VladimirCastro Posted August 1, 2014 Posted August 1, 2014 i tried to add but it give me sprite error Quote
0 Quesooo Posted October 3, 2017 Posted October 3, 2017 same issue with this i already check all grf files but i have all sprite with the custom mobs still getting the errors Quote
0 sader1992 Posted October 4, 2017 Posted October 4, 2017 you have to find an empty mob id or you need to replace one data\luafiles514\lua files\datainfo\jobidentity.lub data\luafiles514\lua files\datainfo\jobname.lub data\luafiles514\lua files\datainfo\npcidentity.lub you may do a research those files is your start 1 Quote
0 Quesooo Posted October 4, 2017 Posted October 4, 2017 im confuse with this the id on NPCidenty.lub must be the same on jobidentity.lub?? also any hint where do i start for id? Quote
0 Najara Posted October 6, 2017 Posted October 6, 2017 (edited) Hey there. Quesooo. To give you some clarification, your lubs should look like this: npcidentity entry: ["JT_MONSTER_LAST"] = 3300, <-- This is your current last monster ID. Whatever it's set to, boost it by like 100. Never let the value of the other entry (see below) surpass this value. ["JT_CUSTOM_MOB_NAME] = 3200, <-- Input the new monster's sprite name and ID in the lub here. Example: If the last official(/non-custom) monster ID is 3199, give your new monster an ID of 3200. jobname entry: [jobtbl.JT_CUSTOM_MOB_NAME] = "Custom_Mob_Name", <-- Sprite & mob name goes here. Keep in mind, the part between the quotes must be its exact sprite name. It's case sensitive, so if the .spr and .act do not have any capitalized characters, do not include them. Then of course, the entry in the mob_db.txt should correspond to the above info. Best of luck. Edited October 7, 2017 by Najara 1 Quote
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VladimirCastro
i tried to add but it give me sprite error
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