Ego Posted September 30, 2014 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 79 Reputation: 2 Joined: 02/15/13 Last Seen: July 20, 2016 Share Posted September 30, 2014 I was wondering how those LHZ hunters got to edit the LHZ 3 and 4 bosses into a DETALE sprite... someone showed me a video of them hunting with that kinda of sprite edit but he's just teasing me and making me envy them cause I want that too... so I've tried on making my own but extracting grf files and finding mobs sprites... and editing and finding and changing just makes my head and eyes hurts for a week... so now I can't make it... and that's why I'm here... requesting if anyone can help me bout this... I've tried changing pupa into a detale as a trial but it fails... fabre to detale but it also fails... and so on... all FAILS. I can't seem to change any monster to a detale sprite. and I posted here cause I really can't do it alone... maybe someone can help me. I hope someone here can help me... I just know that a lot here are PROs... that's why I'm asking here. thanks in advance Quote Link to comment Share on other sites More sharing options...
Tokei Posted October 1, 2014 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 695 Reputation: 721 Joined: 11/12/12 Last Seen: 9 hours ago Share Posted October 1, 2014 (edited) I think he wants to do this client-side only (without modifying the server files). What you're looking for is normally quite simple, except in the particular case of lhz3 bosses (and a few others). Let's start with a basic mob sprite 'edit'. To change the Pupa mob to Detale, you would do : Find the real name of the mob (may have to use a database editor), in this case it's simply "pupa". This means the client will read and load the files "data\sprite\¸ó½ºÅÍ\pupa.act" and "data\sprite\¸ó½ºÅÍ\pupa.spr". You don't have to extract these. Find the real name of the mob you want to replace it with, detale in this case. Extract both "data\sprite\¸ó½ºÅÍ\detale.spr" and "data\sprite\¸ó½ºÅÍ\detale.act" and put these files in the directory "data\sprite\¸ó½ºÅÍ\" (I'm assuming your client reads the data folder first). If the folder doesn't exist within your RO folder, simply create it yourself... Rename the files to pupa.spr and pupa.act (btw, this is not a known trick, but if you select both files and rename the first one, it will rename both automatically and keep the original extension, which is quite useful and faster). When you go ingame, the pupa mob will appear as detale. Here's what you should get anyway : As for lhz3 bosses, these require more work. The regular mob uses the sprite name "SEYREN" and the boss sprite name is "B_SEYREN", which is being redirected to "SEYREN". Therefore both mobs use the same sprites. This can be changed though! You will need to edit the file "data\lua files\datainfo\jobname.lub". The location of the file depends of your client setup, it may be already decompiled too... I can't go into full details for that part. You can download the file here though : http://svn6.assembla.com/svn/ClientSide/Lua_Project/lua%20files/datainfo/jobname.lua . You may have to change the extension to .lub depending of the client setup. Search for the line [jobtbl.JT_B_SEYREN] = "SEYREN". Change "SEYREN" for whatever you want, I'd put "B_SEYREN" to be consistent. Now extract any sprite you want, such as detale.spr/.act and change the name to b_seyren.act/.spr.It seems complicated, but after a few times, it will be very easy . Hope this helps! Edit : result ingame Edited October 1, 2014 by Tokei 1 Quote Link to comment Share on other sites More sharing options...
2 Secrets Posted December 28, 2016 Group: Developer Topic Count: 36 Topics Per Day: 0.01 Content Count: 588 Reputation: 437 Joined: 01/26/16 Last Seen: 46 minutes ago Share Posted December 28, 2016 jobName.lua Quote Link to comment Share on other sites More sharing options...
0 xPrimed Posted December 28, 2016 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 7 Reputation: 1 Joined: 12/28/16 Last Seen: Monday at 04:57 PM Share Posted December 28, 2016 Has anyone managed to make this grf? I was wondering how those LHZ hunters got to edit the LHZ 3 and 4 bosses into a DETALE sprite... Can someone give me one please? Quote Link to comment Share on other sites More sharing options...
0 Maiwen Posted February 22, 2017 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 14 Reputation: 1 Joined: 04/13/14 Last Seen: February 9, 2023 Share Posted February 22, 2017 Sorry to revive this old topic here. But is there any grf for this out yet? I tried to take Secrets's "jobName.lua" and merged it with a grf but it didnt work. Do you have to edit the jobname.lua in the data.grf or in the customro.grf? Would be awesome if anyone could help me out here Q_Q. Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 1, 2014 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Tuesday at 05:38 PM Share Posted October 1, 2014 db/mob_avail.txt ? Quote Link to comment Share on other sites More sharing options...
Ego Posted October 2, 2014 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 79 Reputation: 2 Joined: 02/15/13 Last Seen: July 20, 2016 Author Share Posted October 2, 2014 thanks sir... you're the best! Quote Link to comment Share on other sites More sharing options...
Question
Ego
I was wondering how those LHZ hunters got to edit the LHZ 3 and 4 bosses into a DETALE sprite...
someone showed me a video of them hunting with that kinda of sprite edit but he's just teasing me and making me envy them cause I want that too...
so I've tried on making my own but extracting grf files and finding mobs sprites...
and editing and finding and changing just makes my head and eyes hurts for a week...
so now I can't make it... and that's why I'm here...
requesting if anyone can help me bout this...
I've tried changing pupa into a detale as a trial but it fails... fabre to detale but it also fails... and so on...
all FAILS.
I can't seem to change any monster to a detale sprite.
and I posted here cause I really can't do it alone... maybe someone can help me.
I hope someone here can help me...
I just know that a lot here are PROs... that's why I'm asking here.
thanks in advance
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