Hi I'm using this hourly rewards system for my server, but players reported me that their char got stucked when they tried to talk with NPC while the 'minute message shows' , any idea what happened to this code? Help..
//===== Hourly Points Script =========================================
//===== By: ==========================================================
//= nostafu
//===== Current Version: =============================================
//= 1.3
//===== Compatible With: =============================================
//= Any eAthena Version
//===== Description: =================================================
//= Get Points every successful hours of gameplay, you cannot get
//= the points even if you miss a second or a minute. A player will
//= get a very big bonus if they played 12 hours consecutively
//= or without logging out of the game. If the player is vending
//= the script will then stop.
//====================================================================
- script hourlypoints -1,{
//--Start of the Script
OnPCLoginEvent:
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;
end;
OnTimer30000:
//Check if Vending (normal or @at)
if(checkvending() >= 1 || checkchatting() == 1) {
dispbottom "The hourly points event stopped because you were vending / chatting. Please relog if you wish to start again.";
stopnpctimer;
end;
}
//Check if Idle
getmapxy( .@map$, .@x, .@y, 0 );
if(@map$ == .@map$ && @x == .@x && @y == .@y) {
set @afk, @afk + 1;
}
//If move timer resets
else {
set @afk, 0;
}
set @map$, .@map$; set @x, .@x; set @y, .@y;
//Idle Check for 5 Minutes
if(@afk == 5) {
dispbottom "The hourly points event stopped because you were idle for 5 minutes. Please relog if you wish to start again.";
stopnpctimer;
end;
}
end;
OnTimer60000:
set @minute, @minute + 1;
dispbottom "You played "+@minute+" minutes.";
//Check for 1 Minute
if(@minute == 60){
set @minute,0;
set .@point_amt, 3; //Points to get every hour (default: 3)
getitem 7227,.@point_amt;
dispbottom "You received "+.@point_amt+" TCG by staying ingame for 1 hour";
set @consecutive_hour, @consecutive_hour + 1;
}
//Check for 12 hours consecutive
if(@consecutive_hour == 6) {
set @consecutive_hour,0;
set .@cpoint_amt, 15; //Points to get for 6 Consecutive hours (default: 15)
getitem 7227,.@point_amt;
dispbottom "You received "+.@point_amt+" TCG in playing for 6 consecutive hours";
}
stopnpctimer;
initnpctimer;
end;
}
//--End of the Script
Question
Talon
Hi I'm using this hourly rewards system for my server, but players reported me that their char got stucked when they tried to talk with NPC while the 'minute message shows' , any idea what happened to this code? Help..
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