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Showing content with the highest reputation on 10/04/15 in Posts

  1. Hello everyone, Before I'm explaining about ZenkaiCP I like to Introduce my self My name is Sinji, I am a professional Web Developer, I'm working at professional branding company at Medan, Indonesia. I'm very like to play ragnarok online, since junior high class, then I build my own private server, suddenly I have an idea to develop a control panel, with a responsive design. Honestly fluxCP is very good control panel, but the theme templating design is a little outdated, and non-responsive, need a lot of effort to templating the theme. That's why I want to develop a new CP. I am developing a new control panel which will be compactible with rAthena and Hercules. While I'm working on the development, I would like if you guys give me some feedback. I will post some updates with screenshot later, please be patient! The Project Name : ZenkaiCP Logo Detail: PHP Framework Laravel 5.1. HTML5, Javascript with jQuery, CSS3 for theme templating. Bootstrap Framework Responsive & Mobile Friendly PHP 5.6 required (and other Laravel dependencies). Clean Design SEO Friendly Feature Plan: Account Feature (Register, Login, Forgot Password, Account Setting) Content Management System Theme Configuration System Friendly Log UI News & Events Custom Patcher Notice Generator (Stream the content from News & Events) Vote for Points Donation Section (Automatically convert to cash or zeny) Paypal Integration (For International user) Stripe Integration (For International user) Doku MyShorcart Integration (For Indonesia user) Player of the Month Guild of the Month Player, Guild, Mercenary Ranking (Zenkai Custom Formula ) Support Ticket Monster Info (load item_db and item_db2, SQL only) Item Info (load mob_db and mob_db2, SQL only) Freebies Feature Contact Us form. Live Chat Support (using tawk.to) Register with Facebook, G+ or Twitter GM Task List ROBrowser Integration Forum Engine Auto Update This is current plan of the development, but if you have some idea / request, please let me know. Please do not hesitate to give me a feedback, wheter it is a good feedback or not. Sorry if my English are bad Best regards, Coming Soon ZenkaiCP Official Website Default Theme Design Concept
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  2. read https://rathena.org/board/topic/103306-10012015-maintenance/
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  3. A great chatroom, for both helping out those who have a quick question, comparing ideas on a script or just chit chatting. I went ahead and downloaded the phone app as well so I can help on the go. Feel free to join us anytime.
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  4. I actually had the same idea not long ago. However I decided to postpone it due to other work. This wouldn't belong to Web Releases forum as there isn't any actual release. Unfortunately I don't have enough permissions to move it. Anyway, this is pretty good. You've got a really promising Feature Plan there. Mind putting some screenshots of this CP? Perhaps that would motivate people to donate for your cause.
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  5. Use the monster command and attach an event tag to it. Then under your event tag you put the +exp. I'm on mobile so I'll post links shortly. https://rathena.org/board/topic/102501-points-per-monster/?p=287287 You can use that as a framework, just replace the number of mobs, IDs, etc. And then replace everything under the OnMyMob tag with your snippet.
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  6. Update: 10/01-2015: Updated 2 NPC's: Quest System v1.0 & Fame System v1.2 Quest System: - Added OnAtcommand (@checkquest) for Quest Progress Display per request also an info for the players of the existence of that command - Added the "feature" to benefit from joining an party - Modified Level Requirement Setting (See 'OnInit:') 0 = Off / MAX_LEVEL - Server Max Level (src/map/map.h) - Added an setting to define the Array Limit, to make it compatible with older revisions, which doesn't have the Script Engine Upgrade (See 'set .array') Fame System: - Added an info for the players of the existence of the custom command - Added an Repeat Limit per quest and per Class via request - Added an SQL Ranking via request (See OnInit: for more) - Added the "feature" to benefit from joining an party - Modified Level Requirement Setting (See 'OnInit:') 0 = Off / MAX_LEVEL - Server Max Level (src/map/map.h) - Added an setting to define the Array Limit, to make it compatible with older revisions, which doesn't have the Script Engine Upgrade (See 'set .array') @Azeroth: About the Last Man Standing Script: I'm missing some information about what happened at that error, without it I can't figure the problem out. Note: My Dungeon Party System will be released soon, it's on my GitHub already, just missing the new "topic" for it. Update: 10/03-2015: Added 1 New NPC: Dungeon Party System v1.0 Dungeon Difficulties: Easy, Medium, Hard EXP Bonus based on Difficulty (Easy = 50%, Medium = 100%, Hard = 150%) Level Requirment for each Dungeon Required Mob Counter to complete an Dungeon Party Limit for Dungeons Party Join Feature Dungeon Rewards (Regular Points for completing an dungeon and Points for killing an MvP Warp Service to the "Start Point" or to party members. Regards, Chris
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