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Showing content with the highest reputation on 12/24/19 in Posts

  1. Good Morning ? Another Prontera Edition that was requested some time ago. I thought it was good to show up. Software used: zbrush (for sculpting the organic tree), Photoshop (textures) and browedit (legacy). The map is simple but, sometimes "less is more" ?
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  2. Rate 1-10 ~ Note: Free Release someday.... POSTERS BANNERS SCREENSHOT LOGOS
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  3. 0,7179,1 < Try to put this. or Did you patch Cash Shop in Nemo? ~
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  4. Add this file to pre-re folder and load it. In thise file some maps need to comment like Verus, mora and other because pre-re don`t have it.
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  5. 6/10 pssst: Activate Windows
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  6. - script Bossnia_kicker -1,{ OnPCDieEvent: if (strcharinfo(3) == "bossnia_01" || strcharinfo(3) == "bossnia_02" || strcharinfo(3) == "bossnia_03" || strcharinfo(3) == "bossnia_04") atcommand "@kick "+strcharinfo(0); end; } Something like this.
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  7. getpartymember getcharid(1),0; .@count = $@partymembercount; copyarray .@name$[0], $@partymembername$[0], $@partymembercount; // list the party member name - ip for (.@i = 0; .@i < .@count; .@i++) mes .@name$[.@i]+" - ^0000FF" + getcharip(.@name$[.@i]) + "^000000"; close;
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  8. File Name:w0w_custom_collectionFile Submitter: w0wZukuBgFile Submitted: 24 June 2018File Category: Sprites & PalettesDownload Link: Click here to download .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. butterfly_wings [x5 new] Look at the old butterfly wing and at it. Now again on the old and on the new. Why is my butterfly wing looks like a wing, not a human ear? = D I would be happy if you would prefer my work for replacement. battle_manuals [x5 new] Recolor to diversify the rates. bubble_gums [x5 new] Recolor to diversify the rates. bullets [x6 new] Just additional sprites of bullets based on standard. Fire, Water, Wind, Earth, Poison and Shadow property. card_sprites [x3 new] Now rare cards will really decorate your inventory ? 1 - for miniboss cards 2 - for yellow MVP cards 3 - for red MVP cards w0w_items [x6 new] 1 - Armor Charm [ID 2656] - make it's own sprite instead of the Gravity... 2 - Very Old Card Album [ID custom] - just an idea, make an item sprite according to second collection picture. 3 - Animal Detector [ID custom] - the idea came from the game BG&E. 4 - Venatu Doll [ID custom] - it can be an item for pet/mercenary activation or just a doll. 5 - Camera [ID custom] - the file includes small ingame illustration of camera. 6 - Condenced Blue Potion [ID custom] - nuff said ~ gemmed_sallet [new] Could not wait any longer, just add a ingame hat animation made by myself instead of Gravity :3 dullahan [white eyes] In one of the client updates the sprite Dullahan was changed. Since then, his eyes have disappeared. Gravity did not comment on what had happened. Very much I ask to check up this monster on your server and to replace a sprite in case of need. >>>>> w0w_cardbmp [x6 new] You can use this art work for any purpose, for example, you can make it a card on your server. sl_icons [x2 new] Two new icons for SL_GUNNER and SL_NINJA skillsSince the icons use Chinese characters, thenfor the SL_GUNNER, the 枪 means a gunand for the SL_NINJA I left the character out of skill Final Strike .•°'°•. skating_grf [new] Just added edited santa costume sprite for imitation of skating (based on 여름 summer clothes sprite v1).You may see the sample of skating in my custom map Xpalace preview: Link here blood_tears [new] My first attempt to make a custom version of any weapon. The basis was taken Blood Tears [id 1271]. .•°'°•. ~ Don't claim my or Gravity's work as yours and etc ~
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  9. Sage's Awesome Map Package 1.0 Sup homies! I won't bore you all with some unnecessary convoluted introduction, so we go: This is a package of some of my better work, mostly made over the course of the last year and a half or so. This is not everything I have ever mapped: The maps in this package are mostly just the ones I've finished that are functional and do not possess incredibad errors or problems. What you'll get: 7 Towns: Port Aquitaine, Carnivale, Dorado Harbor, Tortuga Bay, North & South New Alberta, and Zhunan. 2 Ancient ruins maps: The swampy city of Lafayette, or the bright and open Lumina. Several fields for Aquitaine, a satellite village for Dorado. Several interiors for Aquitaine, Dorado, Lumina and Zhunan. Dungeon maps for Lumina and Tortuga. A badass airship somewhere in there. It's crazy big. In total, there are over 20 maps here, of rather good quality. This map release is by no means perfect. I will be open and honest about this. Flaws you can expect: Not every town has interior maps, and those that do, do not always have many. I may or may not add more in the future. Not every town has field maps. I will definitely add more fields in the future. This package currently lacks a data file to organize warps/exits between maps. One will be added in future releases. Mini-maps will also be included in a future release. Sorry! Why this release is still awesome: It's completely free. I am not charging for this release, nor do I plan to charge for future releases. The only credit I ask for is that you link back to this forum thread and mention my name. Just 'Sage' is fine. You have my permission to modify and tinker with these maps to your heart's content. They're yours to do with as you please: That said, do still give credit for using them as a starting point. I will add to this in the future, as I've many half-finished projects and new things in the works, including fields, dungeons, interiors, and the like which will augment the maps currently available. Some of these maps use objects from the recently released town of Verus. I highly recommend you keep your kRO client up to date, or else some of these maps will have missing objects and textures. Additional notes, because I love making lists: Do not ask me to map for your server. I will say no. That said, if there is something in this map package you like and want more of (ie, "More Dorado fields, please!") then feel free to comment and I will consider working on it. If you find any functional errors on these maps (such as objects you can walk through because I messed up the GAT,) then don't hesitate to comment about it in this thread. Even if it is something you can easily fix yourself, this allows me to save others the trouble in future releases. I am not asking for money for this release, but if you really want to make a donation, then drop me a forum PM and we can talk from there. Previews of Maps: Previously posted Showcase threads: http://rathena.org/board/topic/78212-showcase-el-dorado-harbor/ http://rathena.org/board/topic/73564-showcase-the-swamp-city-of-aquitaine I'll add more previews shortly. Download: Aren't I Nice? Enjoy. <3
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  10. Hey rAthena, sup. This here's part of a much larger project the centers around reshaping and expanding RO's world. The town I'm gonna show you guys today is called Aquitaine- The idea with this place (and the country it's in) is that it's themed heavily after the colonial/civil war era southern United States, sorta like a steampunk Louisiana. It's swampy, there are pirates and voodoo ladies and slaves, and the buildings are big and pretty. I've got a quite number of fields *mostly* done for this, as well as some interiors, but today I'm only gonna show off the town map itself. Enjoy! I'm gonna post links instead of images, as there's a lot to see! The whole city! A little patch of wilderness Sitting in a wagon The town burial ground... A fancy manor house Street across the river The River Landing The outskirts of town A country home The Chapel of Aquitaine Clocktower Square A further view of the Square An outdoor dining area The busy urban center... Southern docks Old Market Road Governor's Estate House along the River
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