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About Jhedzkie
- Birthday 04/24/1992
Profile Information
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Gender
Male
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Location
Philippines
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Server
AtlasRO
- Github: ajamiscosa
- Discord: Kapitan Batas#5516
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Interests
Programming in general
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6173 profile views
Jhedzkie's Achievements
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Attach RandomOptionGroup directly to ALL monster drop EQUIPMENTS via db.yml
Jhedzkie replied to Jhedzkie's question in Database Support
Clean and easy. Thanks! -
So on official servers, RandomOptionGroup is attached to specific monster dropped equips and from boxes. What I want to do is to have all equips (weapons/armors) to have a RandomOptionGroup assigned to it, without manually editing all db entries (because that will be a lot of work). Is there any other way to set the value for RandomOptionGroup to all equips globally so I can skip to the good part? Thanks!
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About Random Option and Random Option Group
Jhedzkie replied to Jhedzkie's question in General Support
I have figured it out and re-implemented my previous work. Closing this. -
So I've been away from RO/rAthena development for a number of years now and I've totally lost track of everything. I remember I was working on an SRC mod for random options that adds a chance for monster drop equips to be w/ random options. Question: - Is this how the current random option system works? As in, all items dropped by mobs have a chance to contain random options, regardles? ie: knife from poring can have xyz random options? or - Random option is only getting assigned to specific items based on the DB and not all monster dropped items can contain random options. ie: only exclusive to Crimson equips and the likes. If it's the latter, I am planning to rework my previous src mod from years back to be compatible with the latest db structure and whatnot. Thanks!
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@Panallox bumping this. Script needs to be updated.
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Question||Script column maximum text||possible to increase or not
Jhedzkie replied to AinsLord's question in Source Support
yeah. more than 1000 characters. write a function containing your bonus script. call it on your item. won't take you 1000 characters. function script F_MyItemBonus { // all your 1000+ lines of bonus. } /** * and on your item **/ 99999,My_Item,My Item,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_MyItemBonus"; },{},{} I don't see any reason why you can't just use this. -
Question||Script column maximum text||possible to increase or not
Jhedzkie replied to AinsLord's question in Source Support
do you absolutely need to increase the maximum text of the script colum? or do you just want to create a function and call it on your itemdb script? -
[PACKETVER 20180620] Client Release 2018-06-20eRagexeRE
Jhedzkie replied to MathReaper's topic in Client Releases
Can anybody answer this? I'm also having this problem. -
Thanks a bunch. Worked like a charm.
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Seems to be it, but it disappears after some time. Ideally, what I would like is a permanent one. And sorry for posting it on the incorrect forum earlier. No. No need to diplay on chatbox.
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Can anybody tell me how to achieve the text above the NPC? Similar to the image below. Not sure if this is client side. I just made the assumption since signboardlist is a similar feature and it's clientside.
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bonus bAtkRate,n; bonus atk shows in alt+a section
Jhedzkie replied to molecules's question in Source Requests
Short answer, I don't think there's any way you can do that. I know it by experience, because I tried. As far as I know, the values displayed in the status window is fixed. You can only modify what's there, but you can't add a separate value to display there. (except maybe when you hex your client). -
VIP/Premium ICON status [Is this possible?]
Jhedzkie replied to funtwocrasher's question in Source Requests
It's quite easy, really. You just need to have some skills in pixel art as you create your own status icon. On src side, there's already a guide. You just need to do some reading on it. -
[Suggestion/Request] Random Option Database
Jhedzkie replied to llchrisll's question in Source Requests
I actually already dropped my project with this implementation and went with what rA currently offers with regards randomoptions. So, I'm afraid I cannot help you here. It's been a while too. I might've already already lost the patches that I made before for this specific mod. -
Did you click/select the horn of hilsrion item in the refining window? You still need to click the requisite item to perform the refining just as in @openrefine.