VladimirCastro Posted August 1, 2014 Group: Members Topic Count: 114 Topics Per Day: 0.03 Content Count: 298 Reputation: 4 Joined: 03/13/12 Last Seen: September 18, 2016 Share Posted August 1, 2014 i tried to add but it give me sprite error Quote Link to comment Share on other sites More sharing options...
0 Quesooo Posted October 3, 2017 Group: Members Topic Count: 197 Topics Per Day: 0.08 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Share Posted October 3, 2017 same issue with this i already check all grf files but i have all sprite with the custom mobs still getting the errors Quote Link to comment Share on other sites More sharing options...
0 sader1992 Posted October 4, 2017 Group: Content Moderator Topic Count: 55 Topics Per Day: 0.02 Content Count: 1676 Reputation: 703 Joined: 12/21/14 Last Seen: Thursday at 04:50 AM Share Posted October 4, 2017 you have to find an empty mob id or you need to replace one data\luafiles514\lua files\datainfo\jobidentity.lub data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lub you may do a research those files is your start 1 Quote Link to comment Share on other sites More sharing options...
0 Quesooo Posted October 4, 2017 Group: Members Topic Count: 197 Topics Per Day: 0.08 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Share Posted October 4, 2017 im confuse with this the id on NPCidenty.lub must be the same on jobidentity.lub?? also any hint where do i start for id? Quote Link to comment Share on other sites More sharing options...
0 Najara Posted October 6, 2017 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 403 Reputation: 245 Joined: 12/17/11 Last Seen: Wednesday at 01:53 PM Share Posted October 6, 2017 (edited) Hey there. Quesooo. To give you some clarification, your lubs should look like this: npcidentity entry: ["JT_MONSTER_LAST"] = 3300, <-- This is your current last monster ID. Whatever it's set to, boost it by like 100. Never let the value of the other entry (see below) surpass this value. ["JT_CUSTOM_MOB_NAME] = 3200, <-- Input the new monster's sprite name and ID in the lub here. Example: If the last official(/non-custom) monster ID is 3199, give your new monster an ID of 3200. jobname entry: [jobtbl.JT_CUSTOM_MOB_NAME] = "Custom_Mob_Name", <-- Sprite & mob name goes here. Keep in mind, the part between the quotes must be its exact sprite name. It's case sensitive, so if the .spr and .act do not have any capitalized characters, do not include them. Then of course, the entry in the mob_db.txt should correspond to the above info. Best of luck. Edited October 7, 2017 by Najara 1 Quote Link to comment Share on other sites More sharing options...
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VladimirCastro
i tried to add but it give me sprite error
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