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Showing content with the highest reputation on 04/03/14 in Posts

  1. i saw your website and it isnt a image, the div called "content" have all the stuff, but the <div> called "container" is made with css and have the background as you can see .container{ background-color: #ddf8ff; margin: 0 auto; margin-top: -50px; height: 730px; width: 621px; border:4px #4694ae solid; -webkit-border-radius:25px; /* Chrome */ -moz-border-radius:25px; /* Firefox */ border-radius:6px; } but if you dont know, use the solution that Najara gave you
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  2. - script WoEKillMessage -1,{ OnPCKillEvent: if((AgitCheck() && CallSub(IsWoE1Map, StrCharInfo(3))) || (AgitCheck2() && CallSub(IsWoE2Map, StrCharInfo(3)))) { DispBottom("You killed " + RID2Name(killedrid) + "."); if(AttachRID(killedrid)) DispBottom("You were killed by " + RID2Name(killerrid) + "."); } End(); IsWoE1Map: for(Set(.@i, GetArraySize(.WoE1Maps$) - 1); .@i >= 0; Set(.@i, .@i - 1)) if(.WoE1Maps$[.@i] == GetArg(0)) return 1; return 0; IsWoE2Map: for(Set(.@i, GetArraySize(.WoE2Maps$) - 1); .@i >= 0; Set(.@i, .@i - 1)) if(.WoE2Maps$[.@i] == GetArg(0)) return 1; return 0; OnInit: SetArray(.WoE1Maps$[0], "aldeg_cas01", "aldeg_cas02", "aldeg_cas03", "aldeg_cas04", "aldeg_cas05" , "gefg_cas01", "gefg_cas02", "gefg_cas03", "gefg_cas04", "gefg_cas05" , "payg_cas01", "payg_cas02", "payg_cas03", "payg_cas04", "payg_cas05" , "prtg_cas01", "prtg_cas02", "prtg_cas03", "prtg_cas04", "prtg_cas05"); SetArray(.WoE2Maps$[0], "arug_cas01", "arug_cas02", "arug_cas03", "arug_cas04", "arug_cas05" , "schg_cas01", "schg_cas02", "schg_cas03", "schg_cas04", "schg_cas05"); End(); }
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  3. Hey Kido~ Maybe not exactly an answer to the background expanding problem, but the content-out-of-the-containter issue can be solved fairly easily be doing the following: Open the page in a FTP client (I pressume it's the item page) and see to the top line: <?php if (!defined('FLUX_ROOT')) exit; ?> add the following tag after: <div style="height:600px;width:600px;border:0px solid #ccc;font:12px/12px Arial;overflow:auto;"> (You can close it with another </div> at the end of the code, but it's not really required.) That will make the page scrollable within stated height. If 600 isn't the height you want, just increase or decrease it.
    1 point
  4. Ok, i will share my scarf recolored soon Name : Ichthyosaur Game : Trickster Online File Size: 651 KB Author: ToZorMan Download : Mob - Ichthyosaur [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Lunatic Game : Ragnarok Online File Size: 670 KB Author: Gravity Download : Mob - Lunatic [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Lunatic_Hat Categorie : Upper Headgear File Size: 282 KB Author: Gravity Download : Hat - Lunatic_Hat [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Observer Categorie : Middle Headgear File Size: 256 KB Author: Gravity Download : Hat - Observer [ToZorMan].zip Link : www.green-peach.net Name : Gentleman_Hat Categorie : Upper Headgear File Size: 364 KB Author: Puff Download : Hat - Gentleman_Hat [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Galapago_Cap Categorie : Upper Headgear File Size: 316 KB Author: Gravity Download : Hat - Galapago_Cap [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Galapago Game : Ragnarok Online File Size: 681 KB Author: Gravity Download : Mob - Galapago [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Chenipan Game : Pokemon File Size: 256 KB Author: ToZorMan Download : Mob - Chenipan [ToZorMan].zip Link : www.green-peach.net ----------------------------------------------------------------- Name : Chenipan Categorie : Pokemon File Size: 4 KB Author: ToZorMan Download : Item - Chenipan [ToZorMan].zip Link : www.green-peach.net
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  5. it will be inside your item view.
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  6. @Truly I dont know. Borf probably will add more support to his 3ds to rsm format with other 3d libraries. Animation is gonna be supported btw. @everyone Java version of browedit is no longer developed (look closely that log, all is from 2012~2013 year), the new version that has been worked out these days is under C++ which at the moment (unless someones interested and with skills shows up) is private and I believe only Borf and me has access. Dunno if Borf is okay by the idea of releasing compiled versions. Maybe once there is enough work done (for example at this moment, rev 199 has already texture edit mode) you can always looks the logs about the development: http://svnlog.borf.info/browedit.log Since this topic is not mine, I can't update the thread. Maybe I'll do a new one or contact the staff to change the author so I can edit it.
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  7. Find : // Respawn the Emperium, and display new owners. Add before the line : set .@breaker$, strcharinfo(0); Find : end; // War of Emperium has ended. Add before the line : announce "The [" + getcastlename(strnpcinfo(2)) + "] castle has been conquered by [ "+.@breaker$+" ] of the [" + getguildName(.@GID) + "] guild.",bc_all;
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