johnbond Posted November 2, 2014 Group: Members Topic Count: 113 Topics Per Day: 0.03 Content Count: 457 Reputation: 11 Joined: 02/17/13 Last Seen: January 23, 2018 Share Posted November 2, 2014 Quick question. Will this command sc_end SC_ALL; debuff every status coming from buffs, foods, pots and everything sc_ related? Thanks. Quote Link to comment Share on other sites More sharing options...
Winz Posted November 3, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted November 3, 2014 yes, it will Quote Link to comment Share on other sites More sharing options...
johnbond Posted November 3, 2014 Group: Members Topic Count: 113 Topics Per Day: 0.03 Content Count: 457 Reputation: 11 Joined: 02/17/13 Last Seen: January 23, 2018 Author Share Posted November 3, 2014 yes, it will Including all pots like the +20 foods? Thanks! Quote Link to comment Share on other sites More sharing options...
Winz Posted November 4, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted November 4, 2014 +20 foods? hmm, I suppose you're referring to this as an example? http://ratemyserver.net/index.php?page=re_item_db&item_id=12430 if yes, then YES. sc_end sc_all; will remove the buff as well, since the food has a script of: sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; on OnEquip (OnUse) label wait. how could this be on Database? Quote Link to comment Share on other sites More sharing options...
johnbond Posted November 4, 2014 Group: Members Topic Count: 113 Topics Per Day: 0.03 Content Count: 457 Reputation: 11 Joined: 02/17/13 Last Seen: January 23, 2018 Author Share Posted November 4, 2014 +20 foods? hmm, I suppose you're referring to this as an example? http://ratemyserver.net/index.php?page=re_item_db&item_id=12430 if yes, then YES. sc_end sc_all; will remove the buff as well, since the food has a script of: sc_start SC_COCKTAIL_WARG_BLOOD,300000,20; on OnEquip (OnUse) label wait. how could this be on Database? Yes that's it. Thanks. Quote Link to comment Share on other sites More sharing options...
Emistry Posted November 7, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: Yesterday at 05:27 AM Share Posted November 7, 2014 i believe it also include other SC like SC_JAILED , SC_NOCHAT , SC_PUSHCART ... it is better to create a loop that loop through all possible SC statuses and remove 1 by 1 .. something like this http://upaste.me/r/7863af edit the buff statuses based on your own db/const.txt load it and add in your npc script. callfunc( "remove_buff" ); Quote Link to comment Share on other sites More sharing options...
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johnbond
Quick question.
Will this command sc_end SC_ALL; debuff every status coming from buffs, foods, pots and everything sc_ related?
Thanks.
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