Vanquiser Posted October 16, 2014 Posted October 16, 2014 can anyone create this status effect.. uhmm.. item_bonussc_start sc_antifrost,1800000,10;when you insert the script to POTION itemthere a status icon in right side .. and you cant frost until the duration endsTIA rathena <3 Quote
Vanquiser Posted October 16, 2014 Author Posted October 16, 2014 · Hidden by Emistry, October 16, 2014 - Merged + Hidden duplicated contents. Hidden by Emistry, October 16, 2014 - Merged + Hidden duplicated contents. anyone can create this mod ??sc_start sc_antifrost,18000,10;when you inserted in items .. like POTIONtheres a icon in right of your screen..and you cannot be frosted by StormGust FROST driver Frost joker until the duration of status endsTIA RATHENASORRY FOR MY ENGLISH remove this topic.. duplicated sorry
Yonko Posted October 16, 2014 Posted October 16, 2014 you can use bonus2 bResEff,Eff_Freeze lol Quote
t3quila Posted October 22, 2014 Posted October 22, 2014 you can add SC_WARMER and modif it, in status.c if you want.. for exp: case SC_DEEPSLEEP: case SC_SLEEP: case SC_STUN: case SC_FREEZING: case SC_CRYSTALIZE: if (sc->opt1) return 0; // Cannot override other opt1 status changes. [Skotlex] if((type == SC_FREEZE || type == SC_FREEZING || type == SC_CRYSTALIZE) && sc->data[SC_WARMER]) return 0; // Immune to Frozen and Freezing status if under Warmer status. [Jobbie] break; /////////////////////////////// case SC_WARMER: status_change_end(bl, SC_CRYSTALIZE, INVALID_TIMER); status_change_end(bl, SC_FREEZING, INVALID_TIMER); status_change_end(bl, SC_FREEZE, INVALID_TIMER); break; add this: StatusIconChangeTable[SC_ANTIFROST] = SI_ANTIFROST; //in line statusiconchangetable case SC_DEEPSLEEP: case SC_SLEEP: case SC_STUN: case SC_FREEZING: case SC_CRYSTALIZE: if (sc->opt1) return 0; // Cannot override other opt1 status changes. [Skotlex] if((type == SC_FREEZE || type == SC_FREEZING || type == SC_CRYSTALIZE) && sc->data[SC_WARMER]) return 0; // Immune to Frozen and Freezing status if under Warmer status. [Jobbie] if((type == SC_FREEZE) && sc->data[SC_ANTIFROST]) return 0; // Immune to Frozen only. [T3quila] break; /////////////////////////////// case SC_WARMER: status_change_end(bl, SC_CRYSTALIZE, INVALID_TIMER); status_change_end(bl, SC_FREEZING, INVALID_TIMER); status_change_end(bl, SC_FREEZE, INVALID_TIMER); break; case SC_ANTIFROST: status_change_end(bl, SC_FREEZE, INVALID_TIMER); break; dont forget to add SC_ANTIFROST and SI_ANTIFROST to status.h and const.txt, dont forget for recompile your server, and add your stateicon folder .lua/lub in your client. Quote
Question
Vanquiser
can anyone create this status effect.. uhmm.. item_bonus
sc_start sc_antifrost,1800000,10;
when you insert the script to POTION item
there a status icon in right side .. and you cant frost until the duration ends
TIA rathena <3
3 answers to this question
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