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Showing content with the highest reputation on 10/12/20 in Posts

  1. Another one. ~ In this post I'd like to show the result of a map that I've been working on and off on since late 2017. With much delight, I'm happy to say that it's finally completed! I hope it turned out alright. Interested in the map? Contact me.
    3 points
  2. Hi ... I've finished a series of maps recently, inspired by a horror story theme. The main map is a modern city, freely inspired by Raccon City (RE) with classic places such as the famous Mansion of RE1 and also the raccon city police station. A map made for RO, but the idea was to remove all the medieval elements, to maintain a modern aesthetic, to approach our present world. I've posted here the city and also the mansion ... I recently finished the police department RPD - Raccoon City Police Department B01 first floor with several rooms B02 second floor with several other rooms Now there are 3 huge maps The city, the mansion and the police department RPD MANSION CITY
    1 point
  3. Hi All, I would like to request a basic script of my idea below. Imagine we are using a small map for this event. When the npc timer start, a bunch of NPC that will disguise into Hole effect or Crystal or Mob will spawn in a random location in the map. Player has to run and stand next to a NPC to hide. The NPC and the player will be hidden when they are next to it. When the timer runs out players who are not able to find a NPC will get killed by a lightning. Then the script restart I have a very basic knowledge of scripting but would appreciate if anyone can guide me to kick start with the script. Thank you in advance.
    1 point
  4. What a great way to start the week! This map is beautiful.
    1 point
  5. use this. 24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{} 24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{} 24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{} 24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{} 24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{} 24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{} 24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{} 24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{} 24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{} 24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{} 24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{} 24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{}
    1 point
  6. event script .... oh yeah its been a while ... rathena doesn't have OnUntouch: label ... but I think its still do-able with setpcblock after trigger OnTouch label https://github.com/AnnieRuru/Release/blob/master/scripts/Games %26 Events/Run and Hide/runandhide_0.2r.txt .... as usual there are always some people trying to ruin my fun =/ also that event script that @Poring King link to ... doesn't really fit the description in this topic, this one wants a several npc for players to hide, and I think only 1 npc for each player ? because he said mean once a player stand next to an npc, the npc will also goes into hiding that event script only has 1 set of npc doing specialeffect and ALL players are force to stand in that location
    1 point
  7. Hi guys. It's been a while! ♥ Some of you may remember that my new years resolution for 2020 was to present the community with a package of 6 (seasonal) Prontera edits. Well, the bad(?) news is that the target of 6 has become 8 (Valentine, Spring, Easter (almost identical to Spring), Summer, Autumn, Halloween, Winter & Christmas). The good news is that all 8 are officially done! In fact, the two remaining themes -- Spring & Summer -- I had in my bin for this year have been finished a few months ago already, but I never found time to showcase them. Here's the Tropical/Summer edition. Spring shall be posted somewhere next week. ~ Note #1; The spinning Emperium crystals in the center are a custom model created by my dear friend Olrox. I take no credits for the object. ♥ Note #2; The rotating spirits you see on my character are a custom item created by my dear friend Haziel. I take no credits for the sprite. ♥ Lastly, some of you have asked why I've made edits to the old Prontera and not the new/Renewal one. The answer is quite simple; It has been years ago since I started this seasonal Prontera edit project, and the RE Pront didn't even exist at the time (and I simply didn't feel like redoing the ones that I already created). So there's that. ; p My site will be updated with recent additions in two weeks. Until then, feel free to contact me for inquiries. ?
    1 point
  8. View File Medieval Tavern - [FREE MAP] Hi. I am Tio Akima. This is one of my works in creating maps / graphs. Available to the community. (free) Medieval Tavern Map Map made in Browedit (Thanks Borf) 3d models made in 3D Max Any error / bug let me know so I can fix it. Submitter Tio Akima Submitted 05/18/2020 Category Maps & 3D Resources Video Content Author Tio Akima  
    1 point
  9. Here's the two solution. 1. Free ram cache (this may save you few bucks) Try to check this link <click> 2. Upgrade to $10
    1 point
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