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Showing content with the highest reputation on 04/01/24 in all areas

  1. Version 2.1.0

    477 downloads

    Just sharing my own safe refiner NPC that mimics the Safe Refinement System of ROM:EL. As the item increases its refinement level, the materials required will grow exponentially as it requires the copy of the item you are refining based on its next refinement level. The NPC can only refine the item if its next refinement process is not safe anymore for Hollgrehenn. Settings: .@npc_name$ = Name of your NPC .@price - The required zeny for refining. .@canfail - Refining can fail but keeps the target equipment and stays at the current refinement level (0 = disabled; 1 = enabled) .@same - Check if the materials has the same refinement level (0 = disabled; 1 = enabled) .@startsafe - Start counting materials after the safe refine on Hollgrehenn (0 = disabled; 1 = enabled) .@mineralcostmultiplier - The Oridecon/Elunium required per refine based on [.@startsafe] settings (0 = disabled) [ START SAFE TABLE ] At Weapon Lvl 4 / Armor Lvl 1 +4 -> +5 = 1 copy +5 -> +6 = 2 copies +6 -> +7 = 3 copies +7 -> +8 = 4 copies +8 -> +9 = 5 copies +9 -> +10 = 6 copies
    Free
    1 point
  2. Hi eleriaqueen! Thanks for responding to my question. Appreciate it. I have solved my issue just now. I think the reason is I wasn't using a Ragexe 2022 client. Using Froggo's client solved my issues.
    1 point
  3. Was having errors running my own 20220406 client, and this saved me. Thanks for this !
    1 point
  4. Hi, I didn't have to do anything to enable 4th jobs on my local server using (hexed) 20220406 ragexe on 2022 client data. Maybe you're missing the 4th jobs sprites while the server side works fine ?
    1 point
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