .@i,true); } } } end; OnHuntingCheck: dispbottom "Your Hunting Quest Progress:"; for(.@i=0;.@i<getarraysize(.CataName$);.@i++){ if(getd(Ac() + "COM_" + .@i)){ dispbottom .CataName$[.@i] + ": Complete"; continue; } .@CD = getd(Ac() + "CD_" + .@i); if(.@CD > gettimetick(2)){ dispbottom .CataName$[.@i] + ": " + gettimestr("%Y-%m/%d %H:%M:%S",21,.@CD); continue; } if(getd(Ac() + "ID_" + .@i) == killedrid && !getd(Ac() + "COM_" + .@i)){ dispbottom .CataName$[.@i] + "(" + getd(Ac() + "CC_" + .@i) + "/" + getd(Ac() + "C_" + .@i) + ") " + strmobinfo(1,getd(Ac() + "ID_" + .@i)); continue; } dispbottom .CataName$[.@i] + ": None"; } end; function Ac { if(.AccountBase) return "#" + .variable_name$; return .variable_name$; } function AddCata { .@s = getarraysize(.CataName$); set getarg(1),.@s; .CataName$[.@s] = getarg(0); .CataMN_L[.@s] = getarg(2); .CataMX_L[.@s] = getarg(3); .CataCD[.@s] = getarg(4); .CataBXP[.@s] = getarg(5); .CataJXP[.@s] = getarg(6); .CataRP[.@s] = getarg(7); for(.@i=8;.@i<getargcount();.@i+=2){ .@s2 = getarraysize(getd(".IRD_" + .@s)); setd ".IRD_" + .@s + "[" + .@s2 + "]",getarg(.@i); setd ".CRD_" + .@s + "[" + .@s2 + "]",getarg(.@i+1); } return; } function AddMob { for (.@i = 0; .@i < getargcount(); .@i++) { .@s = getarraysize(getd(".m_id_" + getarg(.@i))); setd ".m_id_" + getarg(.@i) + "[" + .@s + "]",getarg(1); setd ".m_mn_" + getarg(.@i) + "[" + .@s + "]",getarg(2); setd ".m_mx_" + getarg(.@i) + "[" + .@s + "]",getarg(3); if (.@i == 0) .@i = 3; } return; } OnInit: .AccountBase = false;//wither or not the quests are on account or on character .ExpServerRate = true;//get exp according to the server rate? .AllowDeleteQuest = true;//allow player to delete his quest without getting the reward .ApplyCoolDownOnDelete = true;//wither or not apply cooldown on deleting the quest. .variable_name$ = "#HUNT_Q_POINTS"; //keep in mind if you changed this you need to change the points in the shop! bindatcmd("MyQuest",strnpcinfo(3)+"::OnHuntingCheck",0,250); freeloop(1); //You can add as much categories as you want! //recommended not more then 25! //.VAR MUST BE UNIQUE FOR EACH CATEGORY //AddCata(<"name">,<.var>,<mini level>,<max level>,<cooldown in hours>,<base exp reward>,<job exp reward>,<point reward>,<ITEM ID>,<COUNT>{,<ITEM ID>,<COUNT>{,<ITEM ID>,<COUNT>}}) AddCata("Easy",.Easy,10,99,0,500,500,10,673,5,12210,0,676,1); AddCata("Normal",.Normal,30,99,0,2500,2500,30,673,10,12210,0,670,1); AddCata("Hard",.Hard,70,150,0,10000,10000,50,673,20,677,1,670,rand(0,2)); AddCata("Undead Easy",.UndeadOne,10,99,0,500,500,10,673,5,677,0,676,1); AddCata("Undead Normal",.UndeadTwo,30,99,0,2500,2500,20,673,10,677,0,670,1); AddCata("Undead Hard",.UndeadThree,70,99,0,10000,10000,30,673,20,677,1,670,rand(0,2)); AddCata("Level 99",.Trans,99,150,0,4000000,4000000,30,673,30,677,1,670,2); AddCata("Level 110",.Trans110,110,150,1,10000000,10000000,30,673,30,677,1,670,2); AddCata("Level 120",.Trans120,120,250,1,20000000,20000000,30,673,30,677,1,670,2); AddCata("Level 130",.TransNormal,130,250,1,40000000,40000000,30,673,30,677,1,670,2); AddCata("Level 140",.TransNor140,140,250,1,150000000,60000000,30,673,30,677,1,670,2); AddCata("Level 150",.TransMedium,150,250,1,200000000,80000000,30,673,30,677,1,670,2); AddCata("Level 160",.TransMed160,160,250,1,400000000,100000000,30,673,30,677,1,670,2); AddCata("Level 170",.TransMed170,170,250,1,800000000,1500000000,30,673,30,677,1,670,2); AddCata("Level 180",.TransMed180,180,250,1,1800000000,1800000000,30,673,30,677,1,670,2); AddCata("Level 190",.TransMed190,190,250,1,50000000000,50000000000,30,673,30,677,1,670,2); AddCata("MVP",.TransMVP,200,250,0,1000000000000,1000000000000,30,673,50,12210,1,677,5,670,4); AddCata("Indeterminate",.Indeterminate,66,250,0,1000000,1000000,20,673,25,677,5,670,2); //You can add as much mobs as you want! //AddMob(<.var>,<mob id>,<min count>,<max count> {,<extra .var{,<extra .var...