Raindropss Posted June 16, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 02/15/13 Last Seen: February 2, 2016 Share Posted June 16, 2014 Does anyone knows where does this message come from? Like when you cast Ruwach for example your char will "say" "Ruwach !!" Where can i find it in code lines? Quote Link to comment Share on other sites More sharing options...
Winz Posted June 18, 2014 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted June 18, 2014 lua files/skillinfoz/skillinfolist.lua lub you can change it there. but, you will change the skill name on the skill tree as well. Quote Link to comment Share on other sites More sharing options...
1 Peopleperson49 Posted August 22, 2018 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: July 15, 2024 Share Posted August 22, 2018 (edited) I'm not sure but I found this in skill.cpp. case TF_HIDING: case ST_CHASEWALK: case KO_YAMIKUMO: if (tsce) { clif_skill_nodamage(src,bl,skill_id,-1,status_change_end(bl, type, INVALID_TIMER)); //Hide skill-scream animation. map_freeblock_unlock(); return 0; } Peopleperson49 Edited August 22, 2018 by Peopleperson49 1 Quote Link to comment Share on other sites More sharing options...
Judas Posted June 16, 2014 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 2244 Reputation: 182 Joined: 11/19/11 Last Seen: September 15, 2024 Share Posted June 16, 2014 comes from the skill info lua files, however removing the name will result in !! instead. What are you going for? 1 Quote Link to comment Share on other sites More sharing options...
Raindropss Posted June 17, 2014 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 2 Reputation: 0 Joined: 02/15/13 Last Seen: February 2, 2016 Author Share Posted June 17, 2014 (edited) Yeah, but i wanted to know where does it come from in the source? Where in the source states that whenever you cast a skill there should pop a message with the skill name? How come when you cast "Hide" for example there isn't this kind of message? Is it client-side? Edited June 17, 2014 by tokola Quote Link to comment Share on other sites More sharing options...
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Raindropss
Does anyone knows where does this message come from?
Like when you cast Ruwach for example your char will "say" "Ruwach !!"
Where can i find it in code lines?
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