nanakiwurtz Posted November 1, 2014 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted November 1, 2014 October Digest 2014The following digest covers the month of October, 2014. Staffs Changes @Napster is now a Core Developer Development Highlights Major updates:Various Skill Updates (ce090ce) Pathfinding code update (c009b3f) Monster code update (2c86ee4) Updated monster skill use behavior so monsters use skills the same way & at the same rhythm as official servers (bugreport:9326) Implemented an improved hit-lock system (bugreport:7460) Code optimization & bug fixes (ebd3dc9) Random walking & monster target dropping (b1330a4) Monster idle skills & chase update (464dd45) MVP item drop mode setting added (5110ddb) Official Icewall implementation (5540d89) Bug Fixes:Implemented Skid Trap properly (bugreport:9373) Fixed the direction calculation once again and optimized it at the same time (bugreport:9373) Monster chase range updates (bugreport:7637) Created a new function unit_blown_immune that will now serve as the central function to determine if an object can be knocked back or stopped (bugreport:7637) Updated turn-in requirements for Tripatriate Union's Feud. (incl. bugreport:9339) Moved "Voyage log" NPC coordinates. (bugreport:9225) Updated "Immuned Shield" (2168) item script. (bugreport:9319) Added a security check when calculating MaxHP and MaxSP so there can't be a number underflow (bugreport:9369) When an auto-vendor gets logged out because of at_timeout, his store will be deleted and no longer restored after server restart (bugreport:9370) Fire Pillar is no longer a trap and can no longer be hit or knocked back in renewal (bugreport:144) Fixed Super Novice Spirit not working and giving compiler warnings (bugreport:9366, bugreport:9365) Hunter updates (bugreport:9082) Taekwon updates (bugreport:9364) Monk updates (bugreport:9364, bugreport:4534) Implemented official formula for Gypsy's Kiss / Service For You (bugreport:9359) Official Sight Blaster behavior (bugreport:6945, partially bugreport:144) When knock back magic is reflected it will no longer lead to the caster being knocked back (related to bugreport:6945) Fixed Decoration of Music status when equipping the headgear. (bugreport:9342) Fixed Warg Dash giving Endure when it shouldn't. (bugreport:9337) Fixed Mado Gear skill item requirements. (bugreport:9335) Fixed Super Novice Spirit being able to be casted by all classes. (bugreport:9344) Fixed Masquerade - Ignorance to work on monsters. (bugreport:8099) Fixed Voice of Siren duration depending on level of character. (bugreport:9289) Fixed Spirit Sympathy SP requirement reduction when summoning an Element. (bugreport:9329) Updated ranges to work as on official servers (bugreport:9326) Corrected Ancient Gold Decoration description (bugreport:9154) Now weapon endow effects will no longer be removed when unequipping / changing a shield (bugreport:1490) Fixed bonus_script doesn't remove Status Icon when timer is over (bugreport:9341) Reverted all the icewall-related changes done in SVN r15777 and following as testing shows they aren't official and are actually pretty exploitable (bugreport:7412) Implemented an improved hit-lock system (bugreport:7460) Fixed Sightrasher (WZ_SIGHTRASHER) splash area to 3x3. (bugreport:9298) Now Comet (WL_COMET) cannot hits Hiding target (The mistake is not at flag 0x10000 in skill_db.txt, the flash should be added by SD_ANIMATION). (bugreport:8909) Fixed Chaos Panic (SC_CHAOSPANIC) effect. (bugreport:9321) Changed 'RemoveFlag' in db/magicmushroom_db.txt value to 1 to remove skill by importing. (bugreport:9322) Fixed npc source file isn't removed properly by @unloadnpcfile. (bugreport:9311) Statistics 6 authors have pushed 35 commits during this period. On master, 72 files have changed. There have been 5,698 additions and 3,974 deletions. Sadly, there is no pull request at this time. Show your support to rAthena by submitting your pull requests! 6 Quote Link to comment Share on other sites More sharing options...
Aleos Posted November 4, 2014 Group: Development Manager Topic Count: 56 Topics Per Day: 0.01 Content Count: 732 Reputation: 525 Joined: 12/13/11 Last Seen: June 13, 2024 Share Posted November 4, 2014 Playtester has done a lot this past month. Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted November 6, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted November 6, 2014 Playtester must have a large stash of energy drinks.. I agree Quote Link to comment Share on other sites More sharing options...
Playtester Posted November 7, 2014 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 894 Reputation: 248 Joined: 01/30/13 Last Seen: 12 hours ago Share Posted November 7, 2014 I have vacation for 1 week so I used that time to fix a lot of things that bothered me for a long time. ^^; Quote Link to comment Share on other sites More sharing options...
anacondaq Posted November 7, 2014 Group: Members Topic Count: 42 Topics Per Day: 0.01 Content Count: 1096 Reputation: 348 Joined: 02/26/12 Last Seen: May 30, 2023 Share Posted November 7, 2014 @Playtester did are fix most dangerous and important bugs in code. Awesome! Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted November 7, 2014 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted November 7, 2014 @Playtester my hero 3 Quote Link to comment Share on other sites More sharing options...
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