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Showing content with the highest reputation on 04/27/22 in all areas

  1. I finally found a solution. So, I will put what to do here if there's people stuck like me. I have searched into how to update map catch. and I stumbled on WeeMapCache in which it can update map_cache and gathering file quickly. find it below. (File size is 2.2 MB which is pretty low.) Use WeeMapCache to make a new map_cache for that specific map, in my case, Izlude. Use Grf button for open Grf file to check map. I used pre20190427.grf file in kRO, because There is Izlude map in it, the one in data.grf is defective. When we get all map list, delete until there is only map that we need to fix out, save in some place. (I already put my file (map_cache_izlude.dat) here, you can use it only for izlude, though. So, you might not need to do all of this.) After that process, Open map_cache in db. Delete the map that error in it, in my case, Izlude. Then, update map_cache.dat by using cache button and use that file we had made before, over write it, save and done. Don't forget to reopen your map-server before get back into your server..
    1 point
  2. Version 1.0

    4299 downloads

    Hi all, This is a basic damage font alternative which can be used to bring a little more high definition resolution to Ragnarok! I made this purely because I was tired of staring at the hideously stretched and over-pixelated damage numbers while I was doing some testing. Feel free to give it a try! There is a slightly wider spacing between digits that I wasn't able to close off because the client must determine spacing/positionings between, but if you want to reduce some of the spacing I have provided another .act file suffixed "_larger" which reduces the spacing but makes the damage text a bit larger. Thanks
    Free
    1 point
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