}}); AddMob(.Easy,1052,25,75); AddMob(.Easy,1076,25,75); AddMob(.Easy,1015,25,75); AddMob(.Easy,1014,25,75); AddMob(.Easy,1055,25,75); AddMob(.Easy,1019,25,75); AddMob(.Easy,1178,25,75); AddMob(.Easy,1023,25,75); AddMob(.Easy,1153,25,75); AddMob(.Easy,1060,25,75); AddMob(.Easy,1013,25,75); AddMob(.Easy,1127,25,75); AddMob(.Easy,1106,25,75); AddMob(.Easy,1028,25,75); AddMob(.Easy,1026,25,75); AddMob(.Easy,1053,25,75); AddMob(.Easy,1031,25,75); AddMob(.Easy,1024,25,75); AddMob(.Easy,1052,25,75); AddMob(.Easy,1077,25,75); AddMob(.Easy,1033,25,75); AddMob(.Easy,1141,25,75); AddMob(.Easy,1613,25,75); AddMob(.Easy,1139,25,75); AddMob(.Easy,1152,25,75); AddMob(.Easy,1243,25,75); AddMob(.Normal,1146,50,100); AddMob(.Normal,1016,50,100); AddMob(.Normal,1177,25,75); AddMob(.Normal,1044,25,75); AddMob(.Normal,1273,25,75); AddMob(.Normal,1188,25,75); AddMob(.Normal,1170,25,75); AddMob(.Normal,1248,25,75); AddMob(.Normal,1164,25,75); AddMob(.Normal,1417,25,75); AddMob(.Normal,1628,25,75); AddMob(.Normal,1041,25,75); AddMob(.Normal,1261,25,75); AddMob(.Normal,1032,25,75); AddMob(.Normal,1249,25,75); AddMob(.Normal,1215,25,75); AddMob(.Normal,1140,25,75); AddMob(.Normal,1836,25,75); AddMob(.Normal,1036,25,75); AddMob(.Normal,1143,25,75); AddMob(.Normal,1776,25,75); AddMob(.Normal,1616,25,75); AddMob(.Normal,1102,25,75); AddMob(.Normal,1155,25,75); AddMob(.Normal,1517,25,75); AddMob(.Normal,1189,25,75); AddMob(.Normal,1493,25,75); AddMob(.Normal,1213,25,75); AddMob(.Normal,1149,25,75); AddMob(.Normal,1512,25,75); AddMob(.Normal,1369,25,75); AddMob(.Normal,1193,25,75); AddMob(.Normal,1117,25,75); AddMob(.Hard,1206,25,50); AddMob(.Hard,1154,25,50); AddMob(.Hard,1883,25,50); AddMob(.Hard,1321,25,50); AddMob(.Hard,1504,25,50); AddMob(.Hard,1314,25,50); AddMob(.Hard,1317,25,50); AddMob(.Hard,1297,25,50); AddMob(.Hard,1310,25,50); AddMob(.Hard,1365,25,50); AddMob(.Hard,1617,25,50); AddMob(.Hard,1318,25,50); AddMob(.Hard,1717,25,50); AddMob(.Hard,1372,25,50); AddMob(.Hard,1316,25,50); AddMob(.Hard,1366,25,50); AddMob(.Hard,1148,25,50); AddMob(.Hard,1219,25,50); AddMob(.Trans,1098,25,50,.Trans110,.Trans120); AddMob(.Trans,1315,25,50,.Trans110,.Trans120); AddMob(.Trans,1714,25,50,.Trans110,.Trans120); AddMob(.Trans,1319,25,50,.Trans110,.Trans120); AddMob(.Trans,1366,25,50,.Trans110,.Trans120); AddMob(.Trans,1505,25,50,.Trans110,.Trans120); AddMob(.Trans,1148,25,50,.Trans110,.Trans120); AddMob(.Trans,1316,25,50,.Trans110,.Trans120); AddMob(.Trans,1376,25,50,.Trans110,.Trans120); AddMob(.TransNormal,1716,25,50,.TransNor140); AddMob(.TransNormal,1713,25,50,.TransNor140); AddMob(.TransNormal,1769,25,50,.TransNor140); AddMob(.TransNormal,1098,25,50,.TransNor140); AddMob(.TransNormal,1315,25,50,.TransNor140); AddMob(.TransNormal,1714,25,50,.TransNor140); AddMob(.TransNormal,1319,25,50,.TransNor140); AddMob(.TransNormal,1376,25,50,.TransNor140); AddMob(.TransNormal,1866,25,50,.TransNor140); AddMob(.TransNormal,1867,25,50,.TransNor140); AddMob(.TransNormal,2017,25,50,.TransNor140); AddMob(.TransNormal,1206,25,50,.TransNor140); AddMob(.TransNormal,1154,25,50,.TransNor140); AddMob(.TransNormal,1883,25,50,.TransNor140); AddMob(.TransNormal,1321,25,50,.TransNor140); AddMob(.TransNormal,1504,25,50,.TransNor140); AddMob(.TransNormal,1314,25,50,.TransNor140); AddMob(.TransNormal,1317,25,50,.TransNor140); AddMob(.TransNormal,1297,25,50,.TransNor140); AddMob(.TransNormal,1310,25,50,.TransNor140); AddMob(.TransNormal,1365,25,50,.TransNor140); AddMob(.TransNormal,1617,25,50,.TransNor140); AddMob(.TransNormal,1318,25,50,.TransNor140); AddMob(.TransNormal,1717,25,50,.TransNor140); AddMob(.TransNormal,1372,25,50,.TransNor140); AddMob(.TransNormal,1316,25,50,.TransNor140); AddMob(.TransNormal,1366,25,50,.TransNor140); AddMob(.TransNormal,1148,25,50,.TransNor140); AddMob(.TransNormal,1219,25,50,.TransNor140); AddMob(.TransMedium,1716,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1713,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1759,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1786,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1769,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1098,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1315,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1714,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1319,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1376,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1866,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1867,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,2017,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1716,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1713,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1759,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1786,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1769,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1098,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1315,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1714,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1319,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1376,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1866,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1867,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1310,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1365,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1617,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1318,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1717,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1372,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1316,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1366,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1148,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1219,25,50,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1268,1,3,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1720,1,3,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMedium,1289,1,3,.TransMed160,.TransMed170,.TransMed180,.TransMed190); AddMob(.TransMVP,1511,1,2); AddMob(.TransMVP,1785,1,5); AddMob(.TransMVP,1389,1,2); AddMob(.TransMVP,1112,1,2); AddMob(.TransMVP,1252,1,2); AddMob(.TransMVP,1251,1,2); AddMob(.TransMVP,1147,1,2); AddMob(.TransMVP,1159,1,2); AddMob(.TransMVP,1038,1,2); AddMob(.TransMVP,1087,1,2); AddMob(.TransMVP,1150,1,2); AddMob(.TransMVP,1086,1,2); AddMob(.TransMVP,1115,1,2); AddMob(.TransMVP,1150,1,2); AddMob(.TransMVP,1159,1,2); AddMob(.TransMVP,1583,1,2); AddMob(.TransMVP,1492,1,2); AddMob(.TransMVP,1190,1,2); AddMob(.TransMVP,1511,1,2); AddMob(.Indeterminate,1033,200,300); AddMob(.Indeterminate,1057,200,300); AddMob(.Indeterminate,1784,200,300); AddMob(.Indeterminate,1178,200,300); AddMob(.Indeterminate,1067,200,300); AddMob(.Indeterminate,1153,200,300); AddMob(.Indeterminate,1023,200,300); AddMob(.Indeterminate,1044,200,300); AddMob(.Indeterminate,1165,200,300); AddMob(.Indeterminate,1164,200,300); AddMob(.Indeterminate,1041,200,300); AddMob(.Indeterminate,1032,200,300); AddMob(.Indeterminate,1249,200,300); AddMob(.Indeterminate,1376,25,50); AddMob(.Indeterminate,1098,25,50); AddMob(.Indeterminate,1366,25,50); AddMob(.UndeadOne,1076,25,75); AddMob(.UndeadOne,1015,25,75); AddMob(.UndeadOne,1064,25,75); AddMob(.UndeadOne,1153,25,75); AddMob(.UndeadOne,1071,25,75); AddMob(.UndeadOne,1152,25,75); AddMob(.UndeadOne,1028,25,75); AddMob(.UndeadOne,1026,25,75); AddMob(.UndeadOne,1169,25,75); AddMob(.UndeadTwo,1016,25,75); AddMob(.UndeadTwo,1188,25,75); AddMob(.UndeadTwo,1041,25,75); AddMob(.UndeadTwo,1032,25,75); AddMob(.UndeadTwo,1036,25,75); AddMob(.UndeadTwo,1616,25,75); AddMob(.UndeadTwo,1192,25,75); AddMob(.UndeadTwo,1512,25,75); AddMob(.UndeadTwo,1117,25,75); AddMob(.UndeadThree,1132,25,75); AddMob(.UndeadThree,1297,25,75); AddMob(.UndeadThree,1098,25,75); AddMob(.UndeadThree,1401,25,75); AddMob(.UndeadThree,1505,25,75); AddMob(.UndeadThree,1219,25,75); end; }
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